video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
This commit is contained in:
parent
f2f346e110
commit
f95602f152
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@ -10,7 +10,7 @@
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namespace detail {
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namespace detail {
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template <typename Func>
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template <typename Func>
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struct ScopeExitHelper {
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struct ScopeExitHelper {
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explicit ScopeExitHelper(Func&& func) : func(std::move(func)) {}
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explicit ScopeExitHelper(Func&& func_) : func(std::move(func_)) {}
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~ScopeExitHelper() {
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~ScopeExitHelper() {
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if (active) {
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if (active) {
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func();
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func();
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@ -52,8 +52,8 @@ public:
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template <typename T>
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template <typename T>
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class Field : public FieldInterface {
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class Field : public FieldInterface {
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public:
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public:
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Field(FieldType type, std::string name, T value)
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Field(FieldType type_, std::string name_, T value_)
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: name(std::move(name)), type(type), value(std::move(value)) {}
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: name(std::move(name_)), type(type_), value(std::move(value_)) {}
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Field(const Field&) = default;
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Field(const Field&) = default;
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Field& operator=(const Field&) = default;
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Field& operator=(const Field&) = default;
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@ -17,9 +17,9 @@ namespace FileSys {
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template <std::size_t size>
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template <std::size_t size>
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class ArrayVfsFile : public VfsFile {
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class ArrayVfsFile : public VfsFile {
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public:
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public:
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explicit ArrayVfsFile(const std::array<u8, size>& data, std::string name = "",
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explicit ArrayVfsFile(const std::array<u8, size>& data_, std::string name_ = "",
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VirtualDir parent = nullptr)
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VirtualDir parent_ = nullptr)
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: data(data), name(std::move(name)), parent(std::move(parent)) {}
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: data(data_), name(std::move(name_)), parent(std::move(parent_)) {}
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std::string GetName() const override {
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std::string GetName() const override {
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return name;
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return name;
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@ -51,12 +51,12 @@ public:
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return read;
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return read;
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}
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}
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std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override {
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std::size_t Write(const u8* data_, std::size_t length, std::size_t offset) override {
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return 0;
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return 0;
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}
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}
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bool Rename(std::string_view name) override {
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bool Rename(std::string_view new_name) override {
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this->name = name;
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name = new_name;
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return true;
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return true;
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}
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}
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@ -222,9 +222,9 @@ public:
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public:
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public:
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constexpr MemoryBlock() = default;
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constexpr MemoryBlock() = default;
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constexpr MemoryBlock(VAddr addr, std::size_t num_pages, MemoryState state,
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constexpr MemoryBlock(VAddr addr_, std::size_t num_pages_, MemoryState state_,
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MemoryPermission perm, MemoryAttribute attribute)
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MemoryPermission perm_, MemoryAttribute attribute_)
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: addr{addr}, num_pages(num_pages), state{state}, perm{perm}, attribute{attribute} {}
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: addr{addr_}, num_pages(num_pages_), state{state_}, perm{perm_}, attribute{attribute_} {}
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constexpr VAddr GetAddress() const {
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constexpr VAddr GetAddress() const {
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return addr;
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return addr;
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@ -297,13 +297,20 @@ if (ENABLE_NSIGHT_AFTERMATH)
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endif()
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endif()
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if (MSVC)
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if (MSVC)
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target_compile_options(video_core PRIVATE /we4267)
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target_compile_options(video_core PRIVATE
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/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
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/we4456 # Declaration of 'identifier' hides previous local declaration
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/we4457 # Declaration of 'identifier' hides function parameter
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/we4458 # Declaration of 'identifier' hides class member
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/we4459 # Declaration of 'identifier' hides global declaration
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)
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else()
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else()
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target_compile_options(video_core PRIVATE
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target_compile_options(video_core PRIVATE
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-Werror=conversion
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-Werror=conversion
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-Wno-error=sign-conversion
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-Wno-error=sign-conversion
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-Werror=pessimizing-move
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-Werror=pessimizing-move
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-Werror=redundant-move
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-Werror=redundant-move
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-Werror=shadow
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-Werror=switch
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-Werror=switch
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-Werror=type-limits
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-Werror=type-limits
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-Werror=unused-variable
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-Werror=unused-variable
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@ -28,8 +28,8 @@ namespace VideoCommon {
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template <class QueryCache, class HostCounter>
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template <class QueryCache, class HostCounter>
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class CounterStreamBase {
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class CounterStreamBase {
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public:
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public:
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explicit CounterStreamBase(QueryCache& cache, VideoCore::QueryType type)
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explicit CounterStreamBase(QueryCache& cache_, VideoCore::QueryType type_)
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: cache{cache}, type{type} {}
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: cache{cache_}, type{type_} {}
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/// Updates the state of the stream, enabling or disabling as needed.
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/// Updates the state of the stream, enabling or disabling as needed.
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void Update(bool enabled) {
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void Update(bool enabled) {
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@ -334,8 +334,8 @@ private:
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template <class HostCounter>
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template <class HostCounter>
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class CachedQueryBase {
