Zach Hilman
3cf7246e37
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
2018-11-18 10:53:47 -05:00
Zach Hilman
fed6ab14c3
am: Implement text check software keyboard mode
...
Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman
e696ed1f4d
am: Deglobalize software keyboard applet
2018-11-18 10:53:47 -05:00
Zach Hilman
a81645400f
qt/main: Register Qt Software Keyboard frontend with AM
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Allows using Qt provider over default.
2018-11-18 10:53:47 -05:00
Zach Hilman
48fcb43585
am: Construct and use proper applets with ILibraryAppletAccessor
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Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman
5454494adb
qt/applets: Provide Qt frontend implementation of software keyboard
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Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
2018-11-18 10:53:47 -05:00
Zach Hilman
de16c1e453
am/applets: Add connector between frontend and AM applet classes
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Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman
ae53b84efd
frontend/applets: Add frontend software keyboard provider and default
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Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18 10:53:47 -05:00
Zach Hilman
5b95de0c9c
am/applets: Add Applet superclass to describe a generic applet
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Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman
731b4bd691
am: Unstub ILibraryAppletAccessor::Start
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Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman
ba03bfa430
am: Implement PopInteractiveOutData and PushInteractiveInData
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Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman
5ce6b8fea7
am: Convert storage stack to vector
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std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman
0682a908c0
am: Move AM::IStorage to header
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Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman
c7b6c9de9c
am: Move IStorageAccessor to header and update backing buffer
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Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00
Zach Hilman
76d515327b
am: Implement CreateTransferMemoryStorage
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Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00
Zach Hilman
c70529c1ec
string_util: Implement buffer to UTF-16 string helper function
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Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
2018-11-18 10:53:47 -05:00
Zach Hilman
7901de2b75
svc: Implement svcCreateTransferMemory
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Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-18 10:53:47 -05:00
Rodolfo Bogado
4d1a0a24cc
drop support for non separate alpha as it seems to cause issues in some games
2018-11-18 03:44:48 -03:00
Zach Hilman
51af996854
ldr_ro: Add error check for memory allocation failure
2018-11-17 21:40:26 -05:00
Rodolfo Bogado
81a9c5fe6f
fix sampler configuration, thanks to Marcos for his investigation
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
b312cca756
small type fix
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
5297495c87
small fix for alphaToOne bit location
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
e69eb3c760
fix for gcc compilation
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
53b4a1af0f
add AlphaToCoverage and AlphaToOne
2018-11-17 19:59:34 -03:00
Rodolfo Bogado
8ed7e1af2c
add support for fragment_color_clamp
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
02c22a3440
add missing MirrorOnceBorder support where supported
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1d60bb6544
set border color not depending on the wrap mode
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only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
6a2aa6dbdb
set default value for point size register
2018-11-17 19:59:33 -03:00
Rodolfo Bogado
1881e86c43
fix viewport and scissor behavior
2018-11-17 19:59:32 -03:00
Zach Hilman
c91dc417d5
vi: Implement TransactParcel for Disconnect and DetachBuffer
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Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
MysticExile
03f274d8c1
Stubbed am:EnableApplicationCrashReport
2018-11-17 15:05:55 +01:00
Markus Wick
97f5c4ffd3
gl_rasterizer: Skip VB upload if the state is clean.
2018-11-17 14:28:54 +01:00
bunnei
0072275d25
Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
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Port citra-emu/citra#4387 : "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
bunnei
0149b4245c
Merge pull request #1711 from ogniK5377/bluetooth-lets-go
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Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei
6552d75be1
Merge pull request #1719 from bunnei/hwopus-fix
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hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16 20:08:17 -08:00
bunnei
224fcabe46
Merge pull request #1714 from lioncash/kern-err
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kernel/errors: Clean up error codes
2018-11-16 20:07:55 -08:00
bunnei
585e6fd426
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
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- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec
c440e8b8e1
Implemented CalculateStandardUserSystemClockDifferenceByUser
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Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
Frederic Laing
7a400e2191
textures/decoders: Replace magic numbers
2018-11-17 01:55:28 +01:00
bunnei
3c7ba00d73
Merge pull request #1712 from FearlessTobi/port-4426
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Port citra-emu/citra#4426 : "Common/Bitfield: store value as unsigned type"
2018-11-16 14:42:59 -08:00
Lioncash
d21b2164e9
kernel/errors: Clean up error codes
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Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
2018-11-16 14:32:30 -05:00
Mat M
14cede1a0c
Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
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Implement SetMemoryPermission
2018-11-16 10:35:56 -05:00
bunnei
405dd03dae
Merge pull request #1700 from FreddyFunk/cleanup
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gl_rasterizer_chache: Minor cleanup
2018-11-16 07:07:30 -08:00
bunnei
241646f423
Merge pull request #1701 from FreddyFunk/decoders
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textures/decoders: Minor cleanup
2018-11-16 07:07:11 -08:00
bunnei
5b8f70ea2e
Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
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game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei
0b701751da
Merge pull request #1676 from lioncash/warn
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gl_state: Amend compilation warnings
2018-11-16 07:00:03 -08:00
bunnei
238bc4a077
Merge pull request #1706 from lioncash/file-err
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file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
Weiyi Wang
786995a81e
Common/Bitfield: store value as unsigned type
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Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
2018-11-16 15:49:57 +01:00
David Marcec
e8899e7027
Added various bluetooth based cmds for palma
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It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec
e658118aa9
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
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Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
David Marcec
4476fd29d6
Fixed switching operation modes when not running a game
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The service manager seems to be a nullptr before a game boots
2018-11-16 20:08:02 +11:00
David Marcec
9359655712
Report resolution scaling support for vi and am
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Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16 18:07:42 +11:00
Lioncash
5c9c33e8ad
file_sys/errors: Remove currently unused filesystem error codes
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Rather than keeping around unused values, we can just introduce them as
needed.
2018-11-16 00:18:22 -05:00
Lioncash
edd5b6f12f
file_sys/errors: Get rid of the ErrCodes namespace
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There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
2018-11-16 00:13:50 -05:00
Lioncash
b725d1fdf7
file_sys/errors: Extract FS-related error codes to file_sys/errors.h
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Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
David
87eca5b209
Fixed priority switching edge case for handheld ( #1675 )
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* Fixed priority switching edge case for handheld
We accidently used controller index instead of npad id
* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei
75640c9c71
Merge pull request #1699 from DarkLordZach/deterministic-rng-3
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csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman
4838bc8ddc
fsp_srv: Add support for using open source archive if not found in NAND
2018-11-15 22:35:16 -05:00
Zach Hilman
6aa69880ea
file_sys: Add framework for synthesizing open source archives
2018-11-15 22:34:35 -05:00
Zach Hilman
34cd56980f
vfs_vector: Add VFS backend for std::array
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Allows using constexpr/static const data with VFS.
