bunnei
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d01bf170c4
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Merge pull request #1725 from FernandoS27/gl43
Update OpenGL's backend version from 3.3 to 4.3
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2018-11-23 23:56:57 -05:00 |
bunnei
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e23543918b
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Merge pull request #1785 from Tinob/master
Add support for clear_flags register
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2018-11-23 23:55:56 -05:00 |
bunnei
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b6b78203cc
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Merge pull request #1769 from ReinUsesLisp/cc
gl_shader_decompiler: Rename cc to condition code and name internal flags
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2018-11-23 23:31:04 -05:00 |
Rodolfo Bogado
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54c2a4cafc
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Add support for clear_flags register
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2018-11-24 00:16:33 -03:00 |
bunnei
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69b3f98d3a
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Merge pull request #1744 from degasus/shader_cache
shader_cache: Only lock covered instructions.
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2018-11-23 21:09:36 -05:00 |
Hexagon12
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3135dbc29c
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Added predicate comparison LessEqualWithNan (#1736)
* Added predicate comparison LessEqualWithNan
* oops
* Clang fix
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2018-11-23 08:51:32 -08:00 |
bunnei
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c4b5319446
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Merge pull request #1756 from ReinUsesLisp/fix-textures
gl_shader_decompiler: Fix register overwriting on texture calls
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2018-11-23 08:49:37 -08:00 |
bunnei
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d77af9f8fd
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Merge pull request #1766 from FernandoS27/fix-txq
Properly Implemented TXQ Instruction
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2018-11-23 08:48:57 -08:00 |
ReinUsesLisp
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c9ac23683b
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gl_shader_decompiler: Add a message for unimplemented cc generation
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2018-11-22 16:12:27 -03:00 |
bunnei
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50d2abaaa9
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Merge pull request #1775 from bunnei/blend-eq
maxwell_3d: Implement alternate blend equations.
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2018-11-22 08:44:05 -08:00 |
bunnei
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0e6a608245
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maxwell_3d: Implement alternate blend equations.
- Used by Undertale.
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2018-11-22 00:51:01 -05:00 |
bunnei
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b84f4cfb62
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Merge pull request #1737 from FernandoS27/layer-copy
Implemented Fast Layered Copy
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2018-11-21 21:39:16 -08:00 |
ReinUsesLisp
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74eb16521f
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gl_shader_decompiler: Rename internal flag strings
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2018-11-21 22:31:42 -03:00 |
ReinUsesLisp
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8a5e6fce07
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gl_shader_decompiler: Rename control codes to condition codes
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2018-11-21 22:31:16 -03:00 |
ReinUsesLisp
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864cbbaf4c
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gl_shader_decompiler: Fix register overwriting on texture calls
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2018-11-21 21:21:19 -03:00 |
bunnei
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ec38b4e883
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Merge pull request #1753 from FernandoS27/ufbtype
Use default values for unknown framebuffer pixel format
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2018-11-21 14:15:27 -08:00 |
bunnei
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61586e8794
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Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler
gl_shader_decompiler: Use UNIMPLEMENTED when applicable
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2018-11-21 14:13:28 -08:00 |
FernandoS27
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4a6a9b6622
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Properly Implemented TXQ Instruction
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2018-11-21 18:12:36 -04:00 |
FernandoS27
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0368260c99
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Removed pre 4.3 ARB extensions
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2018-11-21 11:43:17 -04:00 |
FernandoS27
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0a9fedfac9
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Use default values for unknown framebuffer pixel format
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2018-11-21 07:33:34 -04:00 |
ReinUsesLisp
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423a3ed2c8
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gl_shader_decompiler: Remove UNREACHABLE when setting RZ
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2018-11-20 22:23:10 -03:00 |
ReinUsesLisp
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bb893188eb
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gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when applicable
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2018-11-20 22:00:13 -03:00 |
Markus Wick
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cfbae58b2b
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shader_cache: Only lock covered instructions.