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class CachedQueryBase {
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public:
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public:
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explicit CachedQueryBase(VAddr cpu_addr, u8* host_ptr)
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explicit CachedQueryBase(VAddr cpu_addr_, u8* host_ptr_)
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: cpu_addr{cpu_addr}, host_ptr{host_ptr} {}
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: cpu_addr{cpu_addr_}, host_ptr{host_ptr_} {}
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virtual ~CachedQueryBase() = default;
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virtual ~CachedQueryBase() = default;
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CachedQueryBase(CachedQueryBase&&) noexcept = default;
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CachedQueryBase(CachedQueryBase&&) noexcept = default;
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@ -22,11 +22,11 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
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MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
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Buffer::Buffer(const Device& device, VAddr cpu_addr, std::size_t size)
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Buffer::Buffer(const Device& device_, VAddr cpu_addr_, std::size_t size_)
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: VideoCommon::BufferBlock{cpu_addr, size} {
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: BufferBlock{cpu_addr_, size_} {
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gl_buffer.Create();
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gl_buffer.Create();
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glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
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glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size_), nullptr, GL_DYNAMIC_DRAW);
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if (device.UseAssemblyShaders() || device.HasVertexBufferUnifiedMemory()) {
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if (device_.UseAssemblyShaders() || device_.HasVertexBufferUnifiedMemory()) {
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glMakeNamedBufferResidentNV(gl_buffer.handle, GL_READ_WRITE);
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glMakeNamedBufferResidentNV(gl_buffer.handle, GL_READ_WRITE);
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glGetNamedBufferParameterui64vNV(gl_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &gpu_address);
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glGetNamedBufferParameterui64vNV(gl_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &gpu_address);
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}
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}
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@ -34,14 +34,14 @@ Buffer::Buffer(const Device& device, VAddr cpu_addr, std::size_t size)
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Buffer::~Buffer() = default;
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Buffer::~Buffer() = default;
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void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) {
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void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) {
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glNamedBufferSubData(Handle(), static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size),
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glNamedBufferSubData(Handle(), static_cast<GLintptr>(offset),
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data);
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static_cast<GLsizeiptr>(data_size), data);
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}
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}
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void Buffer::Download(std::size_t offset, std::size_t size, u8* data) {
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void Buffer::Download(std::size_t offset, std::size_t data_size, u8* data) {
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MICROPROFILE_SCOPE(OpenGL_Buffer_Download);
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MICROPROFILE_SCOPE(OpenGL_Buffer_Download);
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const GLsizeiptr gl_size = static_cast<GLsizeiptr>(size);
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const GLsizeiptr gl_size = static_cast<GLsizeiptr>(data_size);
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const GLintptr gl_offset = static_cast<GLintptr>(offset);
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const GLintptr gl_offset = static_cast<GLintptr>(offset);
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if (read_buffer.handle == 0) {
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if (read_buffer.handle == 0) {
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read_buffer.Create();
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read_buffer.Create();
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@ -54,16 +54,16 @@ void Buffer::Download(std::size_t offset, std::size_t size, u8* data) {
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}
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}
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void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
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void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
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std::size_t size) {
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std::size_t copy_size) {
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glCopyNamedBufferSubData(src.Handle(), Handle(), static_cast<GLintptr>(src_offset),
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glCopyNamedBufferSubData(src.Handle(), Handle(), static_cast<GLintptr>(src_offset),
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static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
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static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(copy_size));
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}
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}
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OGLBufferCache::OGLBufferCache(VideoCore::RasterizerInterface& rasterizer,
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OGLBufferCache::OGLBufferCache(VideoCore::RasterizerInterface& rasterizer_,
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Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
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Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
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const Device& device_, std::size_t stream_size)
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const Device& device_, std::size_t stream_size_)
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: GenericBufferCache{rasterizer, gpu_memory, cpu_memory,
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: GenericBufferCache{rasterizer_, gpu_memory_, cpu_memory_,
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std::make_unique<OGLStreamBuffer>(device_, stream_size, true)},
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std::make_unique<OGLStreamBuffer>(device_, stream_size_, true)},
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device{device_} {
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device{device_} {
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if (!device.HasFastBufferSubData()) {
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if (!device.HasFastBufferSubData()) {
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return;
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return;
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@ -25,15 +25,15 @@ class RasterizerOpenGL;
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class Buffer : public VideoCommon::BufferBlock {
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class Buffer : public VideoCommon::BufferBlock {
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public:
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public:
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explicit Buffer(const Device& device, VAddr cpu_addr, std::size_t size);
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explicit Buffer(const Device& device_, VAddr cpu_addr_, std::size_t size_);
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~Buffer();
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~Buffer();
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void Upload(std::size_t offset, std::size_t size, const u8* data);
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void Upload(std::size_t offset, std::size_t data_size, const u8* data);
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void Download(std::size_t offset, std::size_t size, u8* data);
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void Download(std::size_t offset, std::size_t data_size, u8* data);
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void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
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void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
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std::size_t size);
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std::size_t copy_size);
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GLuint Handle() const noexcept {
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GLuint Handle() const noexcept {
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return gl_buffer.handle;
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return gl_buffer.handle;
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using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
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using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
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class OGLBufferCache final : public GenericBufferCache {
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class OGLBufferCache final : public GenericBufferCache {
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public:
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public:
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explicit OGLBufferCache(VideoCore::RasterizerInterface& rasterizer,
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explicit OGLBufferCache(VideoCore::RasterizerInterface& rasterizer_,
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Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
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Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
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const Device& device, std::size_t stream_size);
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const Device& device_, std::size_t stream_size_);
