General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal buffer of the optional, and instead only set the validity byte within the structure. This also makes it consistent how we return empty optionals.
This commit is contained in:
parent
c07fd2898b
commit
ff45c39578
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@ -34,7 +34,7 @@ std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigne
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CoprocReg CRm, unsigned opc2) {
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CoprocReg CRm, unsigned opc2) {
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LOG_CRITICAL(Core_ARM, "CP15: cdp{} p15, {}, {}, {}, {}, {}", two ? "2" : "", opc1, CRd, CRn,
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LOG_CRITICAL(Core_ARM, "CP15: cdp{} p15, {}, {}, {}, {}, {}", two ? "2" : "", opc1, CRd, CRn,
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CRm, opc2);
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CRm, opc2);
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return {};
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return std::nullopt;
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}
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}
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CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
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CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
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@ -115,7 +115,7 @@ std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_trans
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LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
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LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
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long_transfer ? "l" : "", CRd);
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long_transfer ? "l" : "", CRd);
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}
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}
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return {};
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return std::nullopt;
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}
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}
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std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
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std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
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@ -127,7 +127,7 @@ std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_tran
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LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
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LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
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long_transfer ? "l" : "", CRd);
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long_transfer ? "l" : "", CRd);
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}
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}
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return {};
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return std::nullopt;
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}
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}
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} // namespace Core
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} // namespace Core
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@ -323,7 +323,7 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
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subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low});
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subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low});
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subsection_buckets.back().entries.push_back({size, {0}, 0});
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subsection_buckets.back().entries.push_back({size, {0}, 0});
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std::optional<Core::Crypto::Key128> key = {};
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std::optional<Core::Crypto::Key128> key;
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if (encrypted) {
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if (encrypted) {
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if (has_rights_id) {
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if (has_rights_id) {
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status = Loader::ResultStatus::Success;
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status = Loader::ResultStatus::Success;
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@ -442,18 +442,18 @@ std::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
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memcpy(rights_id.data(), header.rights_id.data(), 16);
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memcpy(rights_id.data(), header.rights_id.data(), 16);
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if (rights_id == u128{}) {
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if (rights_id == u128{}) {
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status = Loader::ResultStatus::ErrorInvalidRightsID;
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status = Loader::ResultStatus::ErrorInvalidRightsID;
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return {};
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return std::nullopt;
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}
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}
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auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
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auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
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if (titlekey == Core::Crypto::Key128{}) {
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if (titlekey == Core::Crypto::Key128{}) {
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status = Loader::ResultStatus::ErrorMissingTitlekey;
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status = Loader::ResultStatus::ErrorMissingTitlekey;
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return {};
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return std::nullopt;
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}
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}
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if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
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if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
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status = Loader::ResultStatus::ErrorMissingTitlekek;
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status = Loader::ResultStatus::ErrorMissingTitlekek;
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return {};
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return std::nullopt;
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}
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}
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Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
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Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
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@ -477,7 +477,7 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
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case NCASectionCryptoType::BKTR:
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case NCASectionCryptoType::BKTR:
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LOG_TRACE(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
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LOG_TRACE(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
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{
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{
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std::optional<Core::Crypto::Key128> key = {};
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std::optional<Core::Crypto::Key128> key;
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if (has_rights_id) {
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if (has_rights_id) {
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status = Loader::ResultStatus::Success;
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status = Loader::ResultStatus::Success;
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key = GetTitlekey();
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key = GetTitlekey();
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@ -169,11 +169,12 @@ VfsDirectory::~VfsDirectory() = default;
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std::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
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std::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
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u8 out{};
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u8 out{};
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std::size_t size = Read(&out, 1, offset);
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const std::size_t size = Read(&out, sizeof(u8), offset);
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if (size == 1)
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if (size == 1) {
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return out;
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return out;
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}
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return {};
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return std::nullopt;
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}
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}
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std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const {
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std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const {
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@ -58,10 +58,11 @@ std::size_t OffsetVfsFile::Write(const u8* data, std::size_t length, std::size_t
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}
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}
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std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
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std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
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if (r_offset < size)
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if (r_offset >= size) {
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return file->ReadByte(offset + r_offset);
