Morph
310b6cf4af
general: Use ScratchBuffer where possible
2023-06-30 21:49:59 -04:00
Fernando S
9252ad4e10
Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
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AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-30 09:37:07 +02:00
Fernando Sahmkow
596a6132b9
AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-29 17:23:29 +02:00
Matías Locatti
ed93cbd462
Blacklist EDS3 blending from new AMD drivers
2023-06-28 20:10:27 -03:00
GPUCode
ddcc958336
renderer_vulkan: Prevent crashes when blitting depth stencil
2023-06-27 18:00:09 -07:00
GPUCode
eac46ad7ce
video_core: Add BCn decoding support
2023-06-27 18:00:09 -07:00
GPUCode
b8c96cee5f
renderer_vulkan: Add more feature checking
2023-06-27 18:00:09 -07:00
GPUCode
220a42896d
renderer_vulkan: Don't assume debug tool with debug renderer
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* Causes crashes because mali drivers don't support debug utils
2023-06-27 18:00:09 -07:00
GPUCode
1522b95658
renderer_vulkan: Bump minimum SPIRV version
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* 1.3 is guaranteed on all 1.1 drivers
2023-06-27 18:00:09 -07:00
GPUCode
c339af37a7
renderer_vulkan: Respect viewport limit
2023-06-27 18:00:09 -07:00
GPUCode
a9b44d37e1
renderer_vulkan: Don't add transform feedback flag if unsupported
2023-06-27 18:00:09 -07:00
GPUCode
72e7f5b4dd
renderer_vulkan: Add suport for debug report callback
2023-06-27 18:00:09 -07:00
liamwhite
2b3bfafb9e
Merge pull request #10867 from Kelebek1/dma_safe
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Use safe reads in DMA engine
2023-06-27 11:21:47 -04:00
liamwhite
c6959449d1
Merge pull request #10473 from GPUCode/vma
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Use vulkan memory allocator
2023-06-27 11:21:36 -04:00
GPUCode
b6c6dcc576
externals: Use cmake subdirectory
2023-06-26 18:59:24 +03:00
Kelebek1
ffbaf574ca
Use safe reads in DMA engine
2023-06-26 11:34:02 +01:00
ameerj
4f160633d3
OpenGL: Limit lmem warmup to NVIDIA
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🐸
2023-06-25 19:06:51 -04:00
ameerj
405eae3734
shaders: Track local memory usage
2023-06-25 18:59:33 -04:00
ameerj
82107b33a2
OpenGL: Add Local Memory warmup shader
2023-06-25 18:43:23 -04:00
liamwhite
a674022434
Merge pull request #10859 from liamwhite/no-more-atomic-wait
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general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
GPUCode
75fb29e08e
vulkan_common: Remove required flags
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* Allows VMA to fallback to system RAM instead of crashing
2023-06-22 20:03:12 +03:00
Liam
1586f1c0b1
general: remove atomic signal and wait
2023-06-22 09:25:23 -04:00
Kelebek1
5da70f7197
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
bunnei
e3122c5b46
Merge pull request #10086 from Morph1984/coretiming-ng-1
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core_timing: Use CNTPCT as the guest CPU tick
2023-06-21 21:12:46 -07:00
bunnei
7eb7d56b1b
Merge pull request #10777 from liamwhite/no-barrier
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video_core: optionally skip barriers on feedback loops
2023-06-21 21:10:08 -07:00
liamwhite
f1e12e3b08
Merge pull request #10818 from vonchenplus/render_target_samples
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video_core: add samples check when find render target
2023-06-20 09:55:23 -04:00
liamwhite
93061d1ea1
Merge pull request #10835 from lat9nq/intel-restrict-compute-disable
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vulkan_device: Restrict compute disable only to affected Intel drivers
2023-06-20 09:55:14 -04:00
liamwhite
6d12e7320b
Merge pull request #10840 from Kelebek1/unbug_blinks_brain
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Use current GPU address when unmapping GPU pages, not the base
2023-06-20 09:55:01 -04:00
toast2903
78ff2862f6
vulkan_device: Remove brace initializer
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Co-authored-by: Tobias <thm.frey@gmail.com>
2023-06-19 17:35:12 -04:00
lat9nq
197e13d93d
video_core: Check broken compute earlier
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Checks it as the system is determining what settings to enable. Reduces
the need to check settings while the system is running.
2023-06-19 17:33:30 -04:00
Kelebek1
711190bb67
Use current GPU address when unmapping GPU pages, not the base
2023-06-19 00:19:50 +01:00
lat9nq
346c253cd2
video_core: Formalize HasBrokenCompute
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Also limits it to only affected Intel proprietrary driver versions.
vulkan_device: Move broken compute determination
vk_device: Remove errant back quote
2023-06-18 16:15:47 -04:00
liamwhite
23371fa187
Merge pull request #10829 from lat9nq/remove-external-mem
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vulkan_device: Remove external memory extension
2023-06-18 09:43:03 -04:00
liamwhite
66b8042b59
Merge pull request #10798 from vonchenplus/draw_texture_scale
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video_core: drawtexture support upscale
2023-06-18 09:42:41 -04:00
liamwhite
8acf728d5d
Merge pull request #10809 from Kelebek1/reduce_vertex_bindings
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Synchronize vertex buffer even when it doesn't require binding
2023-06-18 09:42:32 -04:00
GPUCode
ee0d68300e
renderer_vulkan: Add missing initializers
2023-06-18 14:14:03 +03:00
GPUCode
7b2f680468
renderer_vulkan: Use VMA for buffers
2023-06-18 12:45:18 +03:00
GPUCode
48e39756f1
renderer_vulkan: Use VMA for images
2023-06-18 12:45:18 +03:00
GPUCode
c60eed36b7
memory_allocator: Remove OpenGL interop
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* Appears to be unused atm
2023-06-18 12:45:18 +03:00
lat9nq
6448eade2e
externals: Add vma and initialize it
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video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
lat9nq
8a526b2c26
vulkan_device: Remove external memory extension
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Unused in yuzu. Enables yuzu to boot games in Wine using Vulkan.
2023-06-18 01:20:08 -04:00
Liam
565a1226d7
renderer_vulkan: add missing include
2023-06-17 23:57:47 -04:00
Fernando S
27a36cd51b
Merge pull request #10744 from Wollnashorn/af-for-all
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video_core: Improved anisotropic filtering heuristics
2023-06-18 00:02:05 +02:00
Kelebek1
e681f5678c
Synchronize vertex buffer even when it doesn't require binding
2023-06-17 17:47:00 -04:00
FengChen
76a676883a
video_core: add samples check when find render target
2023-06-17 23:48:51 +08:00
Wollnashorn
3e47ebe2e9
video_core: Only apply AF to 2D (array) image types
2023-06-17 14:20:44 +02:00
Wollnashorn
c309a1c69b
video_core: Removed AF for all mip modes option as it's default now
2023-06-17 11:19:39 +02:00
bunnei
ec423c6919
Merge pull request #10783 from liamwhite/memory
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video_core: preallocate fewer IR blocks
2023-06-16 16:53:25 -07:00
Feng Chen
b77a247e8c
video_core: drawtexture support upscale
2023-06-16 20:51:15 +08:00
Wollnashorn
2dc0ff79ec
video_core: Use sampler IDs instead pointers in the pipeline config
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The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
2023-06-16 13:45:14 +02:00