Moonlacer
4007142b91
Revert "Blacklist EDS3 blending from new AMD drivers"
2023-07-26 15:02:48 -05:00
liamwhite
d3da1e6517
Merge pull request #10990 from comex/ubsan
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Fixes and workarounds to make UBSan happier on macOS
2023-07-26 10:33:28 -04:00
liamwhite
0ea138fb5b
Merge pull request #11098 from GPUCode/texel-buffers
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buffer_cache: Increase number of texture buffers
2023-07-22 11:17:27 -04:00
lat9nq
4ecedc4991
vk_buffer_cache: Format
2023-07-18 19:56:20 -04:00
lat9nq
71b3b2a2f0
general: Silence -Wshadow{,-uncaptured-local} warnings
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These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
GPUCode
4347dd26c6
buffer_cache: Increase number of texture buffers
2023-07-15 23:09:58 +03:00
comex
d7c532d889
Fixes and workarounds to make UBSan happier on macOS
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There are still some other issues not addressed here, but it's a start.
Workarounds for false-positive reports:
- `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`,
because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp )
of how big it thinks objects can be, specifically when dealing with
offset-to-top values used with multiple inheritance. Hopefully this
doesn't have a performance impact.
- `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks
is UB even though it at least arguably isn't. See the link in the
comment for more information.
Fixes for correct reports:
- `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to
avoid UB from pointer overflow (when pointer arithmetic wraps around
the address space).
- `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`;
avoid calling methods on it in this case. (The existing code returns
a garbage reference to a field, which is then passed into
`LoadWatchpointArray`, and apparently it's never used, so it's
harmless in practice but still triggers UBSan.)
- `KAutoObject::Close`: This function calls `this->Destroy()`, which
overwrites the beginning of the object with junk (specifically a free
list pointer). Then it calls `this->UnregisterWithKernel()`. UBSan
complains about a type mismatch because the vtable has been
overwritten, and I believe this is indeed UB. `UnregisterWithKernel`
also loads `m_kernel` from the 'freed' object, which seems to be
technically safe (the overwriting doesn't extend as far as that
field), but seems dubious. Switch to a `static` method and load
`m_kernel` in advance.
2023-07-15 12:00:28 -07:00
Alexandre Bouvier
c3050c1b48
cmake: allow using system VMA library
2023-07-12 04:51:45 +02:00
bunnei
ce7c418e0c
Merge pull request #10996 from Kelebek1/readblock_optimisation
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Use spans over guest memory where possible instead of copying data
2023-07-10 18:54:19 -07:00
liamwhite
d8eb37fbec
Merge pull request #10994 from liamwhite/ue4-preferred
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vulkan_common: use device local preferred for image memory
2023-07-05 09:23:56 -04:00
liamwhite
f71140fbd9
Merge pull request #11012 from gidoly/metroid-fix
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Fix regression by unreal engine fix pr #11009
2023-07-05 09:23:34 -04:00
bunnei
1462db4694
video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom version check.
2023-07-03 19:25:06 -07:00
bunnei
44af2e32a4
Merge pull request #10964 from bunnei/gpu-remove-qcom-check
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video_core: vulkan_device: Fix S8Gen2 dynamic state checks.
2023-07-03 16:59:29 -07:00
bunnei
cef7aaa8ec
video_core: vulkan_device: Change to driver version check.
2023-07-03 14:25:06 -07:00
gidoly
408a9cd50d
oops re open
2023-07-03 20:25:23 +09:00
Kelebek1
6f7cb69c94
Use spans over guest memory where possible instead of copying data.
2023-07-02 23:09:48 +01:00
liamwhite
5e3695ecaa
Merge pull request #10479 from GPUCode/format-list
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Add support for VK_KHR_image_format_list
2023-07-02 17:38:21 -04:00
liamwhite
eaa62aee98
Merge pull request #10942 from FernandoS27/android-is-a-pain-in-the-a--
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Memory Tracking: Add mechanism to register small writes when gpu page is contested by GPU
2023-07-02 11:29:01 -04:00
Liam
ad1946b893
vulkan_common: use device local preferred for image memory
2023-07-01 23:44:57 -04:00
Liam
34c448bad4
Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
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This reverts commit 1fc47361a1
.