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return std::nullopt;
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}
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return {};
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return file->ReadByte(offset + r_offset);
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}
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}
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std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const {
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std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const {
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@ -54,9 +54,11 @@ public:
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}
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}
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std::optional<u8> ReadByte(std::size_t offset) const override {
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std::optional<u8> ReadByte(std::size_t offset) const override {
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if (offset < size)
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if (offset >= size) {
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return std::nullopt;
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}
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return value;
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return value;
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return {};
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}
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}
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std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override {
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std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override {
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@ -265,7 +265,7 @@ std::optional<nvhost_as_gpu::BufferMap> nvhost_as_gpu::FindBufferMap(GPUVAddr gp
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}
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}
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}
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}
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return {};
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return std::nullopt;
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}
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}
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void nvhost_as_gpu::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
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void nvhost_as_gpu::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
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@ -286,7 +286,7 @@ std::optional<std::size_t> nvhost_as_gpu::RemoveBufferMap(GPUVAddr gpu_addr) {
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return size;
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return size;
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}
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}
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return {};
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return std::nullopt;
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}
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}
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} // namespace Service::Nvidia::Devices
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} // namespace Service::Nvidia::Devices
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@ -54,7 +54,7 @@ struct EventInterface {
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}
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}
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mask = mask >> 1;
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mask = mask >> 1;
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}
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}
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return {};
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return std::nullopt;
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}
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}
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void SetEventStatus(const u32 event_id, EventState new_status) {
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void SetEventStatus(const u32 event_id, EventState new_status) {
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EventState old_status = status[event_id];
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EventState old_status = status[event_id];
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@ -114,7 +114,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
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[&](const VI::Display& display) { return display.GetName() == name; });
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[&](const VI::Display& display) { return display.GetName() == name; });
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if (itr == displays.end()) {
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if (itr == displays.end()) {
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return {};
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return std::nullopt;
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}
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}
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return itr->GetID();
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return itr->GetID();
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@ -124,7 +124,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
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auto* const display = FindDisplay(display_id);
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auto* const display = FindDisplay(display_id);
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if (display == nullptr) {
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if (display == nullptr) {
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return {};
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return std::nullopt;
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}
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}
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const u64 layer_id = next_layer_id++;
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const u64 layer_id = next_layer_id++;
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@ -144,7 +144,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
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const auto* const layer = FindLayer(display_id, layer_id);
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const auto* const layer = FindLayer(display_id, layer_id);
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if (layer == nullptr) {
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if (layer == nullptr) {
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return {};
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return std::nullopt;
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}
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}
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return layer->GetBufferQueue().GetId();
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return layer->GetBufferQueue().GetId();
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@ -497,7 +497,7 @@ std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u
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return {0, Errno::SUCCESS};
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return {0, Errno::SUCCESS};
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}
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}
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std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
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const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
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if (!descriptor) {
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if (!descriptor) {
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LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd);
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LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd);
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pollfd.revents = POLL_NVAL;
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pollfd.revents = POLL_NVAL;
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@ -76,16 +76,16 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, Core::S
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bool should_pass_arguments, bool load_into_process,
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bool should_pass_arguments, bool load_into_process,
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std::optional<FileSys::PatchManager> pm) {
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std::optional<FileSys::PatchManager> pm) {
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if (file.GetSize() < sizeof(NSOHeader)) {
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if (file.GetSize() < sizeof(NSOHeader)) {
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return {};
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return std::nullopt;
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}
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}
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NSOHeader nso_header{};
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NSOHeader nso_header{};
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if (sizeof(NSOHeader) != file.ReadObject(&nso_header)) {
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if (sizeof(NSOHeader) != file.ReadObject(&nso_header)) {
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return {};
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return std::nullopt;
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}
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}
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if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
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if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
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return {};
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return std::nullopt;
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}
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}
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// Build program image
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// Build program image
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@ -597,7 +597,7 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
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// Deferred.
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// Deferred.