2018-11-15 22:33:52 -05:00
Zach Hilman
8cb2e7d881
csrng: Use random integer distribution instead of raw engine
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Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei
f7319b0d3c
Merge pull request #1687 from lioncash/deduplication
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kernel/thread: Deduplicate scheduler switching code
2018-11-15 14:47:42 -08:00
bunnei
97605e36f7
Merge pull request #1618 from DarkLordZach/dump-nso
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patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei
98060c6f7b
Merge pull request #1691 from lioncash/audren
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service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Frederic Laing
95d3965f31
textures/decoders: Minor cleanup
2018-11-15 21:04:17 +01:00
Frederic Laing
3844b5c0c5
gl_rasterizer_chache: Minor cleanup
2018-11-15 20:10:05 +01:00
Zach Hilman
c0a9abc3e1
ldr_ro: Implement UnloadNro (command 1)
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Includes actual unmapping and address error checking.
2018-11-15 12:48:09 -05:00
Zach Hilman
056fa43dcd
ldr_ro: Fully Implement LoadNro (command 0)
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Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15 12:48:09 -05:00
Zach Hilman
5e8e7b6019
ldr_ro: Implement UnloadNrr (command 3)
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Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15 12:48:09 -05:00
Zach Hilman
6cd504feb9
ldr_ro: Fully implement LoadNrr (command 2)
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Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15 12:48:09 -05:00
Zach Hilman
0276761a1e
process: Make MirrorMemory take state to map new memory as
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Credits to Subv
2018-11-15 12:48:09 -05:00
Zach Hilman
8aa17f0480
pl_u: Resize buffers in shared font data getter to what game requests
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Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-15 12:47:36 -05:00
bunnei
8a537a2021
Merge pull request #1637 from FernandoS27/cache
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Improved GPU Caches lookup Speed
2018-11-14 19:07:52 -08:00
bunnei
c6c74248fe
Merge pull request #1697 from lioncash/acc
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acc/profile_manager: Minor cleanup-related changes
2018-11-14 19:02:25 -08:00
bunnei
0478308094
Merge pull request #1696 from lioncash/acc-cond
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service/acc: Correct error case within TrySelectUserWithoutInteraction()
2018-11-14 19:02:16 -08:00
bunnei
53b3c3ab7f
Merge pull request #1695 from lioncash/tr
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yuzu/configure_system: Mark the entropy mask string as nontranslatable
2018-11-14 15:32:04 -08:00
Lioncash
cd47af8af0
service/acc: Correct error case within TrySelectUserWithoutInteraction()
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empty() in this case will always return false, since the returned
container is a std::array. Instead, check if all given users are invalid
before returning the error code.
2018-11-14 17:43:23 -05:00
Lioncash
9761936e02
profile_manager: Replace iterative loop with a ranged-for loop in ParseUserSaveFile()
2018-11-14 17:13:17 -05:00
Lioncash
1af13e0802
profile_manager: Move UUID Format function definitions into the cpp file
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Avoids relying on fmt always being indirectly included.
2018-11-14 17:08:59 -05:00
bunnei
c681690358
Merge pull request #1690 from lioncash/nfp
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nfp: Correct erroneous sizeof expression within GetTagInfo()
2018-11-14 11:55:09 -08:00
bunnei
7384b33c4f
Merge pull request #1689 from lioncash/break
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hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
2018-11-14 11:54:45 -08:00
bunnei
c95ded3a4a
Merge pull request #1688 from lioncash/unused
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service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
2018-11-14 11:54:29 -08:00
Lioncash
e6676afa18
yuzu/configure_system: Mark the entropy mask string as nontranslatable
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There's no need for translators to concern themselves with the
validation mask used by the entry field.
2018-11-14 14:53:43 -05:00
bunnei
ebf1b58a22
Merge pull request #1684 from lioncash/common
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common/string_util: Minor cleanup
2018-11-14 11:53:10 -08:00
bunnei
e1ea8cc721
Merge pull request #1679 from DarkLordZach/deterministic-rng-2
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svc: Use proper random entropy generation algorithm
2018-11-14 11:52:27 -08:00
Lioncash
b4f63db04e
nfp: Correct erroneous sizeof expression within GetTagInfo()
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The previous expression would copy sizeof(size_t) amount of bytes (8 on
a 64-bit platform) rather than the full 10 bytes comprising the uuid
member.
Given the source and destination types are the same, we can just use an
assignment here instead.
2018-11-14 12:53:39 -05:00
Lioncash
3619b31fc0
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
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Based off RE, they both currently go through the same codepath with no
difference in behavior.
2018-11-14 02:36:21 -05:00
Lioncash
fcde356f15
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate()
2018-11-14 00:59:17 -05:00
Lioncash
958fa15a4c
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
...
When yuzu is compiled in release mode this function is unused, however,
when compiled in debug mode, it's used within a LOG_TRACE statement.
This prevents erroneous compilation warnings about an unused function
(that isn't actually totally unused).
2018-11-14 00:49:04 -05:00
Lioncash
f9db75fe40
kernel/thread: Deduplicate scheduler switching code
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The code in both places was the same verbatim, so we can extract it to a
function to deduplicate the logic.
2018-11-14 00:02:42 -05:00
bunnei
3bd503d59c
Merge pull request #1662 from FreddyFunk/CopySurface-Optimization
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gl_rasterizer_cache: CopySurface optimization
2018-11-13 18:58:12 -08:00
bunnei
09f4150241
Merge pull request #1686 from DarkLordZach/move-open-yuzu-folder
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qt: Move Open yuzu Folder action from Help to File
2018-11-13 18:56:44 -08:00
bunnei
d2b2b05b6a
Merge pull request #1685 from lioncash/base
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video_core/renderer_base: Remove GL include from the renderer base class files
2018-11-13 18:53:59 -08:00
bunnei
723bd89883
Merge pull request #1677 from FreddyFunk/skip-vao-binding-cleanup
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engines/maxwell_3d: Minor cleanup
2018-11-13 18:53:38 -08:00
bunnei
70f189d7af
Merge pull request #1680 from lioncash/mem
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kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
2018-11-13 18:52:18 -08:00
bunnei
a80467db57
Merge pull request #1682 from lioncash/audio
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hle/audren_u: Implement Get/SetRenderingTimeLimit
2018-11-13 18:51:44 -08:00
bunnei
d2a630c41f
Merge pull request #1683 from lioncash/typo
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audio_core/audio_renderer: Fix typo in AuxInfo member name
2018-11-13 18:51:35 -08:00
bunnei
9b12623743
Merge pull request #1608 from DarkLordZach/save-data-reader
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[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13 18:51:08 -08:00
Lioncash
c7387e6504
string_util: Remove ArrayToString()
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An old function from Dolphin. This is also unused, and pretty inflexible
when it comes to printing out different data types (for example, one
might not want to print out an array of u8s but a different type
instead. Given we use fmt, there's no need to keep this implementation
of the function around.
2018-11-13 18:14:11 -05:00
Lioncash
f1219e3a87
string_util: Remove TryParse()
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This is an unused hold-over from Dolphin that was primarily used to
parse values out of the .ini files. Given we already have libraries that
do this for us, we don't need to keep this around.