2023-07-01 23:37:50 -04:00
liamwhite
146769f44e
Merge pull request #10984 from comex/cob
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Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
2023-07-01 22:38:33 -04:00
liamwhite
ae7e9b5469
Merge pull request #10974 from Steveice10/macos_vk
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vulkan: Improvements to macOS surface creation
2023-07-01 22:38:26 -04:00
liamwhite
971b89b979
Merge pull request #10970 from Morph1984/thing
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general: Misc changes that did not deserve their own PRs
2023-07-01 22:38:18 -04:00
comex
1e3b2328a6
Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
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As far as I can tell, there is no reason to OR this bit in separately.
2023-07-01 12:00:25 -07:00
GPUCode
272916eeaf
renderer_vulkan: Fix some missing view formats
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* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs
* Also account for ASTC acceleration storage views
2023-07-01 16:03:35 +03:00
GPUCode
95cefaf993
renderer_vulkan: Add support for VK_KHR_image_format_list
2023-07-01 16:03:29 +03:00
Steveice10
e146a00345
vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK.
2023-06-30 23:46:03 -07:00
Morph
5a09fa5012
maxwell_dma: Specify dst_operand.pitch instead of a temp var
2023-06-30 21:49:59 -04:00
Morph
310b6cf4af
general: Use ScratchBuffer where possible
2023-06-30 21:49:59 -04:00
Fernando S
a10bdaf934
Merge pull request #10953 from FernandoS27/oh-oopsies-yfc
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Texture cache: Fix YFC regression due to code testing
2023-06-30 20:25:09 +02:00
Fernando S
9252ad4e10
Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
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AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-30 09:37:07 +02:00
bunnei
ddcd89afd4
video_core: vulkan_device: Scope S8Gen2 checks to just Qualcomm.
2023-06-29 18:41:38 -07:00
bunnei
dfa040502a
video_core: vulkan_device: Fix S8Gen2 dynamic state checks.
2023-06-29 17:37:42 -07:00
Fernando Sahmkow
596a6132b9
AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-29 17:23:29 +02:00
Fernando Sahmkow
b62121fd60
Texture cache: Fix YFC regression due to code testing
2023-06-29 11:58:45 +02:00
Matías Locatti
ed93cbd462
Blacklist EDS3 blending from new AMD drivers
2023-06-28 20:10:27 -03:00
Fernando Sahmkow
da440da9f5
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
Fernando Sahmkow
47d0d292d5
MemoryTracking: Initial setup of atomic writes.
2023-06-28 19:34:21 +02:00
GPUCode
ddcc958336
renderer_vulkan: Prevent crashes when blitting depth stencil
2023-06-27 18:00:09 -07:00
GPUCode
eac46ad7ce
video_core: Add BCn decoding support
2023-06-27 18:00:09 -07:00
GPUCode
b8c96cee5f
renderer_vulkan: Add more feature checking
2023-06-27 18:00:09 -07:00
GPUCode
220a42896d
renderer_vulkan: Don't assume debug tool with debug renderer
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* Causes crashes because mali drivers don't support debug utils
2023-06-27 18:00:09 -07:00
GPUCode
1522b95658
renderer_vulkan: Bump minimum SPIRV version
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* 1.3 is guaranteed on all 1.1 drivers
2023-06-27 18:00:09 -07:00
GPUCode
c339af37a7
renderer_vulkan: Respect viewport limit
2023-06-27 18:00:09 -07:00
GPUCode
a9b44d37e1
renderer_vulkan: Don't add transform feedback flag if unsupported
2023-06-27 18:00:09 -07:00
GPUCode
72e7f5b4dd
renderer_vulkan: Add suport for debug report callback
2023-06-27 18:00:09 -07:00
liamwhite
2b3bfafb9e
Merge pull request #10867 from Kelebek1/dma_safe
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Use safe reads in DMA engine
2023-06-27 11:21:47 -04:00
liamwhite
c6959449d1
Merge pull request #10473 from GPUCode/vma
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Use vulkan memory allocator
2023-06-27 11:21:36 -04:00
GPUCode
b6c6dcc576
externals: Use cmake subdirectory
2023-06-26 18:59:24 +03:00
Kelebek1
ffbaf574ca
Use safe reads in DMA engine
2023-06-26 11:34:02 +01:00