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rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed,
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rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed,
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system.GPU().GetTicks());
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system.GPU().GetTicks());
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return {};
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return std::nullopt;
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default:
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default:
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LOG_DEBUG(HW_GPU, "Unimplemented query select type {}",
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LOG_DEBUG(HW_GPU, "Unimplemented query select type {}",
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static_cast<u32>(regs.query.query_get.select.Value()));
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static_cast<u32>(regs.query.query_get.select.Value()));
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@ -36,7 +36,7 @@ void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method,
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}
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}
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} else {
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} else {
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// Macro not compiled, check if it's uploaded and if so, compile it
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// Macro not compiled, check if it's uploaded and if so, compile it
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std::optional<u32> mid_method = std::nullopt;
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std::optional<u32> mid_method;
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const auto macro_code = uploaded_macro_code.find(method);
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const auto macro_code = uploaded_macro_code.find(method);
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if (macro_code == uploaded_macro_code.end()) {
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if (macro_code == uploaded_macro_code.end()) {
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for (const auto& [method_base, code] : uploaded_macro_code) {
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for (const auto& [method_base, code] : uploaded_macro_code) {
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@ -58,7 +58,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
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std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) {
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std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) {
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for (u64 offset{}; offset < size; offset += page_size) {
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for (u64 offset{}; offset < size; offset += page_size) {
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if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) {
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if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) {
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return {};
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return std::nullopt;
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}
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}
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}
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}
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@ -135,13 +135,13 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
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}
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}
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}
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}
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return {};
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return std::nullopt;
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}
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}
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std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
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std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
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const auto page_entry{GetPageEntry(gpu_addr)};
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const auto page_entry{GetPageEntry(gpu_addr)};
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if (!page_entry.IsValid()) {
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if (!page_entry.IsValid()) {
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return {};
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return std::nullopt;
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}
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}
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return page_entry.ToAddress() + (gpu_addr & page_mask);
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return page_entry.ToAddress() + (gpu_addr & page_mask);
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@ -813,7 +813,7 @@ private:
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const u8 location = static_cast<u8>(static_cast<u32>(index) * 4 + element);
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const u8 location = static_cast<u8>(static_cast<u32>(index) * 4 + element);
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const auto it = transform_feedback.find(location);
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const auto it = transform_feedback.find(location);
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if (it == transform_feedback.end()) {
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if (it == transform_feedback.end()) {
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return {};
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return std::nullopt;
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}
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}
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return it->second.components;
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return it->second.components;
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}
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}
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@ -1295,21 +1295,21 @@ private:
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switch (element) {
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switch (element) {
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case 0:
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case 0:
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UNIMPLEMENTED();
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UNIMPLEMENTED();
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return {};
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return std::nullopt;
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case 1:
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case 1:
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if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) {
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if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) {
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return {};
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return std::nullopt;
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}
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}
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return {{"gl_Layer", Type::Int}};
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return {{"gl_Layer", Type::Int}};
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case 2:
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case 2:
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if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) {