2018-11-13 18:13:45 -05:00
Zach Hilman
6001af2b89
qt: Move Open yuzu Folder action from Help to File
2018-11-13 17:17:47 -05:00
Lioncash
4ed9ef15c4
video_core/renderer_base: Remove GL include from the renderer base class files
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Keeps the base class source files implementation-agnostic.
2018-11-13 14:38:13 -05:00
Lioncash
9bc18eada8
string_util: Remove ThousandSeparate()
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This is currently unused and doesn't really provide much value to keep
around either.
2018-11-13 14:04:26 -05:00
Lioncash
454cf1dc09
hle/audren_u: Implement Get/SetRenderingTimeLimit
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These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
2018-11-13 13:49:09 -05:00
Lioncash
81a39181b0
audio_core/audio_renderer: Fix typo in AuxInfo member name
2018-11-13 13:32:13 -05:00
Lioncash
004277477a
vm_manager: Unstub GetTotalHeapUsage()
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Now that we've moved all of the heap-related stuff to the VMManager
class, we can unstub this function, as the necessary members are visible
now.
2018-11-13 13:08:26 -05:00
Lioncash
b8e885c6e5
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
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Avoids a breach of responsibilities in the interface and keeps the
direct code for memory management within the VMManager class.
2018-11-13 13:08:19 -05:00
Zach Hilman
ab552e4a25
svc: Use proper random entropy generation algorithm
2018-11-13 12:26:03 -05:00
Hedges
af42320021
GDBStub improvements:
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- Add FPU support
- Fix access to TLS
Fix clang-format.
2018-11-13 15:44:20 +00:00
fearlessTobi
9ea8eb6b2e
yuzu: Add hotkey for Amiibo loading
2018-11-13 15:10:39 +01:00
Frederic L
ab362aa7e5
gl_rasterizer: Minor cleanup
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Minor code cleanup from unaddressed feedback in #1654
2018-11-13 14:07:23 +01:00
Lioncash
9a0fb7d9fb
gl_state: Amend compilation warnings
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Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning.
2018-11-13 07:10:40 -05:00
bunnei
65bd03d74c
Merge pull request #1628 from greggameplayer/Texture2DArray
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Implement SurfaceTarget Texture2DArray
2018-11-12 21:13:47 -08:00
bunnei
7f3c2525e6
Merge pull request #1670 from DarkLordZach/deterministic-rng
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csrng: Add config option to set RNG seed
2018-11-12 21:10:08 -08:00
bunnei
fd72d889bf
Merge pull request #1665 from ogniK5377/GetClockSnapshot
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Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-12 20:13:47 -08:00
Zach Hilman
cb1e63ef09
svc: Return random seed for svcGetInfo RandomEntropy
2018-11-12 21:46:21 -05:00
greggameplayer
c8b3f09876
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( #1666 )
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* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction
2018-11-12 18:34:54 -08:00
bunnei
d08b876c9d
Merge pull request #1650 from FreddyFunk/cast
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yuzu/main: Fix compiler warning
2018-11-12 18:32:54 -08:00
James Rowe
b4a6ce02ce
Merge pull request #1674 from FearlessTobi/fullscreen-fix
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yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 13:00:25 -07:00
Tobias
9333ee29ca
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 20:57:15 +01:00
Zach Hilman
2a16fd7ffc
settings: Add config option to set RNG seed
2018-11-11 23:09:46 -05:00
Zach Hilman
4b4f883aef
csrng: Use std::mt19937 engine for random number generation
2018-11-11 23:08:39 -05:00
bunnei
2c6efda235
Merge pull request #1660 from Tinob/master
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Map more missing opengl states
2018-11-11 19:58:16 -08:00
bunnei
7474382266
Merge pull request #1652 from FreddyFunk/static-cast
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configure_system: Fix compiler warning
2018-11-11 12:19:03 -08:00
bunnei
a264fac943
Merge pull request #1664 from FreddyFunk/cast2
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gl_rasterizer: Fix compiler warnings
2018-11-11 12:18:29 -08:00
Rodolfo Bogado
72b1fae984
Use core extensions when available to set max anisotropic filtering level
2018-11-11 16:36:53 -03:00
Rodolfo Bogado
4e6c64bf8d
Improve state management by splitting some of the states id separated function to avoid a full apply overhead
2018-11-11 16:36:53 -03:00
Rodolfo Bogado
4a6eff3b7b
Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.
2018-11-11 16:31:00 -03:00
Rodolfo Bogado
e9610ec0dd
set sampler max lod, min lod, lod bias and max anisotropy
2018-11-11 16:31:00 -03:00
FernandoS27
3088e36237
Improved GPU Caches lookup Speed
2018-11-11 12:53:25 -04:00
bunnei
eaee73f95d
Merge pull request #1669 from ReinUsesLisp/fixup-gs
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gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-11 08:28:20 -08:00
bunnei
c82bccab56
Merge pull request #1663 from lioncash/raster
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rasterizer_cache: Remove reliance on the System singleton
2018-11-11 08:20:27 -08:00
bunnei
1916213311
Merge pull request #1648 from FernandoS27/texs-3-array
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Implement 3 coordinate array in TEXS instruction
2018-11-11 08:18:27 -08:00
bunnei
8ea6261547
Merge pull request #1654 from degasus/dirty_flags
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gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-11 08:17:57 -08:00
James Rowe
93fca5d9cf
Merge pull request #1656 from ogniK5377/message-queue
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Ability to switch between docked and undocked mode in-game
2018-11-10 11:27:17 -07:00
David Marcec
48cd61d9c8
Added maybe_unused
2018-11-10 18:07:34 +11:00
David Marcec
ddc242dd51
Added ToPosixTime & ToPosixTimeWithMyRule
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Added instead of using a seperate PR to prevent conflicts
2018-11-10 17:41:57 +11:00
ReinUsesLisp
8d4bb10d44
gl_shader_decompiler: Guard out of bound geometry shader input reads
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Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3).
2018-11-10 03:10:50 -03:00
David Marcec
84c6134264
Added consts and static
2018-11-10 12:31:48 +11:00
David Marcec
4f78f5c0df
Implement GetClockSnapshot
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Needed by megaman 11
2018-11-10 01:25:56 +11:00
Frederic Laing
e2bf581e3a
gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface
2018-11-08 16:50:09 +01:00
Frederic Laing
1d36aec267
gl_rasterizer: Fix compiler warnings
2018-11-08 13:33:30 +01:00
Lioncash
9046f764bf
rasterizer_cache: Remove reliance on the System singleton
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Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header.
2018-11-08 06:16:38 -05:00
Lioncash
9de523fd90
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
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Ensures that destruction will always do the right thing in any context.
2018-11-08 00:31:39 -05:00
Lioncash
29f082775b
gl_resource_manager: Amend clang-format discrepancies
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Fixes the buildbot.
2018-11-08 00:23:45 -05:00
bunnei
0e05a9d58f
Merge pull request #1658 from ogniK5377/holdtype-style
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Updated npad styles on holdtype switches
2018-11-07 20:59:01 -08:00
David
581406af18
svcBreak now dumps information from the debug buffer passed ( #1646 )
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* svcBreak now dumps information from the debug buffer passed
info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.
