Lioncash
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a8fa5019b5
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video_core: Remove usages of System::GetInstance() within the engines
Avoids the use of the global accessor in favor of explicitly making the
system a dependency within the interface.
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2019-02-15 22:06:23 -05:00 |
bunnei
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abea6fa90c
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gpu: Rewrite GPU command list processing with DmaPusher class.
- More accurate impl., fixes Undertale (among other games).
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2018-11-26 23:14:01 -05:00 |
bunnei
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7e665c2721
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GPU: Improved implementation of maxwell DMA (Subv).
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2018-10-18 22:41:53 -04:00 |
FernandoS27
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e0ca938b22
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Propagate depth and depth_block on modules using decoders
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2018-10-13 15:25:18 -04:00 |
fearlessTobi
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63c2e32e20
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Port #4182 from Citra: "Prefix all size_t with std::"
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2018-09-15 15:21:06 +02:00 |
Lioncash
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bb960c8cb4
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video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
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2018-07-20 18:23:54 -04:00 |
Subv
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987a170665
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GPU: Partially implemented the Maxwell DMA engine.
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
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2018-06-12 11:27:36 -05:00 |