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~OGLBufferCache();
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~OGLBufferCache();
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BufferInfo GetEmptyBuffer(std::size_t) override;
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BufferInfo GetEmptyBuffer(std::size_t) override;
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@ -30,11 +30,9 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
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} // Anonymous namespace
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} // Anonymous namespace
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QueryCache::QueryCache(RasterizerOpenGL& rasterizer, Tegra::Engines::Maxwell3D& maxwell3d,
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QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Tegra::Engines::Maxwell3D& maxwell3d_,
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Tegra::MemoryManager& gpu_memory)
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Tegra::MemoryManager& gpu_memory_)
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: VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter>(
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: QueryCacheBase(rasterizer_, maxwell3d_, gpu_memory_), gl_rasterizer{rasterizer_} {}
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rasterizer, maxwell3d, gpu_memory),
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gl_rasterizer{rasterizer} {}
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QueryCache::~QueryCache() = default;
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QueryCache::~QueryCache() = default;
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@ -59,10 +57,11 @@ bool QueryCache::AnyCommandQueued() const noexcept {
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return gl_rasterizer.AnyCommandQueued();
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return gl_rasterizer.AnyCommandQueued();
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}
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}
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HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency,
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HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
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VideoCore::QueryType type_)
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VideoCore::QueryType type_)
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: HostCounterBase<QueryCache, HostCounter>{std::move(dependency)}, cache{cache_}, type{type_},
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: HostCounterBase{std::move(dependency_)}, cache{cache_}, type{type_}, query{
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query{cache.AllocateQuery(type)} {
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cache.AllocateQuery(
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type)} {
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glBeginQuery(GetTarget(type), query.handle);
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glBeginQuery(GetTarget(type), query.handle);
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}
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}
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@ -86,14 +85,14 @@ u64 HostCounter::BlockingQuery() const {
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return static_cast<u64>(value);
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return static_cast<u64>(value);
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}
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}
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CachedQuery::CachedQuery(QueryCache& cache_, VideoCore::QueryType type_, VAddr cpu_addr,
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CachedQuery::CachedQuery(QueryCache& cache_, VideoCore::QueryType type_, VAddr cpu_addr_,
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u8* host_ptr)
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u8* host_ptr_)
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: CachedQueryBase<HostCounter>{cpu_addr, host_ptr}, cache{&cache_}, type{type_} {}
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: CachedQueryBase{cpu_addr_, host_ptr_}, cache{&cache_}, type{type_} {}
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CachedQuery::~CachedQuery() = default;
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CachedQuery::~CachedQuery() = default;
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CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept
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CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept
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: CachedQueryBase<HostCounter>(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {}
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: CachedQueryBase(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {}
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CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
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CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
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cache = rhs.cache;
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cache = rhs.cache;
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@ -29,8 +29,8 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
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class QueryCache final
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class QueryCache final
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: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
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: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
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public:
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public:
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explicit QueryCache(RasterizerOpenGL& rasterizer, Tegra::Engines::Maxwell3D& maxwell3d,
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explicit QueryCache(RasterizerOpenGL& rasterizer_, Tegra::Engines::Maxwell3D& maxwell3d_,
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Tegra::MemoryManager& gpu_memory);
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Tegra::MemoryManager& gpu_memory_);
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~QueryCache();
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~QueryCache();
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OGLQuery AllocateQuery(VideoCore::QueryType type);
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OGLQuery AllocateQuery(VideoCore::QueryType type);
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class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
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class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
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public:
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public:
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explicit HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency,
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explicit HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
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VideoCore::QueryType type_);
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VideoCore::QueryType type_);
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~HostCounter();
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~HostCounter();
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@ -62,8 +62,8 @@ private:
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class CachedQuery final : public VideoCommon::CachedQueryBase<HostCounter> {
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class CachedQuery final : public VideoCommon::CachedQueryBase<HostCounter> {
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public:
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public:
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explicit CachedQuery(QueryCache& cache_, VideoCore::QueryType type_, VAddr cpu_addr,
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explicit CachedQuery(QueryCache& cache_, VideoCore::QueryType type_, VAddr cpu_addr_,
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u8* host_ptr);
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u8* host_ptr_);
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~CachedQuery() override;
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~CachedQuery() override;
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CachedQuery(CachedQuery&& rhs) noexcept;
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CachedQuery(CachedQuery&& rhs) noexcept;
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@ -149,19 +149,19 @@ void UpdateBindlessSSBOs(GLenum target, const BindlessSSBO* ssbos, size_t num_ss
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} // Anonymous namespace
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} // Anonymous namespace
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RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_,
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RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
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Core::Memory::Memory& cpu_memory, const Device& device_,
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Core::Memory::Memory& cpu_memory_, const Device& device_,
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ScreenInfo& screen_info_, ProgramManager& program_manager_,
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ScreenInfo& screen_info_, ProgramManager& program_manager_,
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StateTracker& state_tracker_)
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StateTracker& state_tracker_)
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: RasterizerAccelerated{cpu_memory}, gpu(gpu_), maxwell3d(gpu.Maxwell3D()),
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: RasterizerAccelerated{cpu_memory_}, gpu(gpu_), maxwell3d(gpu.Maxwell3D()),
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kepler_compute(gpu.KeplerCompute()), gpu_memory(gpu.MemoryManager()), device(device_),
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kepler_compute(gpu.KeplerCompute()), gpu_memory(gpu.MemoryManager()), device(device_),
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screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_),
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screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_),
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texture_cache(*this, maxwell3d, gpu_memory, device, state_tracker),
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texture_cache(*this, maxwell3d, gpu_memory, device, state_tracker),
|
||||||
shader_cache(*this, emu_window, gpu, maxwell3d, kepler_compute, gpu_memory, device),
|
shader_cache(*this, emu_window_, gpu, maxwell3d, kepler_compute, gpu_memory, device),
|
||||||