* Addressed comments
2018-11-07 20:43:54 -08:00
bunnei
481d8716e0
Merge pull request #1655 from ogniK5377/shantae
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Implement acc:TrySelectUserWithoutInteraction
2018-11-07 20:41:06 -08:00
FernandoS27
d347623d6f
Correct issue where texturelod could not be applied to 2darrayshadow
2018-11-07 21:48:45 -04:00
David Marcec
40db288a2a
Renamed CheckIfOperationChanged to OnDockedModeChanged
2018-11-08 12:12:00 +11:00
FernandoS27
ad2f47b579
Implement 3 coordinate array in TEXS instruction
2018-11-07 17:04:30 -04:00
David Marcec
a9c25ab9e4
Updated npad styles on holdtype switches
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Fixes input for megaman
2018-11-08 01:07:14 +11:00
David Marcec
fd1ef25257
Fixups
2018-11-07 20:12:27 +11:00
bunnei
81ff9e2473
Merge pull request #1630 from bunnei/fix-mapbufferex
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memory_manager: Do not MapBufferEx over already in use memory.
2018-11-07 00:14:36 -08:00
bunnei
74bce4d68f
Merge pull request #1635 from Tinob/master
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Implement multi-target viewports and blending
2018-11-07 00:11:49 -08:00
David Marcec
41e99d8880
Ability to switch between docked and undocked mode in-game
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Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
David Marcec
ad45d68871
fixed spelling error
2018-11-07 12:04:43 +11:00
David Marcec
49cb4fa37b
Added missing log
2018-11-07 11:46:04 +11:00
David Marcec
92fcc6d15a
Implement acc:TrySelectUserWithoutInteraction
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Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-07 11:45:01 +11:00
Markus Wick
359db6a673
gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-06 22:31:33 +01:00
Markus Wick
0590dd2971
gl_rasterizer: Split VAO and VB setup functions.
2018-11-06 22:31:33 +01:00
greggameplayer
d3b9599b2d
Merge branch 'master' into Texture2DArray
2018-11-06 19:05:57 +01:00
Markus Wick
2c87f10267
gl_rasterizer_cache: Add profiles for Copy and Blit.
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They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
2018-11-06 17:45:32 +01:00
Markus Wick
7e59e907ef
gl_resource_manager: Profile creation and deletion.
2018-11-06 17:45:32 +01:00
Markus Wick
80e4dbdce7
gl_stream_buffer: Profile orphaning of stream buffer.
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This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often.
2018-11-06 17:45:32 +01:00
Markus Wick
2ba4d878e5
microprofile: Drop ReleaseActiveBuffer scope.
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This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
2018-11-06 17:45:32 +01:00
Frederic Laing
d34d0bfc87
configure_system: Fix compiler warning
2018-11-06 16:38:10 +01:00
Frederic Laing
6c8b788d32
yuzu/main: Fix compiler warning
2018-11-06 15:22:24 +01:00
Markus Wick
54df9fe29e
gl_resource_manager: Split implementations in .cpp file.
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Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-06 14:40:39 +01:00
Frederic Laing
ba2cdcdc5a
Implement SetMemoryPermission
2018-11-06 10:21:01 +01:00
bunnei
cdb19e71fe
Merge pull request #1616 from FernandoS27/cube-array
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Implement Cube Arrays
2018-11-05 15:28:48 -05:00
bunnei
722e7c05de
Merge pull request #1633 from ogniK5377/reload-input
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Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
bunnei
e10483a878
Merge pull request #1441 from CarlKenner/DebuggerLog
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logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
bunnei
acdc770cfb
Merge pull request #1639 from DarkLordZach/open-yuzu-folder
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qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
Rodolfo Bogado
19038db489
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
2018-11-05 00:24:19 -03:00
Rodolfo Bogado
145ae36963
Implement multi-target viewports and blending
2018-11-04 20:49:48 -03:00
bunnei
38c1c500ab
Merge pull request #1625 from FernandoS27/astc
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Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
Mat M
d46e0acb3c
Merge pull request #1645 from dharmin/master
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Fix quickstart link
2018-11-04 18:05:33 -05:00
Dharmin K Shah
b2647dba33
Fix quickstart link
2018-11-05 00:36:49 +05:30
Frederic Laing
1c4365d928
Fix typo in BufferTransformFlags
2018-11-04 16:56:10 +01:00
Zach Hilman
52e7e8eed3
game_list: Only reload game list after relevant settings changed
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Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
Zach Hilman
0080a8da58
sm: Implement RegisterService and UnregisterService
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These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
2018-11-03 20:02:18 -04:00
Zach Hilman
97187b7ef6
qt: Add help option to open yuzu folder
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Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
Frederic Laing
ab7472345b
Stubbed SetMemoryPermission
2018-11-03 16:01:34 +01:00
greggameplayer
9249fadb9e
correct syntax
2018-11-02 14:28:28 +01:00
greggameplayer
cb8e4a4633
Merge branch 'master' into Texture2DArray
2018-11-02 14:26:32 +01:00
David Marcec
03c26d3406
Fixed incorrect hwopus assert
2018-11-02 15:23:38 +11:00
David Marcec
0bc323bafb
Fixed HID crash when launching more than 1 game & signaled syleset change event
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This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
Zach Hilman
2d2ef05d8c
game_list: Make add-ons column optional
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As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-11-01 20:27:12 -04:00
Zach Hilman
8f183a47dd
filesystem: Cache RegisteredCacheUnion instead of constructing on demand
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Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
Zach Hilman
97d425c304
file_sys: Use common KeyManager in NCA container types
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Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-01 20:23:38 -04:00
Zach Hilman
e20db909ee
content_archive: Add optional KeyManager parameter to constructor
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Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-11-01 20:22:29 -04:00
FernandoS27
60a184455c
Fix ASTC Decompressor to support depth parameter
2018-11-01 19:22:12 -04:00
bunnei
1069eced84
Merge pull request #1615 from lioncash/input
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configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
bunnei
4aa9779ae1
memory_manager: Do not MapBufferEx over already in use memory.
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- This fixes rendering when changing areas in Super Mario Odyssey.
2018-11-01 18:57:59 -04:00
bunnei
cc1fe93297
Merge pull request #1623 from Tinob/master
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Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
FernandoS27
aee93f98f9
Fix ASTC formats
2018-11-01 13:08:19 -04:00
FernandoS27
31930a3334
Implemented ASTC 5x5
2018-11-01 13:06:24 -04:00
FernandoS27
678c18aa5c
Implement Cube Arrays
2018-11-01 11:56:19 -04:00
bunnei
9afcbba8e4
Merge pull request #1527 from FernandoS27/assert-flow
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Assert Control Flow Instructions using Control Codes
2018-11-01 00:34:56 -04:00
bunnei
de0ab806df
maxwell_3d: Restructure macro upload to use a single macro code memory.
