bunnei
|
4d9488033f
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hle: nvflinger: Merge Rect with Common::Rectangle.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
e524def8c0
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hle: nvflinger: buffer_queue_core: Declare default dtor.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
8e35eedf22
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hle: nvflinger: buffer_queue_producer: DequeueBuffer: Remove unnecessary lock.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
0ce308047e
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hle: nvflinger: consumer_base: StillTracking: Should be const.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
480c79edba
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hle: nvflinger: graphic_buffer_producer: Remove unnecessary pragma pack.
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2022-03-24 18:13:33 -07:00 |
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bunnei
|
7db60fe7da
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hle: nvflinger: parcel: Reserve token size.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
ddd5a2b1c6
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hle: nvflinger: buffer_queue_core: StillTracking: Take const reference.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
53058ae73f
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hle: nvflinger: buffer_queue_core: Cleanup locking.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
650c9d0d62
|
hle: nvflinger: Use std::chrono for present_ns.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
ca12a77670
|
hle: nvflinger: Migrate android namespace -> Service::android.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
5849c9a4cd
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hle: nvflinger: BufferQueueProducer: Handle SetPreallocatedBuffer with empty buffer.
- Used by Naruto Ultimate Ninja Storm.
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2022-03-24 18:13:33 -07:00 |
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bunnei
|
7f4165fc05
|
hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
a87812c6a1
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hle: nvflinger: Add implementation for HosBinderDriverServer service.
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2022-03-24 18:13:33 -07:00 |
|
bunnei
|
56284bff6c
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hle: nvflinger: Add implementation for BufferQueueProducer class.
|
2022-03-24 18:13:33 -07:00 |
|
bunnei
|
bfff7b58fd
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hle: nvflinger: Add implementation for BufferQueueCore class.
|
2022-03-24 18:13:33 -07:00 |
|
bunnei
|
6e7f687df4
|
hle: nvflinger: Add implementation for BufferQueueConsumer class.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
41983bc0ca
|
hle: nvflinger: Add implementation for QueueBufferInput and QueueBufferOutput structs.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
0057159066
|
hle: nvflinger: Add implementation for BufferItemConsumer class.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
79e8cdf595
|
hle: nvflinger: Add implementation for ConsumerBase class.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
d25cb12bff
|
hle: nvflinger: Add implementation for BufferSlot class.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
c723db39c7
|
hle: nvflinger: Add implementation for BufferItem class.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
d13e18a8ed
|
hle: nvflinger: Move implementation for Parcel to its own header.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
a454670de5
|
hle: nvflinger: Add android buffer queue definitions to its own header.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
fe9945ad6c
|
hle: nvflinger: Add IBinder interface.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
b9cbc708e8
|
hle: nvflinger: Add IConsumerListener interface.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
81e143a3d2
|
hle: nvflinger: Add ProducerListener interface.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
fd24d5a0a2
|
hle: nvflinger: Add android window enumerations to its own header.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
05ff9e8d4e
|
hle: nvflinger: Add android Status flags to its own header.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
05d80fba38
|
hle: nvflinger: Move BufferTransformFlags to its own header.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
402273d91b
|
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
d456b9d554
|
hle: nvflinger: Move PixelFormat to its own header.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
5a8b9a9706
|
hle: nvflinger: Add implementation for GraphicBuffer class.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
8c27465325
|
hle: nvflinger: Add implementation for Fence class.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
d47575f2c5
|
hle: nvflinger: Add implementation for Rect class.
|
2022-03-24 18:13:32 -07:00 |
|
bunnei
|
0704b645df
|
common: logging: Add a logger for NVFlinger.
|
2022-03-24 18:13:32 -07:00 |
|
Fernando Sahmkow
|
9edbbf2af4
|
Garbage Collection: Final tuning.
|
2022-03-25 01:51:52 +01:00 |
|
Fernando Sahmkow
|
5e982a7812
|
Buffer Cache: Tune to the levels of the new GC.
|
2022-03-25 01:51:51 +01:00 |
|
Fernando Sahmkow
|
ecb3342145
|
Garbage Collection: Redesign the algorithm to do a better use of memory.
|
2022-03-25 01:51:51 +01:00 |
|
Fernando S
|
8f2e5f5666
|
Merge pull request #8074 from liamwhite/cached-words
buffer_cache: reset cached write bits after flushing invalidations
|
2022-03-24 17:13:46 +01:00 |
|
bunnei
|
c50f2bd4f6
|
Merge pull request #8035 from lat9nq/disable-web-applet
yuzu qt: Disable the web applet by default
|
2022-03-23 21:08:20 -07:00 |
|
ameerj
|
8d45dd3b73
|
Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling.
|
2022-03-23 23:30:17 -04:00 |
|
Liam
|
dea5de91d2
|
buffer_cache: reset cached write bits after flushing invalidations
|
2022-03-23 20:59:01 -04:00 |
|
ameerj
|
67159e3be7
|
dead_code_elimination_pass: Remove unreachable Phi arguments
|
2022-03-23 17:57:22 -04:00 |
|
Ameer J
|
fb4d80b169
|
Merge pull request #8073 from Shoegzer/compile_fixes
Add include to fix compiling
|
2022-03-23 16:31:02 -04:00 |
|
Shoegzer
|
a8896e940a
|
Add include to fix compiling
|
2022-03-23 16:18:48 -04:00 |
|
bunnei
|
749efbb84b
|
Merge pull request #8031 from Morph1984/cleanup-mii-please
applets: Cleanup MiiEdit applet implementation
|
2022-03-22 21:56:42 -07:00 |
|
bunnei
|
f8773e4ba0
|
Merge pull request #8070 from yuzu-emu/revert-8016-kill-mem-use
Revert "dynarmic: Reduce size of code caches"
|
2022-03-22 18:34:19 -07:00 |
|
bunnei
|
e439c31c9e
|
Revert "dynarmic: Reduce size of code caches"
|
2022-03-22 18:32:54 -07:00 |
|
Billy Laws
|
dd862dff66
|
Include <bit> header when std::count{r,l}_zero is used
Needed for compilation with older libc++ releases
|
2022-03-22 21:11:24 +00:00 |
|
ameerj
|
f10d40a0a2
|
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
This adds a pass to eliminate if(false) branches within the shader code
|
2022-03-22 02:39:31 -04:00 |
|