ameerj
2d2522693e
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
...
This reverts commit 25fc5c0e11
, reversing
changes made to af20e25081
.
2023-02-03 00:08:45 -05:00
liamwhite
b01698775b
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
2023-02-02 15:53:28 -05:00
ameerj
a1490d77ac
hle_ipc: Rename ReadBufferSpan to ReadBuffer
2022-12-28 18:46:54 -05:00
ameerj
f517f82416
nvdrv: Use std::span for inputs
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Allows the use of HLERequestContext::ReadBufferSpan
2022-12-28 18:46:53 -05:00
liamwhite
55a3cbfa0d
Merge pull request #9340 from lioncash/nvdrv
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nvdrv: Simplify builder declarations
2022-11-29 08:27:13 -05:00
Lioncash
7a329ae56c
syncpoint_manager: Mark IsSyncpointAllocated() as const
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This doesn't modify class state at all.
2022-11-28 16:08:21 -05:00
Lioncash
d0883027d6
syncpoint_manager: Reduce number of bounds checks
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The only time we need to check bounds is on the first access.
2022-11-28 16:06:01 -05:00
Lioncash
ad787b20ca
nvdrv: Simplify builder declarations
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We can just use auto here. If one of these ever happens to not be
derived from nvdevice, then this will cause a compilation error.
We can also move the devices into the collection to get rid of an
unnecessary atomic reference count increment and decrement.
2022-11-28 10:43:48 -05:00
Kyle Kienapfel
6fa3faec65
Add break for default cases
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Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.
I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw
R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
bunnei
ba21ba0c5c
core: hle: kernel: k_memory_manager: Refresh.
2022-11-03 21:17:07 -07:00
Liam
2cdfbbc07d
nvnflinger: release queued handles immediately on disconnection
2022-10-27 08:28:02 -04:00
Liam
05f2673648
nvdrv: fix container destruction order
2022-10-23 19:25:57 -04:00
liamwhite
560bca57a2
Merge pull request #9071 from bunnei/mp-mm
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Kernel Multiprocess (Part 1) - Persist memory & core timing
2022-10-19 16:27:43 -04:00
Fernando S
b8a70c9999
Merge pull request #9084 from vonchenplus/dma_copy
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video_core: implement 1D copies based on VMM 'kind'
2022-10-19 06:56:00 +02:00
bunnei
ff26190d42
core: hle: kernel: k_page_table: Impl. LockForUn/MapDeviceAddressSpace, cleanup.
2022-10-18 19:13:35 -07:00
FengChen
99507d0188
video_core: Implement memory manager page kind
2022-10-17 15:33:29 +08:00
Liam
a9ace6856d
kernel: remove KWritableEvent
2022-10-12 20:29:29 -04:00
Fernando Sahmkow
ca3db0d7c9
General: address feedback
2022-10-06 21:00:54 +02:00
Liam
c80ed6d81f
general: rework usages of UNREACHABLE macro
2022-10-06 21:00:54 +02:00
Morph
903705043d
nvdisp: End system frame after requesting to swap buffers
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Fixes frametime reporting
2022-10-06 21:00:54 +02:00
Morph
fa342cae22
address_space: Address feedback
2022-10-06 21:00:54 +02:00
Morph
fedd983f96
general: Format licenses as per SPDX guidelines
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
d97d409647
NvHostChannels: improve hack for supporting multiple channels.
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
c2b7de66b3
Address Feedback from bylaws.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8a372035db
Nvflinger: correct duplication.
2022-10-06 21:00:53 +02:00
VonChenPlus
9982cff98b
Core: Fix get nvmap object random crash
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8d774e7415
NvDec: Fix regressions.
2022-10-06 21:00:53 +02:00
Liam White
afab6c143c
General: Fix compilation for GCC
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a9ca39f859
NVDRV: Further improvements.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
bc8b3d225e
VideoCore: Refactor fencing system.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
4d60410dd9
MemoryManager: initial multi paging system implementation.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7
NVDRV: Further refactors and eliminate old code.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2931101e6f
NVDRV: Refactor Host1x
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
668e80a9f4
VideoCore: Refactor syncing.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
f350c3d74e
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
6fc4012396
VideoCore: Extra Fixes.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
feb49c822d
NVDRV: Remake ASGPU
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c6ea0c650e
NVDRV: Update copyright notices.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
835b950f7e
NvHostCtrl: Fix merge of nvflinger.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
2c62563ab5
NVHOST_CTRl: Implement missing method and fix some stuffs.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
139ea93512
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
c77b8df12e
NVASGPU: Fix Remap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
ad038609c8
NVDRV: Fix clearing when destroying.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
68d9504a04
NVMAP: Fix the Free return parameters.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
af35dbcf63
NVDRV: Fix Open/Close and make sure each device is correctly created.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
de0e8eff42
NVDRV: Implement new NvMap
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
3cbe352c18
NVDRV: Refactor and add new NvMap.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
a21b8824fb
NVDRV: Cleanup.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
d30b885d71
NVDRV: Implement QueryEvent.
2022-10-06 21:00:51 +02:00
Fernando Sahmkow
39a5ce4e69
NvHost: Remake Ctrl Implementation.
2022-10-06 21:00:51 +02:00