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- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31 23:29:21 -04:00
bunnei
d08457f879
Merge pull request #1604 from FearlessTobi/port-4369
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Port citra-emu/citra#4369 : "compatdb: Use a seperate endpoint for testcase submission"
2018-10-31 22:37:07 -04:00
bunnei
86e70cf302
Merge pull request #1528 from FernandoS27/assert-control-codes
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Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
bunnei
0b33d38e9b
Merge pull request #1614 from ReinUsesLisp/surface-params
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video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-31 22:31:02 -04:00
Lioncash
a6830e61b8
configure_system: Contrain profile usernames to 32 characters
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Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.
Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
2018-10-31 02:05:00 -04:00
greggameplayer
9ae972ab4e
Implement SurfaceTarget Texture2DArray
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( needed by Mario+Rabbids Kingdom Battle )
2018-10-31 04:29:15 +01:00
Rodolfo Bogado
aca218aea0
Improve OpenGL state handling
2018-10-30 21:19:04 -03:00
Lioncash
9b9c586dff
service/usb: Update IPdSession's function table
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Updated based off information on SwitchBrew.
2018-10-30 15:23:49 -04:00
ReinUsesLisp
76754f5705
video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-30 16:07:20 -03:00
FernandoS27
5bb80ab009
Assert Control Codes Generation
2018-10-30 13:37:55 -04:00
bunnei
da5fcbf501
Merge pull request #1624 from lioncash/boost
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general: Remove unused boost inclusions where applicable
2018-10-30 13:13:39 -04:00
bunnei
c31412c433
Merge pull request #1595 from FreddyFunk/cast
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configure_system: Fix compiler warning
2018-10-30 00:27:41 -04:00
Lioncash
352b56367c
general: Remove unused boost inclusions where applicable
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Cleans up unused includes and trims off some dependencies on externals.
2018-10-30 00:09:46 -04:00
Frederic L
7a5eda5914
global: Use std::optional instead of boost::optional ( #1578 )
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* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
bunnei
adf26ae668
Merge pull request #1621 from lioncash/ipc
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hle_ipc: Make GetDomainMessageHeader return a regular pointer
2018-10-29 23:55:59 -04:00
Lioncash
6383653a8d
hle_ipc: Add member function for querying the existence of a domain header
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Gets rid of the need to call the getter and then check for null.
2018-10-29 23:28:04 -04:00
Lioncash
0cc347462d
hle_ipc: Make GetDomainMessageHeader return a regular pointer
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Nothing requires the shared owner ship here, so we can just return a
plain pointer.
2018-10-29 23:18:25 -04:00
bunnei
938e45eb83
Merge pull request #1611 from lioncash/const
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core: Add missing const variants of getters for the System class
2018-10-29 22:48:59 -04:00
bunnei
c5a849212f
Merge pull request #1580 from FernandoS27/mm-impl
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Implemented Mipmaps
2018-10-29 22:34:00 -04:00
bunnei
f1cb425d92
Merge pull request #1617 from FearlessTobi/fix-stretch-delay
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time_stretch: Switch to values of Citra
2018-10-29 19:09:30 -04:00
Zach Hilman
bdaa76c0db
ns: Implement command 400: GetApplicationControlData
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Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29 16:20:16 -04:00
Zach Hilman
1c0226815d
patch_manager: Add support for dumping decompressed NSOs
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When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
2018-10-29 16:10:16 -04:00
Zach Hilman
48eb3742b9
settings: Add setting to control NSO dumping
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Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
2018-10-29 16:09:08 -04:00
Zach Hilman
9078bb9854
bis_factory: Add getter for mod dump root for a title ID
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Equates to yuzu_dir/dump/<title id>/
2018-10-29 16:08:03 -04:00
Zach Hilman
5ee19add1b
fsp_srv: Implement ISaveDataInfoReader
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An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29 13:54:39 -04:00
Zach Hilman
2e8177f0c9
fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
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Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29 13:54:39 -04:00
Zach Hilman
df264d2ccb
savedata_factory: Expose accessors for SaveDataSpace
2018-10-29 13:54:38 -04:00
Zach Hilman
f2f679bf3f
loader/nro: Call RegisterRomFS from Load
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Allows NRO homebrew to use the RomFS in the ASET section.
2018-10-29 13:54:38 -04:00
Zach Hilman
b04e39107f
control_metadata: Add GetRawBytes function to NACP
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Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
2018-10-29 13:54:38 -04:00
bunnei
0270906dbf
Merge pull request #1613 from ReinUsesLisp/gl-utils
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video_core: Move OpenGL specific utils to its renderer
2018-10-29 13:22:14 -04:00
fearlessTobi
655694253a
time_stretch: Switch to values of Citra
2018-10-29 14:49:36 +01:00
bunnei
5d7167dfca
Merge pull request #1610 from slashiee/dxt1-alpha
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renderer_opengl: Enable alpha channel for DXT1 texture format
2018-10-28 21:29:43 -04:00
ReinUsesLisp
80cbd81276
video_core: Move OpenGL specific utils to its renderer
2018-10-28 22:22:30 -03:00
Rodolfo Bogado
e8b565b239
renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
2018-10-28 20:52:57 -03:00
FernandoS27
3aa8b644a9
Assert Control Flow Instructions using Control Codes
2018-10-28 19:16:41 -04:00
FernandoS27
dde3094058
Fixed black textures, pixelation and we no longer require to auto-generate mipmaps
2018-10-28 19:00:49 -04:00
FernandoS27
f0e902a7d6
Fixed mipmap block autosizing algorithm
2018-10-28 19:00:05 -04:00
FernandoS27
87f8181405
Fixed Invalid Image size and Mipmap calculation
2018-10-28 19:00:04 -04:00
FernandoS27
f4432b5d0c
Fixed Block Resizing algorithm and Clang Format
2018-10-28 19:00:03 -04:00
FernandoS27
258f0f5c31
Implement Mip Filter
2018-10-28 19:00:01 -04:00
FernandoS27
dc85e3bff1
Zero out memory region of recreated surface before flushing
2018-10-28 19:00:00 -04:00
FernandoS27
bbf3b2da0c
Implement Mipmaps
2018-10-28 18:59:59 -04:00
Lioncash
a973a049b7
core: Make System references const where applicable
2018-10-28 17:45:29 -04:00
Lioncash
b77f571d20
core: Add missing const variants of getters for the System class
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Many of the Current<Thing> getters (as well as a few others) were
missing const qualified variants, which makes it a pain to retrieve
certain things from const qualified references to System.
2018-10-28 17:44:58 -04:00
Michael
635d1e5651
Enable alpha channel for DXT1 texture format
2018-10-28 14:11:04 -07:00
Frederic Laing
f50f065c31
configure_system: Fix compiler warning
2018-10-28 21:13:09 +01:00
Tobias
351d5a2227
Correct bpp value for ASTC_2D_8X5
2018-10-28 19:49:10 +01:00
bunnei
aa1cf608ed
Merge pull request #1601 from FernandoS27/shader-precision
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Improved Shader accuracy on Vertex and Geometry Shaders.
