ReinUsesLisp
6177cbdbe1
gl_shader_decompiler: Fixup slow path
2019-09-04 15:03:51 -03:00
mailwl
a1d48b5f52
AM: Stub IApplicationFunctions::GetGpuErrorDetectedSystemEvent ( #2827 )
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* AM: Implement IApplicationFunctions::GetGpuErrorDetectedSystemEvent
* Remove unneeded event clear
* Fix event name
2019-09-04 11:43:04 -04:00
bunnei
fe83ee102b
Merge pull request #2829 from Morph1984/audio
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service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume
2019-09-04 11:42:23 -04:00
bunnei
a139fdf4ac
Merge pull request #2444 from FearlessTobi/port-3617-new
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Port citra-emu/citra#3617 : "QT: Add support for multiple game directories"
2019-09-04 11:40:35 -04:00
fearlessTobi
9ca4718aed
configure_dialog: reverse tab map to avoid logic based on user-facing/translatable text
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Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2019-09-04 17:09:08 +02:00
Ethan
30448641f2
Fix clang-format
2019-09-04 16:53:29 +02:00
fearlessTobi
c49c3e9f27
Fix uisettings include
2019-09-04 16:47:33 +02:00
fearlessTobi
053da44ecd
Limit the size of directory icons, fix text when icon size is none
2019-09-04 16:47:33 +02:00
fearlessTobi
13891fd62d
Change QList to QVector
2019-09-04 16:47:33 +02:00
fearlessTobi
5aaafa6a56
Separate UserNand and Sdmc directories
2019-09-04 16:47:32 +02:00
fearlessTobi
dfec9c9a43
Address more trivial review comments
2019-09-04 16:47:32 +02:00
fearlessTobi
7a8f484020
Address trivial review comments
2019-09-04 16:47:32 +02:00
fearlessTobi
2d8eba5baf
yuzu: Add support for multiple game directories
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Ported from https://github.com/citra-emu/citra/pull/3617 .
2019-09-04 16:47:32 +02:00
fearlessTobi
7fc5af3622
Add assets and licenses
2019-09-04 16:46:39 +02:00
Morph1984
cd81194fc0
ditto
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Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2019-09-04 10:16:22 -04:00
Morph1984
ef98828d40
IsVibrationEnabled() as a const member func
2019-09-04 10:15:49 -04:00
Morph1984
d6969fa7d4
clang-format
2019-09-04 10:06:38 -04:00
Morph1984
ee35f7adf7
Update npad.h
2019-09-04 02:43:17 -04:00
Morph1984
5130b8a6a9
Update npad.cpp
2019-09-04 02:42:58 -04:00
Morph1984
1559477740
Update hid.h
2019-09-04 02:42:42 -04:00
Morph1984
a83eb90a78
Update hid.cpp
2019-09-04 02:42:22 -04:00
ReinUsesLisp
7bbc98cfc3
gl_rasterizer: Fix stencil testing
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* Fix stencil dirty flags tracking when stencil is disabled
* Attach stencil on clears (previously it only attached depth)
* Attach stencil on drawing regardless of stencil testing being enabled
2019-09-04 01:59:09 -03:00
ReinUsesLisp
5f309b88db
Revert "Revert #2466" and stub FirmwareCall 4
2019-09-04 01:55:45 -03:00
ReinUsesLisp
77ef4fa907
shader/shift: Implement SHR wrapped and clamped variants
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Nvidia defaults to wrapped shifts, but this is undefined behaviour on
OpenGL's spec. Explicitly mask/clamp according to what the guest shader
requires.
2019-09-04 01:55:24 -03:00
ReinUsesLisp
701dedcfad
maxwell_3d: Avoid moving macro_params
2019-09-04 01:55:01 -03:00
ReinUsesLisp
42e1bb6d46
gl_shader_cache: Remove special casing for geometry shaders
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Now that ProgramVariants holds the primitive topology we no longer need
to keep track of individual geometry shaders topologies.
2019-09-04 01:54:43 -03:00
ReinUsesLisp
dfae2d141a
half_set_predicate: Fix predicate assignments
2019-09-04 01:54:23 -03:00
ReinUsesLisp
9cf52d027d
gl_device: Disable precise in fragment shaders on bugged drivers
2019-09-04 01:54:00 -03:00
ReinUsesLisp
03276e7490
gl_shader_decompiler: Fixup AMD's slow path type
2019-09-04 01:54:00 -03:00
ReinUsesLisp
6c449793b8
gl_shader_decompiler: Rework GLSL decompiler type system
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GLSL decompiler type system was broken. We converted all return values
to float except for some cases where returning we couldn't and
implicitly broke the rule of returning floats (e.g. for bools or bool
pairs).