query_cache(*this, maxwell3d, gpu_memory),
|
query_cache(*this, maxwell3d, gpu_memory),
|
||||||
buffer_cache(*this, gpu_memory, cpu_memory, device, STREAM_BUFFER_SIZE),
|
buffer_cache(*this, gpu_memory, cpu_memory_, device, STREAM_BUFFER_SIZE),
|
||||||
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
|
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
|
||||||
async_shaders(emu_window) {
|
async_shaders(emu_window_) {
|
||||||
CheckExtensions();
|
CheckExtensions();
|
||||||
|
|
||||||
unified_uniform_buffer.Create();
|
unified_uniform_buffer.Create();
|
||||||
|
|
|
@ -62,10 +62,10 @@ static_assert(sizeof(BindlessSSBO) * CHAR_BIT == 128);
|
||||||
|
|
||||||
class RasterizerOpenGL : public VideoCore::RasterizerAccelerated {
|
class RasterizerOpenGL : public VideoCore::RasterizerAccelerated {
|
||||||
public:
|
public:
|
||||||
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
|
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||||
Core::Memory::Memory& cpu_memory, const Device& device,
|
Core::Memory::Memory& cpu_memory_, const Device& device_,
|
||||||
ScreenInfo& screen_info, ProgramManager& program_manager,
|
ScreenInfo& screen_info_, ProgramManager& program_manager_,
|
||||||
StateTracker& state_tracker);
|
StateTracker& state_tracker_);
|
||||||
~RasterizerOpenGL() override;
|
~RasterizerOpenGL() override;
|
||||||
|
|
||||||
void Draw(bool is_indexed, bool is_instanced) override;
|
void Draw(bool is_indexed, bool is_instanced) override;
|
||||||
|
|
|
@ -318,14 +318,13 @@ std::unique_ptr<Shader> Shader::CreateFromCache(const ShaderParameters& params,
|
||||||
precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program));
|
precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program));
|
||||||
}
|
}
|
||||||
|
|
||||||
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer,
|
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer_,
|
||||||
Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d_,
|
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||||
Tegra::Engines::KeplerCompute& kepler_compute_,
|
Tegra::Engines::KeplerCompute& kepler_compute_,
|
||||||
Tegra::MemoryManager& gpu_memory_, const Device& device_)
|
Tegra::MemoryManager& gpu_memory_, const Device& device_)
|
||||||
: VideoCommon::ShaderCache<Shader>{rasterizer}, emu_window{emu_window_}, gpu{gpu_},
|
: ShaderCache{rasterizer_}, emu_window{emu_window_}, gpu{gpu_}, gpu_memory{gpu_memory_},
|
||||||
gpu_memory{gpu_memory_}, maxwell3d{maxwell3d_},
|
maxwell3d{maxwell3d_}, kepler_compute{kepler_compute_}, device{device_} {}
|
||||||
kepler_compute{kepler_compute_}, device{device_} {}
|
|
||||||
|
|
||||||
ShaderCacheOpenGL::~ShaderCacheOpenGL() = default;
|
ShaderCacheOpenGL::~ShaderCacheOpenGL() = default;
|
||||||
|
|
||||||
|
|
|
@ -119,10 +119,11 @@ private:
|
||||||
|
|
||||||
class ShaderCacheOpenGL final : public VideoCommon::ShaderCache<Shader> {
|
class ShaderCacheOpenGL final : public VideoCommon::ShaderCache<Shader> {
|
||||||
public:
|
public:
|
||||||
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::Frontend::EmuWindow& emu_window,
|
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer_,
|
||||||
Tegra::GPU& gpu, Tegra::Engines::Maxwell3D& maxwell3d,
|
Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu,
|
||||||
Tegra::Engines::KeplerCompute& kepler_compute,
|
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||||
Tegra::MemoryManager& gpu_memory, const Device& device);
|
Tegra::Engines::KeplerCompute& kepler_compute_,
|
||||||
|
Tegra::MemoryManager& gpu_memory_, const Device& device_);
|
||||||
~ShaderCacheOpenGL() override;
|
~ShaderCacheOpenGL() override;
|
||||||
|
|
||||||
/// Loads disk cache for the current game
|
/// Loads disk cache for the current game
|
||||||
|
|
|
@ -25,8 +25,8 @@ using ImageEntry = VideoCommon::Shader::Image;
|
||||||
|
|
||||||
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
|
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
|
||||||
public:
|
public:
|
||||||
explicit ConstBufferEntry(u32 max_offset, bool is_indirect, u32 index_)
|
explicit ConstBufferEntry(u32 max_offset_, bool is_indirect_, u32 index_)
|
||||||
: ConstBuffer{max_offset, is_indirect}, index{index_} {}
|
: ConstBuffer{max_offset_, is_indirect_}, index{index_} {}
|
||||||
|
|
||||||
u32 GetIndex() const {
|
u32 GetIndex() const {
|
||||||
return index;
|
return index;
|
||||||
|
|
|
@ -347,14 +347,14 @@ void CachedSurface::UploadTextureMipmap(u32 level, const std::vector<u8>& stagin
|
||||||
internal_format, image_size, buffer);
|
internal_format, image_size, buffer);
|
||||||
break;
|
break;
|
||||||
case SurfaceTarget::TextureCubemap: {
|
case SurfaceTarget::TextureCubemap: {
|
||||||
const std::size_t layer_size{params.GetHostLayerSize(level)};
|
const std::size_t host_layer_size{params.GetHostLayerSize(level)};
|
||||||
for (std::size_t face = 0; face < params.depth; ++face) {
|
for (std::size_t face = 0; face < params.depth; ++face) {
|
||||||
glCompressedTextureSubImage3D(texture.handle, level, 0, 0, static_cast<GLint>(face),
|
glCompressedTextureSubImage3D(texture.handle, level, 0, 0, static_cast<GLint>(face),
|
||||||
static_cast<GLsizei>(params.GetMipWidth(level)),
|
static_cast<GLsizei>(params.GetMipWidth(level)),
|
||||||
static_cast<GLsizei>(params.GetMipHeight(level)), 1,
|
static_cast<GLsizei>(params.GetMipHeight(level)), 1,
|
||||||
internal_format, static_cast<GLsizei>(layer_size),
|
internal_format,
|
||||||
buffer);
|
static_cast<GLsizei>(host_layer_size), buffer);
|
||||||
buffer += layer_size;
|
buffer += host_layer_size;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -532,12 +532,12 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
|
||||||
return texture_view;
|
return texture_view;
|
||||||
}
|
}
|
||||||
|
|
||||||
TextureCacheOpenGL::TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer,
|
TextureCacheOpenGL::TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d,
|
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||||
Tegra::MemoryManager& gpu_memory, const Device& device,
|
Tegra::MemoryManager& gpu_memory_, const Device& device_,
|
||||||
StateTracker& state_tracker_)
|
StateTracker& state_tracker_)
|
||||||
: TextureCacheBase{rasterizer, maxwell3d, gpu_memory, device.HasASTC()}, state_tracker{
|
: TextureCacheBase{rasterizer_, maxwell3d_, gpu_memory_, device_.HasASTC()},
|
||||||
state_tracker_} {
|
state_tracker{state_tracker_} {
|
||||||
src_framebuffer.Create();
|
src_framebuffer.Create();
|
||||||
dst_framebuffer.Create();
|
dst_framebuffer.Create();
|
||||||
}
|
}
|
||||||
|
|
|
@ -130,9 +130,9 @@ private:
|
||||||
|
|
||||||
class TextureCacheOpenGL final : public TextureCacheBase {
|
class TextureCacheOpenGL final : public TextureCacheBase {
|
||||||
public:
|
public:
|
||||||
explicit TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer,
|
explicit TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d,
|
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||||
Tegra::MemoryManager& gpu_memory, const Device& device,
|
Tegra::MemoryManager& gpu_memory_, const Device& device_,
|
||||||
StateTracker& state_tracker);
|
StateTracker& state_tracker);
|
||||||
~TextureCacheOpenGL();
|
~TextureCacheOpenGL();
|
||||||
|
|
||||||
|
|
|
@ -130,8 +130,8 @@ void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severit
|
||||||
RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
|
RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
|
||||||
Core::Frontend::EmuWindow& emu_window_,
|
Core::Frontend::EmuWindow& emu_window_,
|
||||||
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
||||||
std::unique_ptr<Core::Frontend::GraphicsContext> context)
|
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
|
||||||
: RendererBase{emu_window_, std::move(context)}, telemetry_session{telemetry_session_},
|
: RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
|
||||||
emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device} {}
|
emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device} {}
|
||||||
|
|
||||||
RendererOpenGL::~RendererOpenGL() = default;
|
RendererOpenGL::~RendererOpenGL() = default;
|
||||||
|
|
|
@ -57,10 +57,10 @@ struct ScreenInfo {
|
||||||
|
|
||||||
class RendererOpenGL final : public VideoCore::RendererBase {
|
class RendererOpenGL final : public VideoCore::RendererBase {
|
||||||
public:
|
public:
|
||||||
explicit RendererOpenGL(Core::TelemetrySession& telemetry_session,
|
explicit RendererOpenGL(Core::TelemetrySession& telemetry_session_,
|
||||||
Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory,
|
Core::Frontend::EmuWindow& emu_window_,
|
||||||
Tegra::GPU& gpu,
|
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
||||||
std::unique_ptr<Core::Frontend::GraphicsContext> context);
|
std::unique_ptr<Core::Frontend::GraphicsContext> context_);
|
||||||
~RendererOpenGL() override;
|
~RendererOpenGL() override;
|
||||||
|
|
||||||
bool Init() override;
|
bool Init() override;
|
||||||
|
|
|
@ -38,13 +38,13 @@ std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKSch
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
|
Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
|
||||||
VKStagingBufferPool& staging_pool_, VAddr cpu_addr, std::size_t size)
|
VKStagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
|
||||||
: BufferBlock{cpu_addr, size}, scheduler{scheduler_}, staging_pool{staging_pool_} {
|
: BufferBlock{cpu_addr_, size_}, scheduler{scheduler_}, staging_pool{staging_pool_} {
|
||||||
const VkBufferCreateInfo ci{
|
const VkBufferCreateInfo ci{
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
.flags = 0,
|
.flags = 0,
|
||||||
.size = static_cast<VkDeviceSize>(size),
|
.size = static_cast<VkDeviceSize>(size_),
|
||||||
.usage = BUFFER_USAGE | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
.usage = BUFFER_USAGE | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||||
.queueFamilyIndexCount = 0,
|
.queueFamilyIndexCount = 0,
|
||||||
|
@ -57,15 +57,16 @@ Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKSchedu
|
||||||
|
|
||||||
Buffer::~Buffer() = default;
|
Buffer::~Buffer() = default;
|
||||||
|
|
||||||
void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) {
|
void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) {
|
||||||
const auto& staging = staging_pool.GetUnusedBuffer(size, true);
|
const auto& staging = staging_pool.GetUnusedBuffer(data_size, true);
|
||||||
std::memcpy(staging.commit->Map(size), data, size);
|
std::memcpy(staging.commit->Map(data_size), data, data_size);
|
||||||
|
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
|
||||||
const VkBuffer handle = Handle();
|
const VkBuffer handle = Handle();
|
||||||
scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
|
scheduler.Record(
|
||||||
cmdbuf.CopyBuffer(staging, handle, VkBufferCopy{0, offset, size});
|
[staging = *staging.handle, handle, offset, data_size](vk::CommandBuffer cmdbuf) {
|
||||||
|
cmdbuf.CopyBuffer(staging, handle, VkBufferCopy{0, offset, data_size});
|
||||||
|
|
||||||
const VkBufferMemoryBarrier barrier{
|
const VkBufferMemoryBarrier barrier{
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||||
|
@ -76,19 +77,20 @@ void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) {
|
||||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
