Subv
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daf2504d31
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GPU: Implemented the Z32_S8_X24 depth buffer format.
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2018-07-24 20:41:40 -05:00 |
Subv
|
4f574201ea
|
GPU: Allow the usage of R8 as a render target format.
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2018-07-24 19:49:36 -05:00 |
bunnei
|
a27c0099ed
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gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
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2018-07-23 21:22:54 -04:00 |
bunnei
|
bcc184acfa
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gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
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2018-07-23 21:22:44 -04:00 |
Lioncash
|
863579736c
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gpu: Rename Get3DEngine() to Maxwell3D()
This makes it match its const qualified equivalent.
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2018-07-20 18:34:49 -04:00 |
bunnei
|
c3dd456d51
|
vi: Partially implement buffer crop parameters.
|
2018-07-17 20:13:17 -04:00 |
Subv
|
0f929762b3
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GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
|
2018-07-02 12:42:04 -05:00 |
Subv
|
c0e2d52758
|
GPU: Implemented the RGBA32_UINT rendertarget format.
|
2018-06-30 14:23:13 -05:00 |
Subv
|
987a170665
|
GPU: Partially implemented the Maxwell DMA engine.
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
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2018-06-12 11:27:36 -05:00 |
bunnei
|
9a85277d83
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Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
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2018-06-06 00:24:13 -04:00 |
Subv
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c531a92eda
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GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
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2018-06-05 21:57:16 -05:00 |
Subv
|
8d70d1ea45
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GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
|
2018-06-05 21:07:40 -05:00 |
Subv
|
a6da2b93c1
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GPU: Added a function to retrieve the bytes per pixel of the render target formats.
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2018-04-25 11:55:29 -05:00 |
Subv
|
a994446b6e
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GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
It doesn't belong in the PFIFO handler.
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2018-04-25 11:55:27 -05:00 |
bunnei
|
3ed8a1cac7
|
gpu: Add several framebuffer formats to RenderTargetFormat.
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2018-04-17 21:40:38 -04:00 |
bunnei
|
666d53299c
|
graphics_surface: Fix merge conflicts.
|
2018-03-26 21:17:03 -04:00 |
bunnei
|
94c70693f9
|
maxwell: Add RenderTargetFormat enum.
|
2018-03-26 21:16:49 -04:00 |
Subv
|
39e60cfeb1
|
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
|
2018-03-24 11:31:53 -05:00 |
Subv
|
77fd0d47e7
|
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
|
2018-03-24 11:31:49 -05:00 |
bunnei
|
ec4e1a3685
|
renderer_opengl: Better handling of framebuffer transform flags.
|
2018-03-23 14:58:27 -04:00 |
bunnei
|
bfe45774f1
|
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
|
2018-03-22 21:04:30 -04:00 |
bunnei
|
7c3a263839
|
gpu: Expose Maxwell3D engine.
|
2018-03-22 19:48:20 -04:00 |
Subv
|
a64b936cbe
|
GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
|
2018-03-18 15:23:24 -05:00 |
Subv
|
aa586fa268
|
GPU: Store uploaded GPU macros and keep track of the number of method parameters.
|
2018-03-18 11:51:46 -05:00 |
Subv
|
7ac8657432
|
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
|
2018-03-18 11:51:45 -05:00 |
Subv
|
29feece4b8
|
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode?
|
2018-03-16 20:32:44 -05:00 |
Subv
|
ac61a7d1e6
|
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Only QueryMode::Write is supported at the moment.
|
2018-02-12 12:34:41 -05:00 |
Subv
|
6cddf9d88e
|
Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
|
2018-02-11 23:44:12 -05:00 |