2018-10-28 13:06:21 -04:00
FernandoS27
e5ca097e32
Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332
2018-10-28 11:38:40 -04:00
fearlessTobi
585b6a6a50
compatdb: Use a seperate endpoint for testcase submission
2018-10-28 13:23:02 +01:00
bunnei
2239d47112
Merge pull request #1593 from lioncash/svc
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svc: Implement svcGetInfo command 0xF0000002
2018-10-28 04:38:48 -04:00
Frederic L
72d10ce66c
file_sys/patch_manager: Remove unnecessary if-statements ( #1586 )
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* remove unnecessary if-statements
* Addressed feedback
2018-10-28 02:30:29 -04:00
bunnei
0d449b77e2
Merge pull request #1598 from DeeJayBro/delete-directory
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service/filesystem: Implemented DeleteDirectory & DeleteDirectoryRecursive
2018-10-28 02:29:52 -04:00
bunnei
6f620b2441
Merge pull request #1600 from DarkLordZach/nsp-secondary-loader-fix
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loader/nsp: Move secondary loader initialization to constructor
2018-10-28 02:29:14 -04:00
Rodolfo Bogado
0287b2be6d
Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
2018-10-28 01:13:55 -03:00
bunnei
a9d60c6103
Merge pull request #1602 from DarkLordZach/key-derivation-isxdigit
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key_manager: Use isxdigit instead of isdigit when reading key file
2018-10-27 23:54:48 -04:00
Zach Hilman
1fa31cf74d
key_manager: Use isxdigit instead of isdigit when reading key file
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Crypto revisions are hex numbers and this function only checks if the string is valid for stoul in base 16, so it should be isxdigit.
2018-10-27 21:56:10 -04:00
bunnei
8d89e88d2c
Merge pull request #1597 from lioncash/error
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configure_system: Indicate when filesystem operations fail
2018-10-27 21:09:31 -04:00
bunnei
d63f5acb15
Merge pull request #1594 from FreddyFunk/static-cast
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gl_rasterizer_cache: Fix compiler warning
2018-10-27 21:09:06 -04:00
FernandoS27
d8d557df86
Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD
2018-10-27 20:09:26 -04:00
bunnei
a9dc34ea5c
Merge pull request #1596 from FearlessTobi/port-4367
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Port citra-emu/citra#4367 : "cubeb_sink: ignore null-name device when selecting"
2018-10-27 13:26:24 -04:00
bunnei
ed95ce6bb7
Merge pull request #1592 from bunnei/prim-restart
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gl_rasterizer: Implement primitive restart.
2018-10-27 13:25:00 -04:00
FernandoS27
705300992e
Implement Default Block Height for each format
2018-10-27 10:17:39 -04:00
Zach Hilman
7c70746ec4
loader/nsp: Move secondary loader initialization to constructor
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Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
2018-10-27 10:16:29 -04:00
Frederic Laing
0bf24d310e
gl_rasterizer_cache: Fix compiler warning
2018-10-27 13:06:26 +02:00
DeeJayBro
3b1e4c0995
service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursively
2018-10-27 11:56:39 +02:00
Lioncash
9024cbb5b8
configure_system: Make GetIcon() return the scaled 64x64 icon
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Avoids the need to put the scaling parameters all over the place for the
common case. The only other time scaling is done is to generate the
smaller 48x48 image, so this is fine.
2018-10-27 01:05:56 -04:00
Lioncash
85ed0af84e
configure_system: Move entry formatting for the user account list entries to its own function
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Avoids the need to duplicate this all over the place, and makes it
translator-friendly across the board.
2018-10-27 01:05:56 -04:00
Lioncash
8eaf857d06
configure_system: Display errors to the user if file operations fail when setting user images
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We should display an error to the user if setting a user image for an
account fails, rather than continuing onwards.
2018-10-27 01:05:50 -04:00
Weiyi Wang
12c365b549
cubeb_sink: ignore null-name device when selecting
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We already ignore them on listing devices. We should do the same when selecting devices. This fix a crash when opening a specific device while there is a null device in the list
2018-10-27 00:43:04 +02:00
Lioncash
7de8e36343
svc: Localize the GetInfo enum class to the function itself
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Nothing from this enum is intended to be used outside of this function.
2018-10-26 12:49:14 -04:00
Lioncash
6594853eb1
svc: Implement svcGetInfo command 0xF0000002
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This retrieves:
if (curr_thread == handle_thread) {
result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks);
} else if (curr_thread == handle_thread && sub_id == current_core_index) {
result = hardware_tick_count - last_context_switch_ticks;
}
2018-10-26 12:49:11 -04:00
bunnei
58444a0376
gl_rasterizer: Implement primitive restart.
2018-10-26 00:42:57 -04:00
bunnei
d278f25bda
Merge pull request #1533 from FernandoS27/lmem
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Implemented Shader Local Memory
2018-10-26 00:16:25 -04:00
bunnei
72e6b31a07
Merge pull request #1430 from DarkLordZach/remove-promote-dir
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vfs: Remove InterpretAsDirectory and related functions
2018-10-26 00:15:34 -04:00
bunnei
1f98dc30ea
Merge pull request #1591 from bunnei/depth-range
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gl_rasterizer: Implement depth range.
2018-10-26 00:12:20 -04:00
bunnei
949d9a7136
maxwell_3d: Add code for initializing register defaults.
2018-10-25 23:42:39 -04:00
bunnei
debabf1fa6
Merge pull request #1569 from lioncash/amiibo
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yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei
476b9f8fc5
Merge pull request #1587 from lioncash/private
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configure_system: Minor cleanup-related changes
2018-10-25 22:08:06 -04:00
bunnei
8cea598158
gl_rasterizer: Implement depth range.
2018-10-25 21:53:24 -04:00
bunnei
cebce2a93a
ldr: Partially implement LoadNro.
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- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei
c2049aa4e5
process: LoadModule should clear JIT instruction cache.
2018-10-25 18:03:54 -04:00
bunnei
a609b6907a
Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size.
2018-10-25 18:03:54 -04:00
bunnei
ef7b2237d9
nro: Make LoadNro method accessible outside of apploader code.
2018-10-25 18:03:54 -04:00
Lioncash
85285b09b0
configure_system: Make the file selector text translatable
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This should be localizable, since it's user-facing text.
2018-10-25 17:27:30 -04:00
Lioncash
5172354e29
configure_system: Make GetAccountUsername() an internal function
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We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
2018-10-25 17:27:25 -04:00
Lioncash
bf7da804c5
configure_system: Default initialize member variables
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These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-25 16:52:23 -04:00
Lioncash
8806e69f59
configure_system: Simplify UUID generation call in AddUser()
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This is a static function so we can just perform an assignment directly.
2018-10-25 16:50:07 -04:00
Lioncash
a6addb5332
configure_system: Amend function casing
2018-10-25 16:47:09 -04:00
Lioncash
2347e1b8c5
configure_system: Add missing override specifier on the destructor
2018-10-25 16:45:13 -04:00
Lioncash
3c63cecb96
configure_system: Make public slots private
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These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-25 16:43:44 -04:00
Zach Hilman
9a87ece837
ips_layer: Use rle_size instead of data_size in RLE patch application
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Prevents a potential bug when using RLE records in an IPS patch.