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if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) {
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return {};
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return std::nullopt;
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}
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}
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return {{"gl_ViewportIndex", Type::Int}};
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return {{"gl_ViewportIndex", Type::Int}};
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case 3:
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case 3:
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return {{"gl_PointSize", Type::Float}};
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return {{"gl_PointSize", Type::Float}};
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}
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}
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return {};
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return std::nullopt;
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case Attribute::Index::FrontColor:
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case Attribute::Index::FrontColor:
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return {{"gl_FrontColor"s + GetSwizzle(element), Type::Float}};
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return {{"gl_FrontColor"s + GetSwizzle(element), Type::Float}};
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case Attribute::Index::FrontSecondaryColor:
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case Attribute::Index::FrontSecondaryColor:
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@ -1332,7 +1332,7 @@ private:
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Type::Float}};
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Type::Float}};
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}
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}
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UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute));
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UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute));
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return {};
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return std::nullopt;
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}
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}
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}
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}
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@ -199,55 +199,48 @@ public:
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}
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}
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std::optional<u32> GetGotoLabel() const {
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std::optional<u32> GetGotoLabel() const {
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auto inner = std::get_if<ASTGoto>(&data);
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if (const auto* inner = std::get_if<ASTGoto>(&data)) {
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if (inner) {
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return {inner->label};
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return {inner->label};
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}
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}
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||||||
return {};
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
Expr GetGotoCondition() const {
|
Expr GetGotoCondition() const {
|
||||||
auto inner = std::get_if<ASTGoto>(&data);
|
if (const auto* inner = std::get_if<ASTGoto>(&data)) {
|
||||||
if (inner) {
|
|
||||||
return inner->condition;
|
return inner->condition;
|
||||||
}
|
}
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MarkLabelUnused() {
|
void MarkLabelUnused() {
|
||||||
auto inner = std::get_if<ASTLabel>(&data);
|
if (auto* inner = std::get_if<ASTLabel>(&data)) {
|
||||||
if (inner) {
|
|
||||||
inner->unused = true;
|
inner->unused = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsLabelUnused() const {
|
bool IsLabelUnused() const {
|
||||||
auto inner = std::get_if<ASTLabel>(&data);
|
if (const auto* inner = std::get_if<ASTLabel>(&data)) {
|
||||||
if (inner) {
|
|
||||||
return inner->unused;
|
return inner->unused;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<u32> GetLabelIndex() const {
|
std::optional<u32> GetLabelIndex() const {
|
||||||
auto inner = std::get_if<ASTLabel>(&data);
|
if (const auto* inner = std::get_if<ASTLabel>(&data)) {
|
||||||
if (inner) {
|
|
||||||
return {inner->index};
|
return {inner->index};
|
||||||
}
|
}
|
||||||
return {};
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
Expr GetIfCondition() const {
|
Expr GetIfCondition() const {
|
||||||
auto inner = std::get_if<ASTIfThen>(&data);
|
if (const auto* inner = std::get_if<ASTIfThen>(&data)) {
|
||||||
if (inner) {
|
|
||||||
return inner->condition;
|
return inner->condition;
|
||||||
}
|
}
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetGotoCondition(Expr new_condition) {
|
void SetGotoCondition(Expr new_condition) {
|
||||||
auto inner = std::get_if<ASTGoto>(&data);
|
if (auto* inner = std::get_if<ASTGoto>(&data)) {
|
||||||
if (inner) {
|
|
||||||
inner->condition = std::move(new_condition);
|
inner->condition = std::move(new_condition);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -205,12 +205,12 @@ std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code,
|
||||||
const auto result = TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
|
const auto result = TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
|
||||||
const auto& found = result.first;
|
const auto& found = result.first;
|
||||||
if (!found) {
|
if (!found) {
|
||||||
return {};
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
if (const auto immediate = std::get_if<ImmediateNode>(&*found)) {
|
if (const auto immediate = std::get_if<ImmediateNode>(&*found)) {
|
||||||
return immediate->GetValue();
|
return immediate->GetValue();
|
||||||
}
|
}
|
||||||
return {};
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeBlock& code,
|
std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeBlock& code,
|
||||||
|
|
|
@ -115,20 +115,24 @@ std::optional<std::pair<u32, u32>> SurfaceBaseImpl::GetLayerMipmap(
|
||||||
if (gpu_addr == candidate_gpu_addr) {
|
if (gpu_addr == candidate_gpu_addr) {
|
||||||
return {{0, 0}};
|
return {{0, 0}};
|
||||||
}
|
}
|
||||||
|
|
||||||
if (candidate_gpu_addr < gpu_addr) {
|
if (candidate_gpu_addr < gpu_addr) {
|
||||||
return {};
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto relative_address{static_cast<GPUVAddr>(candidate_gpu_addr - gpu_addr)};
|
const auto relative_address{static_cast<GPUVAddr>(candidate_gpu_addr - gpu_addr)};
|
||||||
const auto layer{static_cast<u32>(relative_address / layer_size)};
|
const auto layer{static_cast<u32>(relative_address / layer_size)};
|
||||||
if (layer >= params.depth) {
|
if (layer >= params.depth) {
|
||||||
return {};
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
const GPUVAddr mipmap_address = relative_address - layer_size * layer;
|
const GPUVAddr mipmap_address = relative_address - layer_size * layer;
|
||||||
const auto mipmap_it =
|
const auto mipmap_it =
|
||||||
Common::BinaryFind(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
|
Common::BinaryFind(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
|
||||||
if (mipmap_it == mipmap_offsets.end()) {
|
if (mipmap_it == mipmap_offsets.end()) {
|
||||||
return {};
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto level{static_cast<u32>(std::distance(mipmap_offsets.begin(), mipmap_it))};
|
const auto level{static_cast<u32>(std::distance(mipmap_offsets.begin(), mipmap_it))};
|
||||||
return std::make_pair(layer, level);
|
return std::make_pair(layer, level);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue