gl_rasterizer_cache: Reserve surfaces that have already been created for later use.
This commit is contained in:
parent
fde2017a3f
commit
fee8bdd90c
|
@ -787,10 +787,20 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Try to get a previously reserved surface
|
||||||
|
surface = TryGetReservedSurface(params);
|
||||||
|
|
||||||
// No surface found - create a new one
|
// No surface found - create a new one
|
||||||
surface = std::make_shared<CachedSurface>(params);
|
if (!surface) {
|
||||||
RegisterSurface(surface);
|
surface = std::make_shared<CachedSurface>(params);
|
||||||
LoadSurface(surface);
|
ReserveSurface(surface);
|
||||||
|
RegisterSurface(surface);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only load surface from memory if we care about the contents
|
||||||
|
if (preserve_contents) {
|
||||||
|
LoadSurface(surface);
|
||||||
|
}
|
||||||
|
|
||||||
return surface;
|
return surface;
|
||||||
}
|
}
|
||||||
|
@ -940,6 +950,21 @@ void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
|
||||||
surface_cache.erase(search);
|
surface_cache.erase(search);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) {
|
||||||
|
const auto& surface_reserve_key{SurfaceReserveKey::Create(surface->GetSurfaceParams())};
|
||||||
|
surface_reserve[surface_reserve_key] = surface;
|
||||||
|
}
|
||||||
|
|
||||||
|
Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params) {
|
||||||
|
const auto& surface_reserve_key{SurfaceReserveKey::Create(params)};
|
||||||
|
auto search{surface_reserve.find(surface_reserve_key)};
|
||||||
|
if (search != surface_reserve.end()) {
|
||||||
|
RegisterSurface(search->second);
|
||||||
|
return search->second;
|
||||||
|
}
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
template <typename Map, typename Interval>
|
template <typename Map, typename Interval>
|
||||||
constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
||||||
return boost::make_iterator_range(map.equal_range(interval));
|
return boost::make_iterator_range(map.equal_range(interval));
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include <boost/icl/interval_map.hpp>
|
#include <boost/icl/interval_map.hpp>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "common/hash.h"
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
|
@ -682,6 +683,27 @@ struct SurfaceParams {
|
||||||
u32 cache_height;
|
u32 cache_height;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
}; // namespace OpenGL
|
||||||
|
|
||||||
|
/// Hashable variation of SurfaceParams, used for a key in the surface cache
|
||||||
|
struct SurfaceReserveKey : Common::HashableStruct<OpenGL::SurfaceParams> {
|
||||||
|
static SurfaceReserveKey Create(const OpenGL::SurfaceParams& params) {
|
||||||
|
SurfaceReserveKey res;
|
||||||
|
res.state = params;
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
namespace std {
|
||||||
|
template <>
|
||||||
|
struct hash<SurfaceReserveKey> {
|
||||||
|
size_t operator()(const SurfaceReserveKey& k) const {
|
||||||
|
return k.Hash();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
} // namespace std
|
||||||
|
|
||||||
|
namespace OpenGL {
|
||||||
|
|
||||||
class CachedSurface final {
|
class CachedSurface final {
|
||||||
public:
|
public:
|
||||||
CachedSurface(const SurfaceParams& params);
|
CachedSurface(const SurfaceParams& params);
|
||||||
|
@ -752,12 +774,23 @@ private:
|
||||||
/// Remove surface from the cache
|
/// Remove surface from the cache
|
||||||
void UnregisterSurface(const Surface& surface);
|
void UnregisterSurface(const Surface& surface);
|
||||||
|
|
||||||
|
/// Reserves a unique surface that can be reused later
|
||||||
|
void ReserveSurface(const Surface& surface);
|
||||||
|
|
||||||
|
/// Tries to get a reserved surface for the specified parameters
|
||||||
|
Surface TryGetReservedSurface(const SurfaceParams& params);
|
||||||
|
|
||||||
/// Increase/decrease the number of surface in pages touching the specified region
|
/// Increase/decrease the number of surface in pages touching the specified region
|
||||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
||||||
|
|
||||||
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
|
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
|
||||||
PageMap cached_pages;
|
PageMap cached_pages;
|
||||||
|
|
||||||
|
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
|
||||||
|
/// previously been used. This is to prevent surfaces from being constantly created and
|
||||||
|
/// destroyed when used with different surface parameters.
|
||||||
|
std::unordered_map<SurfaceReserveKey, Surface> surface_reserve;
|
||||||
|
|
||||||
OGLFramebuffer read_framebuffer;
|
OGLFramebuffer read_framebuffer;
|
||||||
OGLFramebuffer draw_framebuffer;
|
OGLFramebuffer draw_framebuffer;
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue