process: Support loading multiple codesets.
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6bafd3f4f7
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@ -33,7 +33,7 @@ u32 Process::next_process_id;
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SharedPtr<Process> Process::Create(SharedPtr<CodeSet> code_set) {
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SharedPtr<Process> Process::Create(SharedPtr<CodeSet> code_set) {
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SharedPtr<Process> process(new Process);
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SharedPtr<Process> process(new Process);
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process->codeset = std::move(code_set);
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process->codeset = code_set;
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process->flags.raw = 0;
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process->flags.raw = 0;
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process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
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process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
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@ -113,24 +113,6 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
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}
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}
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void Process::Run(s32 main_thread_priority, u32 stack_size) {
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void Process::Run(s32 main_thread_priority, u32 stack_size) {
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memory_region = GetMemoryRegion(flags.memory_region);
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auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
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MemoryState memory_state) {
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auto vma = vm_manager
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.MapMemoryBlock(segment.addr, codeset->memory, segment.offset, segment.size,
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memory_state)
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.Unwrap();
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vm_manager.Reprotect(vma, permissions);
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misc_memory_used += segment.size;
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memory_region->used += segment.size;
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};
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// Map CodeSet segments
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MapSegment(codeset->code, VMAPermission::ReadExecute, MemoryState::Code);
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MapSegment(codeset->rodata, VMAPermission::Read, MemoryState::Code);
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MapSegment(codeset->data, VMAPermission::ReadWrite, MemoryState::Private);
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// Allocate and map stack
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// Allocate and map stack
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vm_manager
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vm_manager
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.MapMemoryBlock(Memory::HEAP_VADDR_END - stack_size,
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.MapMemoryBlock(Memory::HEAP_VADDR_END - stack_size,
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@ -148,6 +130,25 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
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vm_manager.LogLayout(Log::Level::Debug);
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vm_manager.LogLayout(Log::Level::Debug);
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Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority);
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Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority);
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void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
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memory_region = GetMemoryRegion(flags.memory_region);
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auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
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MemoryState memory_state) {
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auto vma = vm_manager
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.MapMemoryBlock(segment.addr + base_addr, module_->memory, segment.offset, segment.size,
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memory_state)
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.Unwrap();
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vm_manager.Reprotect(vma, permissions);
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misc_memory_used += segment.size;
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memory_region->used += segment.size;
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};
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// Map CodeSet segments
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MapSegment(module_->code, VMAPermission::ReadExecute, MemoryState::Code);
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MapSegment(module_->rodata, VMAPermission::Read, MemoryState::Code);
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MapSegment(module_->data, VMAPermission::ReadWrite, MemoryState::Private);
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}
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}
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VAddr Process::GetLinearHeapAreaAddress() const {
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VAddr Process::GetLinearHeapAreaAddress() const {
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@ -79,7 +79,11 @@ struct CodeSet final : public Object {
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u32 size = 0;
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u32 size = 0;
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};
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};
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Segment code, rodata, data;
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Segment segments[3];
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Segment& code = segments[0];
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Segment& rodata = segments[1];
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Segment& data = segments[2];
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VAddr entrypoint;
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VAddr entrypoint;
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private:
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private:
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@ -136,6 +140,8 @@ public:
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*/
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*/
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void Run(s32 main_thread_priority, u32 stack_size);
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void Run(s32 main_thread_priority, u32 stack_size);
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void LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr);
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///////////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Memory Management
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// Memory Management
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