.buffer = handle,
|
.buffer = handle,
|
||||||
.offset = offset,
|
.offset = offset,
|
||||||
.size = size,
|
.size = data_size,
|
||||||
};
|
};
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
|
||||||
barrier, {});
|
barrier, {});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void Buffer::Download(std::size_t offset, std::size_t size, u8* data) {
|
void Buffer::Download(std::size_t offset, std::size_t data_size, u8* data) {
|
||||||
const auto& staging = staging_pool.GetUnusedBuffer(size, true);
|
const auto& staging = staging_pool.GetUnusedBuffer(data_size, true);
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
|
||||||
const VkBuffer handle = Handle();
|
const VkBuffer handle = Handle();
|
||||||
scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
|
scheduler.Record(
|
||||||
|
[staging = *staging.handle, handle, offset, data_size](vk::CommandBuffer cmdbuf) {
|
||||||
const VkBufferMemoryBarrier barrier{
|
const VkBufferMemoryBarrier barrier{
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
|
@ -98,28 +100,28 @@ void Buffer::Download(std::size_t offset, std::size_t size, u8* data) {
|
||||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
.buffer = handle,
|
.buffer = handle,
|
||||||
.offset = offset,
|
.offset = offset,
|
||||||
.size = size,
|
.size = data_size,
|
||||||
};
|
};
|
||||||
|
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
|
||||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||||
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, barrier, {});
|
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, barrier, {});
|
||||||
cmdbuf.CopyBuffer(handle, staging, VkBufferCopy{offset, 0, size});
|
cmdbuf.CopyBuffer(handle, staging, VkBufferCopy{offset, 0, data_size});
|
||||||
});
|
});
|
||||||
scheduler.Finish();
|
scheduler.Finish();
|
||||||
|
|
||||||
std::memcpy(data, staging.commit->Map(size), size);
|
std::memcpy(data, staging.commit->Map(data_size), data_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
|
void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
|
||||||
std::size_t size) {
|
std::size_t copy_size) {
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
|
||||||
const VkBuffer dst_buffer = Handle();
|
const VkBuffer dst_buffer = Handle();
|
||||||
scheduler.Record([src_buffer = src.Handle(), dst_buffer, src_offset, dst_offset,
|
scheduler.Record([src_buffer = src.Handle(), dst_buffer, src_offset, dst_offset,
|
||||||
size](vk::CommandBuffer cmdbuf) {
|
copy_size](vk::CommandBuffer cmdbuf) {
|
||||||
cmdbuf.CopyBuffer(src_buffer, dst_buffer, VkBufferCopy{src_offset, dst_offset, size});
|
cmdbuf.CopyBuffer(src_buffer, dst_buffer, VkBufferCopy{src_offset, dst_offset, copy_size});
|
||||||
|
|
||||||
std::array<VkBufferMemoryBarrier, 2> barriers;
|
std::array<VkBufferMemoryBarrier, 2> barriers;
|
||||||
barriers[0].sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
barriers[0].sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
||||||
|
@ -130,7 +132,7 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
|
||||||
barriers[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
barriers[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||||
barriers[0].buffer = src_buffer;
|
barriers[0].buffer = src_buffer;
|
||||||
barriers[0].offset = src_offset;
|
barriers[0].offset = src_offset;
|
||||||
barriers[0].size = size;
|
barriers[0].size = copy_size;
|
||||||
barriers[1].sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
barriers[1].sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
||||||
barriers[1].pNext = nullptr;
|
barriers[1].pNext = nullptr;
|
||||||
barriers[1].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
barriers[1].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||||
|
@ -139,19 +141,17 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
|
||||||
barriers[1].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
barriers[1].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||||
barriers[1].buffer = dst_buffer;
|
barriers[1].buffer = dst_buffer;
|
||||||
barriers[1].offset = dst_offset;
|
barriers[1].offset = dst_offset;
|
||||||
barriers[1].size = size;
|
barriers[1].size = copy_size;
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
|
||||||
barriers, {});
|
barriers, {});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||||
const VKDevice& device_, VKMemoryManager& memory_manager_,
|
const VKDevice& device_, VKMemoryManager& memory_manager_,
|
||||||
VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_)
|
VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_)
|
||||||
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, gpu_memory, cpu_memory,
|
: BufferCache{rasterizer_, gpu_memory_, cpu_memory_, CreateStreamBuffer(device_, scheduler_)},
|
||||||
CreateStreamBuffer(device_,
|
|
||||||
scheduler_)},
|
|
||||||
device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{
|
device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{
|
||||||
staging_pool_} {}
|
staging_pool_} {}
|
||||||
|
|
||||||
|
|
|
@ -22,15 +22,15 @@ class VKScheduler;
|
||||||
class Buffer final : public VideoCommon::BufferBlock {
|
class Buffer final : public VideoCommon::BufferBlock {
|
||||||
public:
|
public:
|
||||||
explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
|
explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
|
||||||
VKStagingBufferPool& staging_pool, VAddr cpu_addr, std::size_t size);
|
VKStagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
|
||||||
~Buffer();
|
~Buffer();
|
||||||
|
|
||||||
void Upload(std::size_t offset, std::size_t size, const u8* data);
|
void Upload(std::size_t offset, std::size_t data_size, const u8* data);
|
||||||
|
|
||||||
void Download(std::size_t offset, std::size_t size, u8* data);
|
void Download(std::size_t offset, std::size_t data_size, u8* data);
|
||||||
|
|
||||||
void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
|
void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
|
||||||
std::size_t size);
|
std::size_t copy_size);
|
||||||
|
|
||||||
VkBuffer Handle() const {
|
VkBuffer Handle() const {
|
||||||
return *buffer.handle;
|
return *buffer.handle;
|
||||||
|
@ -49,10 +49,10 @@ private:
|
||||||
|
|
||||||
class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
|
class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
|
||||||
public:
|
public:
|
||||||
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||||
const VKDevice& device, VKMemoryManager& memory_manager,
|
const VKDevice& device_, VKMemoryManager& memory_manager_,
|
||||||
VKScheduler& scheduler, VKStagingBufferPool& staging_pool);
|
VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_);
|
||||||
~VKBufferCache();
|
~VKBufferCache();
|
||||||
|
|
||||||
BufferInfo GetEmptyBuffer(std::size_t size) override;
|
BufferInfo GetEmptyBuffer(std::size_t size) override;
|
||||||
|
|
|
@ -17,8 +17,8 @@ struct CommandPool::Pool {
|
||||||
vk::CommandBuffers cmdbufs;
|
vk::CommandBuffers cmdbufs;
|
||||||
};
|
};
|
||||||
|
|
||||||
CommandPool::CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device_)
|
CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const VKDevice& device_)
|
||||||
: ResourcePool(master_semaphore, COMMAND_BUFFER_POOL_SIZE), device{device_} {}
|
: ResourcePool(master_semaphore_, COMMAND_BUFFER_POOL_SIZE), device{device_} {}
|
||||||
|
|
||||||
CommandPool::~CommandPool() = default;
|
CommandPool::~CommandPool() = default;
|
||||||
|
|
||||||
|
|
|
@ -17,7 +17,7 @@ class VKDevice;
|
||||||
|
|
||||||
class CommandPool final : public ResourcePool {
|
class CommandPool final : public ResourcePool {
|
||||||
public:
|
public:
|
||||||
explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device_);
|
explicit CommandPool(MasterSemaphore& master_semaphore_, const VKDevice& device_);
|
||||||
~CommandPool() override;
|
~CommandPool() override;
|
||||||
|
|
||||||
void Allocate(size_t begin, size_t end) override;
|
void Allocate(size_t begin, size_t end) override;
|
||||||
|
|
|
@ -136,26 +136,25 @@ bool ComputePipelineCacheKey::operator==(const ComputePipelineCacheKey& rhs) con
|
||||||
return std::memcmp(&rhs, this, sizeof *this) == 0;
|
return std::memcmp(&rhs, this, sizeof *this) == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
Shader::Shader(Tegra::Engines::ConstBufferEngineInterface& engine, Tegra::Engines::ShaderType stage,
|
Shader::Shader(Tegra::Engines::ConstBufferEngineInterface& engine_, ShaderType stage_,
|
||||||
GPUVAddr gpu_addr_, VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code_,
|
GPUVAddr gpu_addr_, VAddr cpu_addr_, ProgramCode program_code_, u32 main_offset_)
|
||||||
u32 main_offset)
|
: gpu_addr(gpu_addr_), program_code(std::move(program_code_)), registry(stage_, engine_),
|
||||||
: gpu_addr(gpu_addr_), program_code(std::move(program_code_)), registry(stage, engine),
|
shader_ir(program_code, main_offset_, compiler_settings, registry),
|
||||||
shader_ir(program_code, main_offset, compiler_settings, registry),
|
|
||||||
entries(GenerateShaderEntries(shader_ir)) {}
|
entries(GenerateShaderEntries(shader_ir)) {}
|
||||||
|
|
||||||
Shader::~Shader() = default;
|
Shader::~Shader() = default;
|
||||||
|
|
||||||
VKPipelineCache::VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu_,
|
VKPipelineCache::VKPipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d_,
|
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||||
Tegra::Engines::KeplerCompute& kepler_compute_,
|
Tegra::Engines::KeplerCompute& kepler_compute_,
|
||||||
Tegra::MemoryManager& gpu_memory_, const VKDevice& device_,
|
Tegra::MemoryManager& gpu_memory_, const VKDevice& device_,
|
||||||
VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_,
|
VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_,
|
||||||
VKUpdateDescriptorQueue& update_descriptor_queue_,
|
VKUpdateDescriptorQueue& update_descriptor_queue_,
|
||||||
VKRenderPassCache& renderpass_cache_)
|
VKRenderPassCache& renderpass_cache_)
|
||||||
: VideoCommon::ShaderCache<Shader>{rasterizer}, gpu{gpu_}, maxwell3d{maxwell3d_},
|
: ShaderCache{rasterizer_}, gpu{gpu_}, maxwell3d{maxwell3d_}, kepler_compute{kepler_compute_},
|
||||||
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, device{device_},
|
gpu_memory{gpu_memory_}, device{device_}, scheduler{scheduler_},
|
||||||
scheduler{scheduler_}, descriptor_pool{descriptor_pool_},
|
descriptor_pool{descriptor_pool_}, update_descriptor_queue{update_descriptor_queue_},
|
||||||
update_descriptor_queue{update_descriptor_queue_}, renderpass_cache{renderpass_cache_} {}
|
renderpass_cache{renderpass_cache_} {}
|
||||||
|
|
||||||
VKPipelineCache::~VKPipelineCache() = default;
|
VKPipelineCache::~VKPipelineCache() = default;
|
||||||
|
|
||||||
|
|
|
@ -84,9 +84,9 @@ namespace Vulkan {
|
||||||
|
|
||||||
class Shader {
|
class Shader {
|
||||||
public:
|
public:
|
||||||
explicit Shader(Tegra::Engines::ConstBufferEngineInterface& engine,
|
explicit Shader(Tegra::Engines::ConstBufferEngineInterface& engine_,
|
||||||
Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, VAddr cpu_addr,
|
Tegra::Engines::ShaderType stage_, GPUVAddr gpu_addr, VAddr cpu_addr_,
|
||||||
VideoCommon::Shader::ProgramCode program_code, u32 main_offset);
|
VideoCommon::Shader::ProgramCode program_code, u32 main_offset_);
|
||||||
~Shader();