2018-10-25 14:23:56 -04:00
bunnei
2bc2b32662
Merge pull request #1579 from lioncash/usb
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service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei
0634aee267
Merge pull request #1576 from lioncash/acc-warn
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service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
bunnei
c94db0e071
Merge pull request #1577 from lioncash/err
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kernel/error: Amend error return code values
2018-10-25 01:10:26 -04:00
bunnei
f7a173de6c
Merge pull request #1524 from FernandoS27/layers-fix
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rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
bunnei
b43cfe6c02
Merge pull request #1575 from lioncash/qstring
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game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
2018-10-24 19:39:43 -04:00
Lioncash
fbbb58b226
service/usb: Update service function tables
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Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash
1e3b139cd7
service/acc: Move fallback image to file scope
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This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash
6f00628564
service/acc: Silence compiler warnings
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Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash
3ec90dc6ef
service/acc: Early return in failure case in LoadImage()
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Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei
9aa5c1894e
Merge pull request #1570 from lioncash/optional
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profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei
3a6e76e9b5
Merge pull request #1558 from lioncash/ptr
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yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
2018-10-24 18:07:14 -04:00
FernandoS27
ca142f35c0
Implemented LD_L and ST_L
2018-10-24 17:51:53 -04:00
FernandoS27
abefe29398
Implement Shader Local Memory
2018-10-24 17:50:43 -04:00
bunnei
29f748a658
Merge pull request #1565 from lioncash/audio
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time_stretch: Remove unused m_channel_count member variable
2018-10-24 17:39:53 -04:00
bunnei
69b35d7615
Merge pull request #1554 from FernandoS27/pointsize
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Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
bunnei
b723390ab1
Merge pull request #1571 from lioncash/debug-translate
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graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
2018-10-24 17:37:18 -04:00
bunnei
ce2403d975
Merge pull request #1564 from lioncash/npad
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npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei
d9590d7dfa
Merge pull request #1568 from lioncash/dir
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game_list: Use QFileInfo instead of common's file functions
2018-10-24 17:13:51 -04:00
bunnei
2694b43d3a
Merge pull request #1567 from lioncash/translate
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game_list: Make game list column headers translatable
2018-10-24 17:13:08 -04:00
bunnei
e6e17a3fc6
Merge pull request #1566 from lioncash/str
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bootmanager: Use QStringLiteral instead of std::string to represent the window title.
2018-10-24 17:12:53 -04:00
bunnei
ddff188c65
Merge pull request #1563 from lioncash/frame
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perf_stats: Remove unused variable within DoFrameLimiting()
2018-10-24 16:29:16 -04:00
bunnei
d14ba122e2
Merge pull request #1562 from lioncash/aoc
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aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
bunnei
2eff8336f4
Merge pull request #1560 from lioncash/unused
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maxwell_3d/decoders: Remove unused variables
2018-10-24 16:28:38 -04:00
bunnei
cdd499c261
Merge pull request #1561 from lioncash/fs
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file_sys: Remove unused variables
2018-10-24 16:28:17 -04:00
bunnei
e65f5e4d66
Merge pull request #1559 from lioncash/log
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logging/backend: Add missing services to the log filters
2018-10-24 16:28:01 -04:00
Lioncash
1fb4bebb63
kernel/errors: Remove now-unused, unnecessary, error codes
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Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
2018-10-24 14:58:37 -04:00
Lioncash
239dfea34a
kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATION
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This is more consistent with what the kernel does.
2018-10-24 14:54:36 -04:00
Lioncash
474bc29208
kernel/server_port: Simplify emptiness check within ShouldWait()
2018-10-24 14:24:36 -04:00
Lioncash
b703aba622
kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUND
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This is what the kernel does in this instance.
2018-10-24 14:23:38 -04:00
Lioncash
afb7e5cc05
kernel/error: Remove leftover 3DS error codes
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These are now entirely unused and can be removed.
2018-10-24 14:21:37 -04:00
Lioncash
fcf8f53a63
kernel/svc: Amend returned error code for invalid priorities in CreateThread
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Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
2018-10-24 14:11:11 -04:00
Lioncash
77328b0f19
kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()
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All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
2018-10-24 14:10:48 -04:00
Lioncash
c7c346a15d
kernel/error: Add error code for invalid pointers
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The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24 13:41:32 -04:00
Lioncash
6df09f5b76
kernel/error: Add error code for closed sessions
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The kernel appears to return 0xF601 for this case.
2018-10-24 13:38:39 -04:00
Lioncash
1edf8660bc
game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
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Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
2018-10-24 11:27:35 -04:00
Lioncash
4a31f99a02
profile_manager: Use std::optional instead of boost::optional
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Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash
030847d5fa
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
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tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Lioncash
bed2d6c425
yuzu/main: Notify user of loading errors with Amiibo data
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We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Mat M
77e705a8fa
Merge pull request #1468 from DarkLordZach/profile-manager-ui
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qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman
e7ac42677b
configure_system: Clear current username before overwriting
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Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash
a1c85b8c55
game_list: Use QFileInfo instead of common's file functions
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We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash
47f081d513
game_list: Make game list column headers translatable
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These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash
2cbc284c2b
bootmanager: Use QStringLiteral instead of std::string to represent the window title
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This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash
6d27614994
time_stretch: Remove unused m_channel_count member variable
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This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash
93596d03ec
npad: Remove unused controller variable from OnInit()
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This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash
7c9f7aeacc
perf_stats: Remove unused variable within DoFrameLimiting()
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This hasn't been used since ba8ff096fd
2018-10-24 00:33:26 -04:00
Lioncash
6949f73149
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
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Same behavior, less code.
2018-10-24 00:24:02 -04:00
Lioncash
a3d1ede25f
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
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We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.
We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash
c7c594a6b8
vfs: Handle failure of file reading within VfsRawCopy()
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Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash
c6529688fc
key_manager: Remove unused variable in DeriveBase()
2018-10-24 00:00:12 -04:00
Lioncash
257b7bbfee
decoders: Remove unused variable within SwizzledData()
2018-10-23 23:51:13 -04:00
Lioncash
a97cdb5eb4
maxwell_3d: Remove unused variable within ProcessQueryGet()
2018-10-23 23:50:16 -04:00
Lioncash
f80b80b922
logging/backend: Add missing services to the log filters
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Just a few overlooked services.
2018-10-23 22:35:59 -04:00
Lioncash
6f5bede402
yuzu/configuration/config: Reorganize member variable and function layout
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Makes the class layout consistent with the others.
