Commit Graph

14 Commits

Author SHA1 Message Date
FernandoS27
d819ba4489 shader: Implement ViewportIndex 2021-07-22 21:51:25 -04:00
ReinUsesLisp
7a1c14269e spirv: Add fixed pipeline point size 2021-07-22 21:51:25 -04:00
ReinUsesLisp
e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 2021-07-22 21:51:25 -04:00
ReinUsesLisp
dbd882ddeb shader: Better interpolation and disabled attributes support 2021-07-22 21:51:24 -04:00
ReinUsesLisp
d9c5bd9509 shader: Refactor PTP and other minor changes 2021-07-22 21:51:24 -04:00
FernandoS27
742d11c2ad shader: Implement TLD4.PTP 2021-07-22 21:51:24 -04:00
ReinUsesLisp
68a9505d8a shader: Implement NDC [-1, 1], attribute types and default varying initialization 2021-07-22 21:51:24 -04:00
ameerj
3d07cef009 shader: Implement VOTE 2021-07-22 21:51:24 -04:00
ameerj
e4e1cc11b8 shader: Implement DMNMX, DSET, DSETP 2021-07-22 21:51:24 -04:00
ReinUsesLisp
76c8a962ac spirv: Implement VertexId and InstanceId, refactor code 2021-07-22 21:51:23 -04:00
ameerj
b9f7bf4472 spirv: Add SignedZeroInfNanPreserve logic 2021-07-22 21:51:23 -04:00
ReinUsesLisp
274897dfd5 spirv: Fixes and Intel specific workarounds 2021-07-22 21:51:22 -04:00
ReinUsesLisp
e2bc05b17d shader: Add denorm flush support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
85cce78583 shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00