ReinUsesLisp
ad189488b3
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
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Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
Fernando S
9a26d96c98
vk_buffer_cache: Fix quad index array with 0 vertices ( #6627 )
2021-07-20 05:05:28 -03:00
Rodrigo Locatti
16f983d33a
Merge pull request #6580 from ReinUsesLisp/xfb-radv
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vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
Fernando S
b405a81a9c
Merge pull request #6679 from yzct12345/fix-lets-go
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Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
Fernando S
053860d9cb
Merge pull request #6670 from ReinUsesLisp/prepare-rt
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texture_cache: Always prepare image views on render targets
2021-07-19 03:21:25 +02:00
Fernando S
41f4edd256
Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes
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texture_cache/util: Fix size calculations of multisampled images
2021-07-19 03:21:03 +02:00
yzct12345
03a7131563
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00
yzct12345
b727b6784f
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
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Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:12 +00:00
yzct12345
9e7f41cec6
Ignore wrong blit format
2021-07-18 21:56:06 +00:00
ReinUsesLisp
29c39838fe
vk_texture_cache: Finalize renderpass when downloading images
2021-07-18 18:00:30 -03:00
ReinUsesLisp
7850dd0a76
vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images
2021-07-18 18:00:14 -03:00
ReinUsesLisp
a3ce26ae01
vk_compute_pass: Fix ASTC buffer setup synchronization
2021-07-18 17:59:31 -03:00
ReinUsesLisp
6d9f347e22
texture_cache/util: Fix size calculations of multisampled images
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On the texture cache we handle multisampled images by keeping their real
size in samples (e.g. 1920x1080 with 4 samples is 3840x2160).
This works nicely with size matches and other comparisons, but the
calculation for guest sizes was not having this in mind, and the size
was being multiplied (again) by the number of samples per dimension.
For example a 3840x2160 texture cache image had its width and height
multiplied by 2, resulting in a much larger texture.
Fix this issue.
- Fixes performance regression on cooking related titles when an
unrelated bug was fixed.
2021-07-18 01:15:48 -03:00
ReinUsesLisp
cb08e5bdd2
texture_cache: Always prepare image views on render targets
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Images used as render targets were not being "prepared", causing
desynchronizations on the texture cache. Needs #6669 to avoid
performance regressions on certain cooking titles.
- Fixes black shadows on Age of Calamity.
2021-07-18 00:49:32 -03:00
bunnei
3cd3230295
Merge pull request #6579 from ameerj/float-settings
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settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
Fernando S
96703b82bc
Merge pull request #6635 from ameerj/intel-vk-sm3dw
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vk_rasterizer: Only clear valid color attachments
2021-07-15 16:52:51 +02:00
Fernando S
da4ca4f2f9
Merge pull request #6525 from ameerj/nvdec-fixes
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nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15 15:17:50 +02:00
ameerj
b7fa264749
vic: Fix dimension compuation of YUV frames
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Fixes out of bound memory crashes in Mario Golf
2021-07-15 00:51:50 -04:00
ameerj
e0978931e8
vk_rasterizer: Only clear valid color attachments
2021-07-13 16:04:27 -04:00
Fernando Sahmkow
bc19d28963
accelerateDMA: Fixes and feedback.
2021-07-12 10:33:35 +02:00
Fernando Sahmkow
be1a3f7a0f
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
Fernando Sahmkow
977904dd84
Buffer Cache: Address Feedback.
2021-07-10 21:34:55 +02:00
Fernando Sahmkow
5e78ad4378
Buffer Cache: Fix GCC copmpile error
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
4a09517336
Fence Manager: remove reference fencing.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
2c8f4ed27f
BufferCache: Additional download fixes.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
f75544a943
Buffer Cache: Revert unnecessary range reduction.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
cf38faee9b
Fence Manager: Force ordering on WFI.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
73638ca593
Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
63915bf2de
Fence Manager: Add fences on Reference Count.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
35327dbde3
Videocore: Address Feedback & CLANG Format.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
0e4d4b4beb
Buffer Cache: Fix High Downloads and don't predownload on Extreme.
2021-07-09 22:20:36 +02:00
ReinUsesLisp
5a45d295da
vk_buffer_cache: Use emulated null buffers for transform feedback
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Vulkan does not support null buffers on transform feedback bindings.
Emulate these using the same null buffer we were using for index
buffers.
2021-07-09 01:27:47 -03:00
ameerj
8284658bac
configure_graphics: Use u8 for bg_color values
2021-07-08 21:45:01 -04:00
Ameer J
5edc96f4a4
Merge pull request #6539 from lat9nq/default-setting
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general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
Feng Chen
c7ad195fd3
Out of bound blit ( #6531 )
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* Fix out of bound blit error
* Fix code read
* Fix ci error
Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com>
2021-07-08 11:06:09 -07:00
lat9nq
2f0e1f5d02
util_shaders: Fix BindImageTexture
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According to
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we
need to set these to true for use with 3D textures.
Fixes BOTW teleporting on RadeonSI and iris.
2021-07-07 14:09:55 -04:00
bunnei
eb3cb3af35
Merge pull request #6497 from FernandoS27/scotty-doesnt-know
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GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-06 17:26:21 -07:00
bunnei
bf50345d4c
Merge pull request #6537 from Morph1984/warnings
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general: Enforce multiple warnings in MSVC
2021-07-05 17:09:23 -07:00
Ameer J
c770fa9823
Merge pull request #6540 from Kelebek1/nvdec
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Slightly refactor NVDEC and codecs for readability and safety
2021-07-05 16:06:09 -04:00
Fernando Sahmkow
c6a9e91784
Texture Cache: Fix collision with multiple overlaps of the same sparse texture.
2021-07-04 22:32:36 +02:00
Fernando Sahmkow
a8a0927d42
Texture Cache: Fix GCC & Clang.
2021-07-04 22:32:35 +02:00
Fernando Sahmkow
8f9f142956
Texture Cache: Address feedback.
2021-07-04 22:32:35 +02:00
Fernando Sahmkow
fd98fcf7f0
Texture Cache: Improve accuracy of sparse texture detection.
2021-07-04 22:32:35 +02:00
Fernando Sahmkow
38165fb7e3
Texture Cache: Initial Implementation of Sparse Textures.
2021-07-04 22:32:03 +02:00
Fernando Sahmkow
0aab55d26a
TextureCacheOGL: Implement Image Copies for 1D and 1D Array.
2021-07-03 14:40:29 +02:00
Fernando Sahmkow
ebaa7e391c
TextureCache: Fix 1D to 2D overlapps.
2021-07-03 14:01:54 +02:00
Kelebek1
208a04dcff
Slightly refactor NVDEC and codecs for readability and safety
2021-07-01 06:22:05 +01:00
Ameer J
bab400daaf
Merge pull request #6459 from lat9nq/ubuntu-fixes
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cmake: Improve Linux dependency checking for externals
2021-06-30 21:47:57 -04:00
lat9nq
7a8de138df
yuzu qt: Make most UISettings a BasicSetting
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For simple primitive settings, moves their defaults and labels to
definition time.
Also fixes typo and clang-format
yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq
b91b76df4f
general: Make most settings a BasicSetting
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Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.
Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00