|
~Shader();
|
||||||
|
|
||||||
GPUVAddr GetGpuAddr() const {
|
GPUVAddr GetGpuAddr() const {
|
||||||
|
@ -119,13 +119,13 @@ private:
|
||||||
|
|
||||||
class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> {
|
class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> {
|
||||||
public:
|
public:
|
||||||
explicit VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu,
|
explicit VKPipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d,
|
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||||
Tegra::Engines::KeplerCompute& kepler_compute,
|
Tegra::Engines::KeplerCompute& kepler_compute_,
|
||||||
Tegra::MemoryManager& gpu_memory, const VKDevice& device,
|
Tegra::MemoryManager& gpu_memory_, const VKDevice& device_,
|
||||||
VKScheduler& scheduler, VKDescriptorPool& descriptor_pool,
|
VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_,
|
||||||
VKUpdateDescriptorQueue& update_descriptor_queue,
|
VKUpdateDescriptorQueue& update_descriptor_queue_,
|
||||||
VKRenderPassCache& renderpass_cache);
|
VKRenderPassCache& renderpass_cache_);
|
||||||
~VKPipelineCache() override;
|
~VKPipelineCache() override;
|
||||||
|
|
||||||
std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders();
|
std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders();
|
||||||
|
|
|
@ -69,11 +69,9 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
|
||||||
VKQueryCache::VKQueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
VKQueryCache::VKQueryCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_,
|
Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_,
|
||||||
const VKDevice& device_, VKScheduler& scheduler_)
|
const VKDevice& device_, VKScheduler& scheduler_)
|
||||||
: QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter>{rasterizer_, maxwell3d_,
|
: QueryCacheBase{rasterizer_, maxwell3d_, gpu_memory_}, device{device_}, scheduler{scheduler_},
|
||||||
gpu_memory_},
|
query_pools{
|
||||||
device{device_}, scheduler{scheduler_}, query_pools{
|
QueryPool{device_, scheduler_, QueryType::SamplesPassed},
|
||||||
QueryPool{device_, scheduler_,
|
|
||||||
QueryType::SamplesPassed},
|
|
||||||
} {}
|
} {}
|
||||||
|
|
||||||
VKQueryCache::~VKQueryCache() {
|
VKQueryCache::~VKQueryCache() {
|
||||||
|
@ -97,8 +95,8 @@ void VKQueryCache::Reserve(QueryType type, std::pair<VkQueryPool, u32> query) {
|
||||||
|
|
||||||
HostCounter::HostCounter(VKQueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
|
HostCounter::HostCounter(VKQueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
|
||||||
QueryType type_)
|
QueryType type_)
|
||||||
: HostCounterBase<VKQueryCache, HostCounter>{std::move(dependency_)}, cache{cache_},
|
: HostCounterBase{std::move(dependency_)}, cache{cache_}, type{type_},
|
||||||
type{type_}, query{cache_.AllocateQuery(type_)}, tick{cache_.Scheduler().CurrentTick()} {
|
query{cache_.AllocateQuery(type_)}, tick{cache_.Scheduler().CurrentTick()} {
|
||||||
const vk::Device* logical = &cache_.Device().GetLogical();
|
const vk::Device* logical = &cache_.Device().GetLogical();
|
||||||
cache_.Scheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
|
cache_.Scheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
|
||||||
logical->ResetQueryPoolEXT(query.first, query.second, 1);
|
logical->ResetQueryPoolEXT(query.first, query.second, 1);
|
||||||
|
@ -119,18 +117,20 @@ u64 HostCounter::BlockingQuery() const {
|
||||||
if (tick >= cache.Scheduler().CurrentTick()) {
|
if (tick >= cache.Scheduler().CurrentTick()) {
|
||||||
cache.Scheduler().Flush();
|
cache.Scheduler().Flush();
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 data;
|
u64 data;
|
||||||
const VkResult result = cache.Device().GetLogical().GetQueryResults(
|
const VkResult query_result = cache.Device().GetLogical().GetQueryResults(
|
||||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
||||||
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
|
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
|
||||||
switch (result) {
|
|
||||||
|
switch (query_result) {
|
||||||
case VK_SUCCESS:
|
case VK_SUCCESS:
|
||||||
return data;
|
return data;
|
||||||
case VK_ERROR_DEVICE_LOST:
|
case VK_ERROR_DEVICE_LOST:
|
||||||
cache.Device().ReportLoss();
|
cache.Device().ReportLoss();
|
||||||
[[fallthrough]];
|
[[fallthrough]];
|
||||||
default:
|
default:
|
||||||
throw vk::Exception(result);
|
throw vk::Exception(query_result);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -95,8 +95,8 @@ private:
|
||||||
|
|
||||||
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
|
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
|
||||||
public:
|
public:
|
||||||
explicit CachedQuery(VKQueryCache&, VideoCore::QueryType, VAddr cpu_addr, u8* host_ptr)
|
explicit CachedQuery(VKQueryCache&, VideoCore::QueryType, VAddr cpu_addr_, u8* host_ptr_)
|
||||||
: VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr} {}
|
: CachedQueryBase{cpu_addr_, host_ptr_} {}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
|
@ -128,12 +128,12 @@ Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry
|
||||||
const u32 offset_2 = entry.secondary_offset;
|
const u32 offset_2 = entry.secondary_offset;
|
||||||
const u32 handle_1 = engine.AccessConstBuffer32(stage_type, buffer_1, offset_1);
|
const u32 handle_1 = engine.AccessConstBuffer32(stage_type, buffer_1, offset_1);
|
||||||
const u32 handle_2 = engine.AccessConstBuffer32(stage_type, buffer_2, offset_2);
|
const u32 handle_2 = engine.AccessConstBuffer32(stage_type, buffer_2, offset_2);
|
||||||
return engine.GetTextureInfo(handle_1 | handle_2);
|
return engine.GetTextureInfo(Tegra::Texture::TextureHandle{handle_1 | handle_2});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (entry.is_bindless) {
|
if (entry.is_bindless) {
|
||||||
const auto tex_handle = engine.AccessConstBuffer32(stage_type, entry.buffer, entry.offset);
|
const auto tex_handle = engine.AccessConstBuffer32(stage_type, entry.buffer, entry.offset);
|
||||||
return engine.GetTextureInfo(tex_handle);
|
return engine.GetTextureInfo(Tegra::Texture::TextureHandle{tex_handle});
|
||||||
}
|
}
|
||||||
const auto& gpu_profile = engine.AccessGuestDriverProfile();
|
const auto& gpu_profile = engine.AccessGuestDriverProfile();
|
||||||
const u32 entry_offset = static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
|
const u32 entry_offset = static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
|
||||||
|
@ -380,12 +380,12 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_,
|
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||||
Tegra::MemoryManager& gpu_memory_,
|
Tegra::MemoryManager& gpu_memory_,
|
||||||
Core::Memory::Memory& cpu_memory, VKScreenInfo& screen_info_,
|
Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
|
||||||
const VKDevice& device_, VKMemoryManager& memory_manager_,
|
const VKDevice& device_, VKMemoryManager& memory_manager_,
|
||||||
StateTracker& state_tracker_, VKScheduler& scheduler_)
|
StateTracker& state_tracker_, VKScheduler& scheduler_)
|
||||||
: RasterizerAccelerated(cpu_memory), gpu(gpu_), gpu_memory(gpu_memory_),
|
: RasterizerAccelerated(cpu_memory_), gpu(gpu_), gpu_memory(gpu_memory_),
|
||||||
maxwell3d(gpu.Maxwell3D()), kepler_compute(gpu.KeplerCompute()), screen_info(screen_info_),
|
maxwell3d(gpu.Maxwell3D()), kepler_compute(gpu.KeplerCompute()), screen_info(screen_info_),
|
||||||
device(device_), memory_manager(memory_manager_), state_tracker(state_tracker_),
|
device(device_), memory_manager(memory_manager_), state_tracker(state_tracker_),
|
||||||
scheduler(scheduler_), staging_pool(device, memory_manager, scheduler),
|
scheduler(scheduler_), staging_pool(device, memory_manager, scheduler),
|
||||||
|
@ -397,11 +397,11 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra:
|
||||||
texture_cache(*this, maxwell3d, gpu_memory, device, memory_manager, scheduler, staging_pool),
|
texture_cache(*this, maxwell3d, gpu_memory, device, memory_manager, scheduler, staging_pool),
|
||||||
pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
|
pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
|
||||||
descriptor_pool, update_descriptor_queue, renderpass_cache),
|
descriptor_pool, update_descriptor_queue, renderpass_cache),
|
||||||
buffer_cache(*this, gpu_memory, cpu_memory, device, memory_manager, scheduler, staging_pool),
|
buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, staging_pool),
|
||||||
sampler_cache(device), query_cache(*this, maxwell3d, gpu_memory, device, scheduler),
|
sampler_cache(device), query_cache(*this, maxwell3d, gpu_memory, device, scheduler),
|
||||||
fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device,
|
fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device,
|
||||||
scheduler),
|
scheduler),
|
||||||
wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window) {
|
wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
|
||||||
scheduler.SetQueryCache(query_cache);
|
scheduler.SetQueryCache(query_cache);
|
||||||
if (device.UseAsynchronousShaders()) {
|
if (device.UseAsynchronousShaders()) {
|
||||||
async_shaders.AllocateWorkers();
|
async_shaders.AllocateWorkers();
|
||||||
|
|
|
@ -105,11 +105,11 @@ struct ImageView {
|
||||||
|
|
||||||
class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
|
class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
|
||||||
public:
|
public:
|
||||||
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
|
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||||
VKScreenInfo& screen_info, const VKDevice& device,
|
VKScreenInfo& screen_info_, const VKDevice& device_,
|
||||||
VKMemoryManager& memory_manager, StateTracker& state_tracker,
|
VKMemoryManager& memory_manager_, StateTracker& state_tracker_,
|
||||||
VKScheduler& scheduler);
|
VKScheduler& scheduler_);
|
||||||
~RasterizerVulkan() override;
|
~RasterizerVulkan() override;
|
||||||
|
|
||||||
void Draw(bool is_indexed, bool is_instanced) override;
|
void Draw(bool is_indexed, bool is_instanced) override;
|
||||||
|
|
|
@ -489,12 +489,12 @@ VkImageView CachedSurfaceView::GetAttachment() {
|
||||||
return *render_target;
|
return *render_target;
|
||||||
}
|
}
|
||||||
|
|
||||||
VKTextureCache::VKTextureCache(VideoCore::RasterizerInterface& rasterizer,
|
VKTextureCache::VKTextureCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d,
|
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||||
Tegra::MemoryManager& gpu_memory, const VKDevice& device_,
|
Tegra::MemoryManager& gpu_memory_, const VKDevice& device_,
|
||||||
VKMemoryManager& memory_manager_, VKScheduler& scheduler_,
|
VKMemoryManager& memory_manager_, VKScheduler& scheduler_,
|
||||||
VKStagingBufferPool& staging_pool_)
|
VKStagingBufferPool& staging_pool_)
|
||||||
: TextureCache(rasterizer, maxwell3d, gpu_memory, device_.IsOptimalAstcSupported()),
|
: TextureCache(rasterizer_, maxwell3d_, gpu_memory_, device_.IsOptimalAstcSupported()),
|
||||||
device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{
|
device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{
|
||||||
staging_pool_} {}
|
staging_pool_} {}
|
||||||
|
|
||||||
|
|
|
@ -193,10 +193,11 @@ private:
|
||||||
|
|
||||||
class VKTextureCache final : public TextureCacheBase {
|
class VKTextureCache final : public TextureCacheBase {
|
||||||
public:
|
public:
|
||||||