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2018-11-20 21:58:31 +01:00 |
FernandoS27
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eb36463e03
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Implemented Fast Layered Copy
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2018-11-19 19:51:13 -04:00 |
bunnei
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6dc33fb812
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Merge pull request #1693 from Tinob/master
Missing ogl states
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2018-11-18 19:59:10 -08:00 |
Frederic L
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11a1442229
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Eliminated unnessessary memory allocation and copy (#1702)
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2018-11-18 19:53:03 -08:00 |
ReinUsesLisp
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29e7c76d66
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gl_rasterizer: Remove default clip distance
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2018-11-18 23:57:52 -03:00 |
Rodolfo Bogado
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4d1a0a24cc
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drop support for non separate alpha as it seems to cause issues in some games
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2018-11-18 03:44:48 -03:00 |
Rodolfo Bogado
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81a9c5fe6f
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fix sampler configuration, thanks to Marcos for his investigation
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2018-11-17 19:59:34 -03:00 |
Rodolfo Bogado
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b312cca756
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small type fix
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2018-11-17 19:59:34 -03:00 |
Rodolfo Bogado
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53b4a1af0f
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add AlphaToCoverage and AlphaToOne
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2018-11-17 19:59:34 -03:00 |
Rodolfo Bogado
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8ed7e1af2c
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add support for fragment_color_clamp
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2018-11-17 19:59:33 -03:00 |
Rodolfo Bogado
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02c22a3440
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add missing MirrorOnceBorder support where supported
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2018-11-17 19:59:33 -03:00 |
Rodolfo Bogado
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1d60bb6544
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set border color not depending on the wrap mode
only enable color mask for the first framebuffer id independent blending is disabled
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2018-11-17 19:59:33 -03:00 |
Rodolfo Bogado
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6a2aa6dbdb
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set default value for point size register
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2018-11-17 19:59:33 -03:00 |
Rodolfo Bogado
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1881e86c43
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fix viewport and scissor behavior
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2018-11-17 19:59:32 -03:00 |
bunnei
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405dd03dae
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Merge pull request #1700 from FreddyFunk/cleanup
gl_rasterizer_chache: Minor cleanup
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2018-11-16 07:07:30 -08:00 |
bunnei
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0b701751da
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Merge pull request #1676 from lioncash/warn
gl_state: Amend compilation warnings
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2018-11-16 07:00:03 -08:00 |
Frederic Laing
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3844b5c0c5
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gl_rasterizer_chache: Minor cleanup
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2018-11-15 20:10:05 +01:00 |
bunnei
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3bd503d59c
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Merge pull request #1662 from FreddyFunk/CopySurface-Optimization
gl_rasterizer_cache: CopySurface optimization
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2018-11-13 18:58:12 -08:00 |
Lioncash
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9a0fb7d9fb
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gl_state: Amend compilation warnings
Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning.
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2018-11-13 07:10:40 -05:00 |
bunnei
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65bd03d74c
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Merge pull request #1628 from greggameplayer/Texture2DArray
Implement SurfaceTarget Texture2DArray
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2018-11-12 21:13:47 -08:00 |
greggameplayer
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c8b3f09876
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Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction
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2018-11-12 18:34:54 -08:00 |
bunnei
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2c6efda235
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Merge pull request #1660 from Tinob/master
Map more missing opengl states
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2018-11-11 19:58:16 -08:00 |
bunnei
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a264fac943
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Merge pull request #1664 from FreddyFunk/cast2
gl_rasterizer: Fix compiler warnings
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2018-11-11 12:18:29 -08:00 |
Rodolfo Bogado
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72b1fae984
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Use core extensions when available to set max anisotropic filtering level
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2018-11-11 16:36:53 -03:00 |
Rodolfo Bogado
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4e6c64bf8d
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Improve state management by splitting some of the states id separated function to avoid a full apply overhead
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2018-11-11 16:36:53 -03:00 |
Rodolfo Bogado
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4a6eff3b7b
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Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.
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2018-11-11 16:31:00 -03:00 |
Rodolfo Bogado
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e9610ec0dd
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set sampler max lod, min lod, lod bias and max anisotropy
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2018-11-11 16:31:00 -03:00 |
bunnei
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eaee73f95d
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Merge pull request #1669 from ReinUsesLisp/fixup-gs
gl_shader_decompiler: Guard out of bound geometry shader input reads
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2018-11-11 08:28:20 -08:00 |