Sacha
b044510fa9
Fix EmuThread loop by ensuring it exits properly.
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Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread.
The GL code now supports this but the Core still doesn't.
2014-08-25 01:49:34 +10:00
Sacha
a3a70e56ac
Fix the threading for GL Context in Qt5.
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Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
archshift
6096b289b7
Bootmanager: changed `filename` to std::string
2014-08-14 23:59:31 -07:00
Mathieu Vaillancourt
ff4fe52bf6
Temporarily "fix" citra_qt for Windows
2014-04-10 20:51:32 -04:00
bunnei
63e46abdb8
got rid of 'src' folders in each sub-project
2014-04-08 19:25:03 -04:00