explicit VKTextureCache(VideoCore::RasterizerInterface& rasterizer,
|
explicit VKTextureCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d, Tegra::MemoryManager& gpu_memory,
|
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||||
const VKDevice& device, VKMemoryManager& memory_manager,
|
Tegra::MemoryManager& gpu_memory_, const VKDevice& device_,
|
||||||
VKScheduler& scheduler, VKStagingBufferPool& staging_pool);
|
VKMemoryManager& memory_manager_, VKScheduler& scheduler_,
|
||||||
|
VKStagingBufferPool& staging_pool_);
|
||||||
~VKTextureCache();
|
~VKTextureCache();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
|
@ -374,8 +374,8 @@ std::string ASTManager::Print() const {
|
||||||
return printer.GetResult();
|
return printer.GetResult();
|
||||||
}
|
}
|
||||||
|
|
||||||
ASTManager::ASTManager(bool full_decompile, bool disable_else_derivation)
|
ASTManager::ASTManager(bool do_full_decompile, bool disable_else_derivation_)
|
||||||
: full_decompile{full_decompile}, disable_else_derivation{disable_else_derivation} {};
|
: full_decompile{do_full_decompile}, disable_else_derivation{disable_else_derivation_} {}
|
||||||
|
|
||||||
ASTManager::~ASTManager() {
|
ASTManager::~ASTManager() {
|
||||||
Clear();
|
Clear();
|
||||||
|
|
|
@ -76,7 +76,7 @@ public:
|
||||||
|
|
||||||
class ASTIfThen {
|
class ASTIfThen {
|
||||||
public:
|
public:
|
||||||
explicit ASTIfThen(Expr condition) : condition{std::move(condition)} {}
|
explicit ASTIfThen(Expr condition_) : condition{std::move(condition_)} {}
|
||||||
Expr condition;
|
Expr condition;
|
||||||
ASTZipper nodes{};
|
ASTZipper nodes{};
|
||||||
};
|
};
|
||||||
|
@ -88,63 +88,68 @@ public:
|
||||||
|
|
||||||
class ASTBlockEncoded {
|
class ASTBlockEncoded {
|
||||||
public:
|
public:
|
||||||
explicit ASTBlockEncoded(u32 start, u32 end) : start{start}, end{end} {}
|
explicit ASTBlockEncoded(u32 start_, u32 _) : start{start_}, end{_} {}
|
||||||
u32 start;
|
u32 start;
|
||||||
u32 end;
|
u32 end;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ASTBlockDecoded {
|
class ASTBlockDecoded {
|
||||||
public:
|
public:
|
||||||
explicit ASTBlockDecoded(NodeBlock&& new_nodes) : nodes(std::move(new_nodes)) {}
|
explicit ASTBlockDecoded(NodeBlock&& new_nodes_) : nodes(std::move(new_nodes_)) {}
|
||||||
NodeBlock nodes;
|
NodeBlock nodes;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ASTVarSet {
|
class ASTVarSet {
|
||||||
public:
|
public:
|
||||||
explicit ASTVarSet(u32 index, Expr condition) : index{index}, condition{std::move(condition)} {}
|
explicit ASTVarSet(u32 index_, Expr condition_)
|
||||||
|
: index{index_}, condition{std::move(condition_)} {}
|
||||||
|
|
||||||
u32 index;
|
u32 index;
|
||||||
Expr condition;
|
Expr condition;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ASTLabel {
|
class ASTLabel {
|
||||||
public:
|
public:
|
||||||
explicit ASTLabel(u32 index) : index{index} {}
|
explicit ASTLabel(u32 index_) : index{index_} {}
|
||||||
u32 index;
|
u32 index;
|
||||||
bool unused{};
|
bool unused{};
|
||||||
};
|
};
|
||||||
|
|
||||||
class ASTGoto {
|
class ASTGoto {
|
||||||
public:
|
public:
|
||||||
explicit ASTGoto(Expr condition, u32 label) : condition{std::move(condition)}, label{label} {}
|
explicit ASTGoto(Expr condition_, u32 label_)
|
||||||
|
: condition{std::move(condition_)}, label{label_} {}
|
||||||
|
|
||||||
Expr condition;
|
Expr condition;
|
||||||
u32 label;
|
u32 label;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ASTDoWhile {
|
class ASTDoWhile {
|
||||||
public:
|
public:
|
||||||
explicit ASTDoWhile(Expr condition) : condition{std::move(condition)} {}
|
explicit ASTDoWhile(Expr condition_) : condition{std::move(condition_)} {}
|
||||||
Expr condition;
|
Expr condition;
|
||||||
ASTZipper nodes{};
|
ASTZipper nodes{};
|
||||||
};
|
};
|
||||||
|
|
||||||
class ASTReturn {
|
class ASTReturn {
|
||||||
public:
|
public:
|
||||||
explicit ASTReturn(Expr condition, bool kills)
|
explicit ASTReturn(Expr condition_, bool kills_)
|
||||||
: condition{std::move(condition)}, kills{kills} {}
|
: condition{std::move(condition_)}, kills{kills_} {}
|
||||||
|
|
||||||
Expr condition;
|
Expr condition;
|
||||||
bool kills;
|
bool kills;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ASTBreak {
|
class ASTBreak {
|
||||||
public:
|
public:
|
||||||
explicit ASTBreak(Expr condition) : condition{std::move(condition)} {}
|
explicit ASTBreak(Expr condition_) : condition{std::move(condition_)} {}
|
||||||
Expr condition;
|
Expr condition;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ASTBase {
|
class ASTBase {
|
||||||
public:
|
public:
|
||||||
explicit ASTBase(ASTNode parent, ASTData data)
|
explicit ASTBase(ASTNode parent_, ASTData data_)
|
||||||
: data{std::move(data)}, parent{std::move(parent)} {}
|
: data{std::move(data_)}, parent{std::move(parent_)} {}
|
||||||
|
|
||||||
template <class U, class... Args>
|
template <class U, class... Args>
|
||||||
static ASTNode Make(ASTNode parent, Args&&... args) {
|
static ASTNode Make(ASTNode parent, Args&&... args) {
|
||||||
|
@ -300,7 +305,7 @@ private:
|
||||||
|
|
||||||
class ASTManager final {
|
class ASTManager final {
|
||||||
public:
|
public:
|
||||||
ASTManager(bool full_decompile, bool disable_else_derivation);
|
explicit ASTManager(bool do_full_decompile, bool disable_else_derivation_);
|
||||||
~ASTManager();
|
~ASTManager();
|
||||||
|
|
||||||
ASTManager(const ASTManager& o) = delete;
|
ASTManager(const ASTManager& o) = delete;
|
||||||
|
|
|
@ -13,7 +13,7 @@
|
||||||
|
|
||||||
namespace VideoCommon::Shader {
|
namespace VideoCommon::Shader {
|
||||||
|
|
||||||
AsyncShaders::AsyncShaders(Core::Frontend::EmuWindow& emu_window) : emu_window(emu_window) {}
|
AsyncShaders::AsyncShaders(Core::Frontend::EmuWindow& emu_window_) : emu_window(emu_window_) {}
|
||||||
|
|
||||||
AsyncShaders::~AsyncShaders() {
|
AsyncShaders::~AsyncShaders() {
|
||||||
KillWorkers();
|
KillWorkers();
|
||||||
|
|
|
@ -66,7 +66,7 @@ public:
|
||||||
Tegra::Engines::ShaderType shader_type;
|
Tegra::Engines::ShaderType shader_type;
|
||||||
};
|
};
|
||||||
|
|
||||||
explicit AsyncShaders(Core::Frontend::EmuWindow& emu_window);
|
explicit AsyncShaders(Core::Frontend::EmuWindow& emu_window_);
|
||||||
~AsyncShaders();
|
~AsyncShaders();
|
||||||
|
|
||||||
/// Start up shader worker threads
|
/// Start up shader worker threads
|
||||||
|
|
|
@ -66,8 +66,8 @@ struct BlockInfo {
|
||||||
};
|
};
|
||||||
|
|
||||||
struct CFGRebuildState {
|
struct CFGRebuildState {
|
||||||
explicit CFGRebuildState(const ProgramCode& program_code, u32 start, Registry& registry)
|
explicit CFGRebuildState(const ProgramCode& program_code_, u32 start_, Registry& registry_)
|
||||||
: program_code{program_code}, registry{registry}, start{start} {}
|
: program_code{program_code_}, registry{registry_}, start{start_} {}
|
||||||
|
|
||||||
const ProgramCode& program_code;
|
const ProgramCode& program_code;
|
||||||
Registry& registry;
|
Registry& registry;
|
||||||
|
|
|
@ -42,10 +42,10 @@ struct Condition {
|
||||||
class SingleBranch {
|
class SingleBranch {
|
||||||
public:
|
public:
|
||||||
SingleBranch() = default;
|
SingleBranch() = default;
|
||||||
SingleBranch(Condition condition, s32 address, bool kill, bool is_sync, bool is_brk,
|
explicit SingleBranch(Condition condition_, s32 address_, bool kill_, bool is_sync_,
|
||||||
bool ignore)
|
bool is_brk_, bool ignore_)
|
||||||
: condition{condition}, address{address}, kill{kill}, is_sync{is_sync}, is_brk{is_brk},
|
: condition{condition_}, address{address_}, kill{kill_}, is_sync{is_sync_}, is_brk{is_brk_},
|
||||||
ignore{ignore} {}
|
ignore{ignore_} {}
|
||||||
|
|
||||||
bool operator==(const SingleBranch& b) const {
|
bool operator==(const SingleBranch& b) const {
|
||||||
return std::tie(condition, address, kill, is_sync, is_brk, ignore) ==
|
return std::tie(condition, address, kill, is_sync, is_brk, ignore) ==
|
||||||
|
@ -65,15 +65,15 @@ public:
|
||||||
};
|
};
|
||||||
|
|
||||||
struct CaseBranch {
|
struct CaseBranch {
|
||||||
CaseBranch(u32 cmp_value, u32 address) : cmp_value{cmp_value}, address{address} {}
|
explicit CaseBranch(u32 cmp_value_, u32 address_) : cmp_value{cmp_value_}, address{address_} {}
|
||||||
u32 cmp_value;
|
u32 cmp_value;
|
||||||
u32 address;
|
u32 address;
|
||||||
};
|
};
|
||||||
|
|
||||||
class MultiBranch {
|
class MultiBranch {
|
||||||
public:
|
public:
|
||||||
MultiBranch(u32 gpr, std::vector<CaseBranch>&& branches)
|
explicit MultiBranch(u32 gpr_, std::vector<CaseBranch>&& branches_)
|
||||||
: gpr{gpr}, branches{std::move(branches)} {}
|
: gpr{gpr_}, branches{std::move(branches_)} {}
|
||||||
|
|
||||||
u32 gpr{};
|
u32 gpr{};
|
||||||
std::vector<CaseBranch> branches{};
|
std::vector<CaseBranch> branches{};
|
||||||
|
|
|
@ -66,7 +66,7 @@ std::optional<u32> TryDeduceSamplerSize(const Sampler& sampler_to_deduce,
|
||||||
|
|
||||||
class ASTDecoder {
|
class ASTDecoder {
|
||||||
public:
|
public:
|
||||||
ASTDecoder(ShaderIR& ir) : ir(ir) {}
|
explicit ASTDecoder(ShaderIR& ir_) : ir(ir_) {}
|
||||||
|
|
||||||
void operator()(ASTProgram& ast) {
|
void operator()(ASTProgram& ast) {
|
||||||
ASTNode current = ast.nodes.GetFirst();
|
ASTNode current = ast.nodes.GetFirst();
|
||||||
|
|
|
@ -258,7 +258,7 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
|
||||||
case OpCode::Id::LEA_IMM:
|
case OpCode::Id::LEA_IMM:
|
||||||
case OpCode::Id::LEA_RZ:
|
case OpCode::Id::LEA_RZ:
|
||||||
case OpCode::Id::LEA_HI: {
|
case OpCode::Id::LEA_HI: {
|
||||||
auto [op_a, op_b, op_c] = [&]() -> std::tuple<Node, Node, Node> {
|
auto [op_a_, op_b_, op_c_] = [&]() -> std::tuple<Node, Node, Node> {
|
||||||
switch (opcode->get().GetId()) {
|
switch (opcode->get().GetId()) {
|
||||||
case OpCode::Id::LEA_R2: {
|
case OpCode::Id::LEA_R2: {
|
||||||
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39),
|
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39),
|
||||||
|
@ -294,8 +294,9 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
|
||||||
UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex),
|
UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex),
|
||||||
"Unhandled LEA Predicate");
|
"Unhandled LEA Predicate");
|
||||||
|
|
||||||
Node value = Operation(OperationCode::ILogicalShiftLeft, std::move(op_a), std::move(op_c));
|
Node value =
|
||||||
value = Operation(OperationCode::IAdd, std::move(op_b), std::move(value));
|
Operation(OperationCode::ILogicalShiftLeft, std::move(op_a_), std::move(op_c_));
|
||||||
|
value = Operation(OperationCode::IAdd, std::move(op_b_), std::move(value));
|
||||||
SetRegister(bb, instr.gpr0, std::move(value));
|
SetRegister(bb, instr.gpr0, std::move(value));
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -76,7 +76,7 @@ public:
|
||||||
|
|
||||||
class ExprPredicate final {
|
class ExprPredicate final {
|
||||||
public:
|
public:
|
||||||
explicit ExprPredicate(u32 predicate) : predicate{predicate} {}
|
explicit ExprPredicate(u32 predicate_) : predicate{predicate_} {}
|
||||||
|
|
||||||
bool operator==(const ExprPredicate& b) const {
|
bool operator==(const ExprPredicate& b) const {
|
||||||
return predicate == b.predicate;
|
return predicate == b.predicate;
|
||||||
|
@ -91,7 +91,7 @@ public:
|
||||||
|
|
||||||
class ExprCondCode final {