2018-10-23 21:46:49 -04:00
bunnei
a94e5d9e68
Merge pull request #1551 from ogniK5377/improved-svcbreak
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Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman
bfad41b0c1
profile_manager: Create save data if it doesn't exist on use
2018-10-23 19:31:28 -04:00
Zach Hilman
45f2a2fe29
acc: Fix account UUID duplication error
2018-10-23 19:31:28 -04:00
Zach Hilman
e408bbceed
configure_system: Clear selection after user delete
2018-10-23 19:31:28 -04:00
Zach Hilman
702622b8f1
profile_manager: Load user icons, names, and UUIDs from system save
2018-10-23 19:31:28 -04:00
Zach Hilman
19c5cf9c63
acc: Load user images from config dir
2018-10-23 19:31:28 -04:00
Zach Hilman
466960c8ab
qt: Allow user to select emu user on open save data
2018-10-23 19:31:28 -04:00
Zach Hilman
b2a8209c5b
qt: Add Profile Manager UI to system settings
2018-10-23 19:31:28 -04:00
Zach Hilman
d3fbf45705
am: Pass current user UUID to launch parameters
2018-10-23 19:31:28 -04:00
Zach Hilman
aeffd4b436
profile_manager: Load users from emulator settings
2018-10-23 19:31:28 -04:00
Zach Hilman
e7e3d5898e
settings: Add users and current_user settings and remove username
2018-10-23 19:31:28 -04:00
David
50e4e81fd3
Added Amiibo support ( #1390 )
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* Fixed conflict with nfp
* Few fixups for nfc
* Conflict 2
* Fixed AttachAvailabilityChangeEvent
* Conflict 3
* Fixed byte padding
* Refactored amiibo to not reside in "System"
* Removed remaining references of nfc from system
* used enum for Nfc GetStateOld
* Added missing newline
* Moved file operations to front end
* Conflict 4
* Amiibos now use structs and added mutexes
* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
5edb2403c2
Merge pull request #1515 from DarkLordZach/dlc-lfs
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patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei
fc9d8afead
Merge pull request #1542 from lioncash/project
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CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei
a5106fb9f5
Merge pull request #1553 from lioncash/mem
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common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei
e61a62066a
Merge pull request #1540 from lioncash/handle
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kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
FernandoS27
ed8ca608a0
Implement PointSize
2018-10-23 15:08:00 -04:00
FernandoS27
e0ea2f5f6e
Fixed Layered Textures Loading and Cubemaps
2018-10-23 14:27:36 -04:00
Lioncash
1291f3f820
common: Remove memory_util.cpp/.h
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Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
bunnei
e7e209d900
Merge pull request #1552 from FearlessTobi/port-4336
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Port citra-emu/citra#4336 : "Only redefine some 64-bit file operation for MSVC"
2018-10-23 10:23:41 -04:00
bunnei
5716496239
Merge pull request #1519 from ReinUsesLisp/vsetp
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gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00
bunnei
0f3d8c2574
Merge pull request #1539 from lioncash/dma
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maxwell_dma: Silence compilation warnings
2018-10-23 10:22:12 -04:00
bunnei
75d807788c
Merge pull request #1470 from FernandoS27/alpha_testing
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Implemented Alpha Test using Shader Emulation
2018-10-23 10:21:30 -04:00
Weiyi Wang
2ff2732a78
only redefine 64 bit file operation for MSVC
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MinGW provides POSIX functions
2018-10-23 15:11:18 +02:00
David Marcec
38cdb6744d
Added assertion failed, reworked logging levels
2018-10-23 15:17:13 +11:00
ReinUsesLisp
7d6dca0d0a
gl_shader_decompiler: Implement VSETP
2018-10-23 01:07:20 -03:00
ReinUsesLisp
5dfb43531c
gl_shader_decompiler: Abstract VMAD into a video subset
2018-10-23 01:07:20 -03:00
David Marcec
8042731da9
Added break types to svcBreak
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There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
bunnei
848a49112a
Merge pull request #1512 from ReinUsesLisp/brk
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gl_shader_decompiler: Implement PBK and BRK
2018-10-23 00:01:38 -04:00
bunnei
496d155d7b
Merge pull request #1550 from FernandoS27/fmul32
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Added Saturation to FMUL32I
2018-10-22 23:58:09 -04:00
bunnei
40c63073a9
Merge pull request #1543 from lioncash/target
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CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
2018-10-22 22:50:10 -04:00
bunnei
4cccfb4190
Merge pull request #1537 from lioncash/shader
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gl_shader_decompiler: Minor changes
2018-10-22 22:49:49 -04:00
FernandoS27
259da93567
Added Saturation to FMUL32I
2018-10-22 20:22:15 -04:00
FernandoS27
8e1239fbc5
Assert that multiple render targets are not set while alpha testing
2018-10-22 15:35:45 -04:00
bunnei
ff6b2d4574
Merge pull request #1545 from DarkLordZach/psm
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psm: Add psm service and stub commands 0 and 1
2018-10-22 15:27:05 -04:00
FernandoS27
59a004f915
Use standard UBO and fix/stylize the code
2018-10-22 15:07:33 -04:00
FernandoS27
17315cee16
Cache uniform locations and restructure the implementation
2018-10-22 15:07:32 -04:00
FernandoS27
bcb5b924fd
Remove SyncAlphaTest and clang format
2018-10-22 15:07:31 -04:00
FernandoS27
7b39107e3a
Added Alpha Func
2018-10-22 15:07:30 -04:00
FernandoS27
aa620c14af
Implemented Alpha Testing
2018-10-22 15:07:30 -04:00
bunnei
65df593951
Merge pull request #1541 from lioncash/define
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web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
2018-10-22 13:02:16 -04:00
bunnei
d9923b0dbc
Merge pull request #1538 from lioncash/query
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svc: Fix vma boundary check in svcQueryMemory
2018-10-22 12:55:36 -04:00
bunnei
1226a5706e
Merge pull request #1547 from FernandoS27/fix-fset
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Fixed FSETP and FSET
2018-10-22 12:53:47 -04:00
FernandoS27
5c5b4e8e7d
Fixed FSETP and FSET
2018-10-22 11:31:17 -04:00
bunnei
fcad3a734d
Merge pull request #1546 from lioncash/svc-again
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service: Update service function tables
2018-10-22 11:06:55 -04:00
bunnei
38fa3aae73
Merge pull request #1548 from FernandoS27/fix-vao
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Fixed VAOs Float types only returning GL_FLOAT
2018-10-22 10:58:47 -04:00
FernandoS27
e2416bbd1f
Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT
2018-10-22 09:27:00 -04:00
Zach Hilman
314a948373
psm: Stub GetChargerType
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Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
bunnei
12fa570d49
Merge pull request #1544 from DarkLordZach/reinitialize-keys-tools
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qt: Move Reinitialize Keys to Tools menu
2018-10-21 21:49:11 -04:00
Lioncash
ca5a93167e
service: Add the basic skeleton for the NPNS services
2018-10-21 17:11:05 -04:00
Lioncash
981faea4d6
hid: Update service function table for hidbus
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Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
5ea4cfd499
am: Add the basic skeleton for the tcap service
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Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
edb1c36a87
am: Update service function tables
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Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash
ae7f55947e
prepo: Update service function table.
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Also introduces the new prepo:a2 service.
Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00