Commit Graph

9774 Commits

Author SHA1 Message Date
Zach Hilman
76d515327b am: Implement CreateTransferMemoryStorage
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00
Zach Hilman
c70529c1ec string_util: Implement buffer to UTF-16 string helper function
Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
2018-11-18 10:53:47 -05:00
Zach Hilman
7901de2b75 svc: Implement svcCreateTransferMemory
Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-18 10:53:47 -05:00
Rodolfo Bogado
4d1a0a24cc drop support for non separate alpha as it seems to cause issues in some games 2018-11-18 03:44:48 -03:00
Zach Hilman
51af996854 ldr_ro: Add error check for memory allocation failure 2018-11-17 21:40:26 -05:00
Rodolfo Bogado
81a9c5fe6f fix sampler configuration, thanks to Marcos for his investigation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
b312cca756 small type fix 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
5297495c87 small fix for alphaToOne bit location 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
e69eb3c760 fix for gcc compilation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
53b4a1af0f add AlphaToCoverage and AlphaToOne 2018-11-17 19:59:34 -03:00
Rodolfo Bogado
8ed7e1af2c add support for fragment_color_clamp 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
02c22a3440 add missing MirrorOnceBorder support where supported 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1d60bb6544 set border color not depending on the wrap mode
only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
6a2aa6dbdb set default value for point size register 2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1881e86c43 fix viewport and scissor behavior 2018-11-17 19:59:32 -03:00
Zach Hilman
c91dc417d5 vi: Implement TransactParcel for Disconnect and DetachBuffer
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
Hexagon12
a819116154
Merge pull request #1722 from MysticExile/enable-applictation-crash-report
am: Stub EnableApplicationCrashReport
2018-11-17 19:42:07 +02:00
MysticExile
03f274d8c1 Stubbed am:EnableApplicationCrashReport 2018-11-17 15:05:55 +01:00
bunnei
0072275d25
Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
bunnei
6273a7aeee
Merge pull request #1705 from Jcw87/mingw-jpeg
Include QT imageformat dependencies with releases
2018-11-16 20:20:03 -08:00
bunnei
0149b4245c
Merge pull request #1711 from ogniK5377/bluetooth-lets-go
Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei
6552d75be1
Merge pull request #1719 from bunnei/hwopus-fix
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16 20:08:17 -08:00
bunnei
224fcabe46
Merge pull request #1714 from lioncash/kern-err
kernel/errors: Clean up error codes
2018-11-16 20:07:55 -08:00
bunnei
585e6fd426 hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec
c440e8b8e1 Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
Frederic Laing
7a400e2191 textures/decoders: Replace magic numbers 2018-11-17 01:55:28 +01:00
bunnei
3c7ba00d73
Merge pull request #1712 from FearlessTobi/port-4426
Port citra-emu/citra#4426: "Common/Bitfield: store value as unsigned type"
2018-11-16 14:42:59 -08:00
Lioncash
d21b2164e9 kernel/errors: Clean up error codes
Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
2018-11-16 14:32:30 -05:00
Mat M
14cede1a0c
Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
Implement SetMemoryPermission
2018-11-16 10:35:56 -05:00
bunnei
405dd03dae
Merge pull request #1700 from FreddyFunk/cleanup
gl_rasterizer_chache: Minor cleanup
2018-11-16 07:07:30 -08:00
bunnei
241646f423
Merge pull request #1701 from FreddyFunk/decoders
textures/decoders: Minor cleanup
2018-11-16 07:07:11 -08:00
bunnei
5b8f70ea2e
Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei
0b701751da
Merge pull request #1676 from lioncash/warn
gl_state: Amend compilation warnings
2018-11-16 07:00:03 -08:00
bunnei
238bc4a077
Merge pull request #1706 from lioncash/file-err
file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
bunnei
e156834297
Merge pull request #1710 from ogniK5377/palma-lets-go
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
2018-11-16 06:58:05 -08:00
Weiyi Wang
786995a81e Common/Bitfield: store value as unsigned type
Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
2018-11-16 15:49:57 +01:00
David Marcec
e8899e7027 Added various bluetooth based cmds for palma
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec
e658118aa9 Added SetIsPalmaAllConnectable, SetPalmaBoostMode
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
Hexagon12
d104478f1b
Merge pull request #1709 from ogniK5377/docked-mode-crash
Fixed switching operation modes when not running a game
2018-11-16 16:25:40 +02:00
David Marcec
4476fd29d6 Fixed switching operation modes when not running a game
The service manager seems to be a nullptr before a game boots
2018-11-16 20:08:02 +11:00
Jcw87
e634ce847f Remove whitespace 2018-11-15 22:44:18 -08:00
Jcw87
84364c9d4f Include imageformat dependencies with releases (appveyor) 2018-11-15 21:53:40 -08:00
Lioncash
5c9c33e8ad file_sys/errors: Remove currently unused filesystem error codes
Rather than keeping around unused values, we can just introduce them as
needed.
2018-11-16 00:18:22 -05:00
Lioncash
edd5b6f12f file_sys/errors: Get rid of the ErrCodes namespace
There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
2018-11-16 00:13:50 -05:00
Lioncash
b725d1fdf7 file_sys/errors: Extract FS-related error codes to file_sys/errors.h
Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
Jcw87
287ee1cd63 Include imageformat dependencies with releases 2018-11-15 20:55:37 -08:00
David
87eca5b209 Fixed priority switching edge case for handheld (#1675)
* Fixed priority switching edge case for handheld

We accidently used controller index instead of npad id

* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei
75640c9c71
Merge pull request #1699 from DarkLordZach/deterministic-rng-3
csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman
8cb2e7d881 csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei
f7319b0d3c
Merge pull request #1687 from lioncash/deduplication
kernel/thread: Deduplicate scheduler switching code
2018-11-15 14:47:42 -08:00