|
class ExprCondCode final {
|
||||||
public:
|
public:
|
||||||
explicit ExprCondCode(ConditionCode cc) : cc{cc} {}
|
explicit ExprCondCode(ConditionCode condition_code) : cc{condition_code} {}
|
||||||
|
|
||||||
bool operator==(const ExprCondCode& b) const {
|
bool operator==(const ExprCondCode& b) const {
|
||||||
return cc == b.cc;
|
return cc == b.cc;
|
||||||
|
@ -121,7 +121,7 @@ public:
|
||||||
|
|
||||||
class ExprGprEqual final {
|
class ExprGprEqual final {
|
||||||
public:
|
public:
|
||||||
ExprGprEqual(u32 gpr, u32 value) : gpr{gpr}, value{value} {}
|
explicit ExprGprEqual(u32 gpr_, u32 value_) : gpr{gpr_}, value{value_} {}
|
||||||
|
|
||||||
bool operator==(const ExprGprEqual& b) const {
|
bool operator==(const ExprGprEqual& b) const {
|
||||||
return gpr == b.gpr && value == b.value;
|
return gpr == b.gpr && value == b.value;
|
||||||
|
|
|
@ -290,18 +290,18 @@ struct Sampler {
|
||||||
is_buffer{is_buffer_}, is_indexed{is_indexed_} {}
|
is_buffer{is_buffer_}, is_indexed{is_indexed_} {}
|
||||||
|
|
||||||
/// Separate sampler constructor
|
/// Separate sampler constructor
|
||||||
constexpr explicit Sampler(u32 index_, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers,
|
constexpr explicit Sampler(u32 index_, std::pair<u32, u32> offsets_,
|
||||||
Tegra::Shader::TextureType type, bool is_array_, bool is_shadow_,
|
std::pair<u32, u32> buffers_, Tegra::Shader::TextureType type_,
|
||||||
bool is_buffer_)
|
bool is_array_, bool is_shadow_, bool is_buffer_)
|
||||||
: index{index_}, offset{offsets.first}, secondary_offset{offsets.second},
|
: index{index_}, offset{offsets_.first}, secondary_offset{offsets_.second},
|
||||||
buffer{buffers.first}, secondary_buffer{buffers.second}, type{type}, is_array{is_array_},
|
buffer{buffers_.first}, secondary_buffer{buffers_.second}, type{type_},
|
||||||
is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_separated{true} {}
|
is_array{is_array_}, is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_separated{true} {}
|
||||||
|
|
||||||
/// Bindless samplers constructor
|
/// Bindless samplers constructor
|
||||||
constexpr explicit Sampler(u32 index_, u32 offset_, u32 buffer_,
|
constexpr explicit Sampler(u32 index_, u32 offset_, u32 buffer_,
|
||||||
Tegra::Shader::TextureType type, bool is_array_, bool is_shadow_,
|
Tegra::Shader::TextureType type_, bool is_array_, bool is_shadow_,
|
||||||
bool is_buffer_, bool is_indexed_)
|
bool is_buffer_, bool is_indexed_)
|
||||||
: index{index_}, offset{offset_}, buffer{buffer_}, type{type}, is_array{is_array_},
|
: index{index_}, offset{offset_}, buffer{buffer_}, type{type_}, is_array{is_array_},
|
||||||
is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_bindless{true}, is_indexed{is_indexed_} {
|
is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_bindless{true}, is_indexed{is_indexed_} {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -25,9 +25,10 @@ using Tegra::Shader::PredCondition;
|
||||||
using Tegra::Shader::PredOperation;
|
using Tegra::Shader::PredOperation;
|
||||||
using Tegra::Shader::Register;
|
using Tegra::Shader::Register;
|
||||||
|
|
||||||
ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
|
ShaderIR::ShaderIR(const ProgramCode& program_code_, u32 main_offset_, CompilerSettings settings_,
|
||||||
Registry& registry)
|
Registry& registry_)
|
||||||
: program_code{program_code}, main_offset{main_offset}, settings{settings}, registry{registry} {
|
: program_code{program_code_}, main_offset{main_offset_}, settings{settings_}, registry{
|
||||||
|
registry_} {
|
||||||
Decode();
|
Decode();
|
||||||
PostDecode();
|
PostDecode();
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,8 +29,8 @@ struct ShaderBlock;
|
||||||
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
|
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
|
||||||
|
|
||||||
struct ConstBuffer {
|
struct ConstBuffer {
|
||||||
constexpr explicit ConstBuffer(u32 max_offset, bool is_indirect)
|
constexpr explicit ConstBuffer(u32 max_offset_, bool is_indirect_)
|
||||||
: max_offset{max_offset}, is_indirect{is_indirect} {}
|
: max_offset{max_offset_}, is_indirect{is_indirect_} {}
|
||||||
|
|
||||||
constexpr ConstBuffer() = default;
|
constexpr ConstBuffer() = default;
|
||||||
|
|
||||||
|
@ -66,8 +66,8 @@ struct GlobalMemoryUsage {
|
||||||
|
|
||||||
class ShaderIR final {
|
class ShaderIR final {
|
||||||
public:
|
public:
|
||||||
explicit ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
|
explicit ShaderIR(const ProgramCode& program_code_, u32 main_offset_,
|
||||||
Registry& registry);
|
CompilerSettings settings_, Registry& registry_);
|
||||||
~ShaderIR();
|
~ShaderIR();
|
||||||
|
|
||||||
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
|
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
|
||||||
|
|
|
@ -9,16 +9,16 @@
|
||||||
namespace VideoCommon {
|
namespace VideoCommon {
|
||||||
|
|
||||||
struct CopyParams {
|
struct CopyParams {
|
||||||
constexpr CopyParams(u32 source_x, u32 source_y, u32 source_z, u32 dest_x, u32 dest_y,
|
constexpr CopyParams(u32 source_x_, u32 source_y_, u32 source_z_, u32 dest_x_, u32 dest_y_,
|
||||||
u32 dest_z, u32 source_level, u32 dest_level, u32 width, u32 height,
|
u32 dest_z_, u32 source_level_, u32 dest_level_, u32 width_, u32 height_,
|
||||||
u32 depth)
|
u32 depth_)
|
||||||
: source_x{source_x}, source_y{source_y}, source_z{source_z}, dest_x{dest_x},
|
: source_x{source_x_}, source_y{source_y_}, source_z{source_z_}, dest_x{dest_x_},
|
||||||
dest_y{dest_y}, dest_z{dest_z}, source_level{source_level},
|
dest_y{dest_y_}, dest_z{dest_z_}, source_level{source_level_},
|
||||||
dest_level{dest_level}, width{width}, height{height}, depth{depth} {}
|
dest_level{dest_level_}, width{width_}, height{height_}, depth{depth_} {}
|
||||||
|
|
||||||
constexpr CopyParams(u32 width, u32 height, u32 depth, u32 level)
|
constexpr CopyParams(u32 width_, u32 height_, u32 depth_, u32 level_)
|
||||||
: source_x{}, source_y{}, source_z{}, dest_x{}, dest_y{}, dest_z{}, source_level{level},
|
: source_x{}, source_y{}, source_z{}, dest_x{}, dest_y{}, dest_z{}, source_level{level_},
|
||||||
dest_level{level}, width{width}, height{height}, depth{depth} {}
|
dest_level{level_}, width{width_}, height{height_}, depth{depth_} {}
|
||||||
|
|
||||||
u32 source_x;
|
u32 source_x;
|
||||||
u32 source_y;
|
u32 source_y;
|
||||||
|
|
|
@ -24,12 +24,12 @@ constexpr bool C = false; // Normal color
|
||||||
constexpr bool S = true; // Srgb
|
constexpr bool S = true; // Srgb
|
||||||
|
|
||||||
struct Table {
|
struct Table {
|
||||||
constexpr Table(TextureFormat texture_format, bool is_srgb, ComponentType red_component,
|
constexpr Table(TextureFormat texture_format_, bool is_srgb_, ComponentType red_component_,
|
||||||
ComponentType green_component, ComponentType blue_component,
|
ComponentType green_component_, ComponentType blue_component_,
|
||||||
ComponentType alpha_component, PixelFormat pixel_format)
|
ComponentType alpha_component_, PixelFormat pixel_format_)
|
||||||
: texture_format{texture_format}, pixel_format{pixel_format}, red_component{red_component},
|
: texture_format{texture_format_}, pixel_format{pixel_format_},
|
||||||
green_component{green_component}, blue_component{blue_component},
|
red_component{red_component_}, green_component{green_component_},
|
||||||
alpha_component{alpha_component}, is_srgb{is_srgb} {}
|
blue_component{blue_component_}, alpha_component{alpha_component_}, is_srgb{is_srgb_} {}
|
||||||
|
|
||||||
TextureFormat texture_format;
|
TextureFormat texture_format;
|
||||||
PixelFormat pixel_format;
|
PixelFormat pixel_format;
|
||||||
|
|
|
@ -25,11 +25,11 @@ StagingCache::StagingCache() = default;
|
||||||
|
|
||||||
StagingCache::~StagingCache() = default;
|
StagingCache::~StagingCache() = default;
|
||||||
|
|
||||||
SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params,
|
SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr_, const SurfaceParams& params_,
|
||||||
bool is_astc_supported)
|
bool is_astc_supported_)
|
||||||
: params{params}, gpu_addr{gpu_addr}, mipmap_sizes(params.num_levels),
|
: params{params_}, gpu_addr{gpu_addr_}, mipmap_sizes(params_.num_levels),
|
||||||
mipmap_offsets(params.num_levels) {
|
mipmap_offsets(params.num_levels) {
|
||||||
is_converted = IsPixelFormatASTC(params.pixel_format) && !is_astc_supported;
|
is_converted = IsPixelFormatASTC(params.pixel_format) && !is_astc_supported_;
|
||||||
host_memory_size = params.GetHostSizeInBytes(is_converted);
|
host_memory_size = params.GetHostSizeInBytes(is_converted);
|
||||||
|
|
||||||
std::size_t offset = 0;
|
std::size_t offset = 0;
|
||||||
|
|
|
@ -148,8 +148,8 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
explicit SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params,
|
explicit SurfaceBaseImpl(GPUVAddr gpu_addr_, const SurfaceParams& params_,
|
||||||
bool is_astc_supported);
|
bool is_astc_supported_);
|
||||||
~SurfaceBaseImpl() = default;
|
~SurfaceBaseImpl() = default;
|
||||||
|
|
||||||
virtual void DecorateSurfaceName() = 0;
|
virtual void DecorateSurfaceName() = 0;
|
||||||
|
@ -297,9 +297,9 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
explicit SurfaceBase(const GPUVAddr gpu_addr, const SurfaceParams& params,
|
explicit SurfaceBase(const GPUVAddr gpu_addr_, const SurfaceParams& params_,
|
||||||
bool is_astc_supported)
|
bool is_astc_supported_)
|
||||||
: SurfaceBaseImpl(gpu_addr, params, is_astc_supported) {}
|
: SurfaceBaseImpl{gpu_addr_, params_, is_astc_supported_} {}
|
||||||
|
|
||||||
~SurfaceBase() = default;
|
~SurfaceBase() = default;
|
||||||
|
|
||||||
|
|
|
@ -13,10 +13,10 @@
|
||||||
namespace VideoCommon {
|
namespace VideoCommon {
|
||||||
|
|
||||||
struct ViewParams {
|
struct ViewParams {
|
||||||
constexpr explicit ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer,
|
constexpr explicit ViewParams(VideoCore::Surface::SurfaceTarget target_, u32 base_layer_,
|
||||||
u32 num_layers, u32 base_level, u32 num_levels)
|
u32 num_layers_, u32 base_level_, u32 num_levels_)
|
||||||
: target{target}, base_layer{base_layer}, num_layers{num_layers}, base_level{base_level},
|
: target{target_}, base_layer{base_layer_}, num_layers{num_layers_},
|
||||||
num_levels{num_levels} {}
|
base_level{base_level_}, num_levels{num_levels_} {}
|
||||||
|
|
||||||
std::size_t Hash() const;
|
std::size_t Hash() const;
|
||||||
|
|
||||||
|
@ -44,7 +44,7 @@ struct ViewParams {
|
||||||
|
|
||||||
class ViewBase {
|
class ViewBase {
|
||||||
public:
|
public:
|
||||||
constexpr explicit ViewBase(const ViewParams& params) : params{params} {}
|
constexpr explicit ViewBase(const ViewParams& view_params) : params{view_params} {}
|
||||||
|
|
||||||
constexpr const ViewParams& GetViewParams() const {
|
constexpr const ViewParams& GetViewParams() const {
|
||||||
return params;
|
return params;
|
||||||
|
|
|
@ -146,7 +146,7 @@ enum class MsaaMode : u32 {
|
||||||
};
|
};
|
||||||
|
|
||||||
union TextureHandle {
|
union TextureHandle {
|
||||||
TextureHandle(u32 raw) : raw{raw} {}
|
/* implicit */ TextureHandle(u32 raw_) : raw{raw_} {}
|
||||||
|
|
||||||
u32 raw;
|
u32 raw;
|
||||||
BitField<0, 20, u32> tic_id;
|
BitField<0, 20, u32> tic_id;
|
||||||
|
|
Loading…
Reference in New Issue