Instead of doing this introduce class Expression that knows what type a
return value has and when a consumer wants to use the string it asks for
it with a required type, emitting a runtime error if types are
incompatible.
This has the disadvantage that there's more C++ code, but we can emit
better GLSL code that's easier to read.
2019-09-04 01:54:00 -03:00
David
922c7f4e51
Merge pull request #2835 from chris062689/master
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CI Fix (Azure/Testing) - apt update before upgrade. Use apt-get.
2019-09-04 14:37:29 +10:00
Flame Sage
ce3edaad26
Changed apt-get upgrade for specific package.
2019-09-04 00:15:51 -04:00
Morph1984
84815fa879
Add Kernel::EventPair audio_input_device_switch_event;
2019-09-03 23:50:56 -04:00
Flame Sage
573a1e7662
apt update before upgrade. Use apt-get.
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Identified a bug in the script which uses the azure image when attempting to upgrade python3-pip.
Package index was out of date because apt-get update was not ran before attempting the upgrade.
2019-09-04 03:49:55 +00:00
Morph1984
ec95c73a12
remove <f32>
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We can remove this since its already a f32 value
2019-09-03 23:20:19 -04:00
Morph1984
1449ed9dbf
audren_u: Stub IAudioDevice::QueryAudioDeviceInputEvent
2019-09-03 23:13:32 -04:00
David
e1981b8b8d
Merge pull request #2708 from DarkLordZach/mii-db-source-crash
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mii: Handle logging of unknown database source
2019-09-04 13:07:10 +10:00
Morph1984
58783b8a46
explicitly represent 1 as a float (1.0f instead of 1)
2019-09-03 23:06:32 -04:00
bunnei
19af91434e
Merge pull request #2793 from ReinUsesLisp/bgr565
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renderer_opengl: Implement RGB565 framebuffer format
2019-09-03 22:36:32 -04:00
bunnei
81fbc5370d
Merge pull request #2812 from ReinUsesLisp/f2i-selector
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shader_ir/conversion: Implement F2I and F2F F16 selector
2019-09-03 22:35:33 -04:00
bunnei
d4f33b822b
Merge pull request #2811 from ReinUsesLisp/fsetp-fix
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float_set_predicate: Add missing negation bit for the second operand
2019-09-03 22:34:34 -04:00
bunnei
137d165672
Merge pull request #2826 from ReinUsesLisp/macro-binding
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maxwell_3d: Fix macro binding cursor
2019-09-03 22:32:42 -04:00
bunnei
86b39e0677
Merge pull request #2831 from FearlessTobi/port-4914
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Port citra-emu/citra#4914 : "Fix to Windows sleep issues"
2019-09-03 22:32:09 -04:00
bunnei
7397289266
Merge pull request #2832 from FearlessTobi/im-an-idiot
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configuration/config: Add missing screenshot path read
2019-09-03 22:31:32 -04:00
Morph1984
b1ca56bed2
Change u32 -> f32
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Volume is a f32 value. (SwIPC describes it as a u32, but it is actually f32 as corroborated by switchbrew docs and SetAudioDeviceOutputVolume)
```cpp
const f32 volume = rp.Pop<f32>();
```
2019-09-03 22:30:20 -04:00
fearlessTobi
952f010c2c
configuration/config: Add missing screenshot path read
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I missed this in my original PR (https://github.com/yuzu-emu/yuzu/pull/1886 ).
2019-09-04 03:08:15 +02:00
fearlessTobi
4ea572791b
Fix to Windows sleep issues
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Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2019-09-03 23:00:34 +02:00
fearlessTobi
22fd208e8d
Add cancel option to analog stick configuration
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Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
2019-09-03 22:53:59 +02:00
Morph1984
ba661c8d9a
service/audio/audren_u: Stub IAudioDevice::GetAudioDeviceOutputVolume
2019-09-03 16:05:33 -04:00
bunnei
50b5bb44a0
Merge pull request #2765 from FernandoS27/dma-fix
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MaxwellDMA: Fixes, corrections and relaxations.
2019-09-01 13:13:05 -04:00