yuzu/src/core/hle/service/acc/acc.cpp
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

967 lines
38 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include "common/common_types.h"
#include "common/fs/file.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/constants.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h"
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
#include "core/hle/service/acc/async_context.h"
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/loader/loader.h"
namespace Service::Account {
constexpr ResultCode ERR_INVALID_USER_ID{ErrorModule::Account, 20};
constexpr ResultCode ERR_INVALID_APPLICATION_ID{ErrorModule::Account, 22};
constexpr ResultCode ERR_INVALID_BUFFER{ErrorModule::Account, 30};
constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 31};
constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
// Thumbnails are hard coded to be at least this size
constexpr std::size_t THUMBNAIL_SIZE = 0x24000;
static std::filesystem::path GetImagePath(const Common::UUID& uuid) {
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
}
static constexpr u32 SanitizeJPEGSize(std::size_t size) {
constexpr std::size_t max_jpeg_image_size = 0x20000;
return static_cast<u32>(std::min(size, max_jpeg_image_size));
}
class IManagerForSystemService final : public ServiceFramework<IManagerForSystemService> {
public:
explicit IManagerForSystemService(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IManagerForSystemService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CheckAvailability"},
{1, nullptr, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{100, nullptr, "SetSystemProgramIdentification"},
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
{120, nullptr, "GetNintendoAccountId"},
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
{130, nullptr, "GetNintendoAccountUserResourceCache"},
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
{134, nullptr, "RefreshNintendoAccountVerificationUrlCache"}, // 9.0.0+
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
{150, nullptr, "CreateAuthorizationRequest"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 3.0.0+
class IFloatingRegistrationRequest final : public ServiceFramework<IFloatingRegistrationRequest> {
public:
explicit IFloatingRegistrationRequest(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IFloatingRegistrationRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{12, nullptr, "GetAccountId"},
{13, nullptr, "GetLinkedNintendoAccountId"},
{14, nullptr, "GetNickname"},
{15, nullptr, "GetProfileImage"},
{21, nullptr, "LoadIdTokenCache"},
{100, nullptr, "RegisterUser"}, // [1.0.0-3.0.2] RegisterAsync
{101, nullptr, "RegisterUserWithUid"}, // [1.0.0-3.0.2] RegisterWithUidAsync
{102, nullptr, "RegisterNetworkServiceAccountAsync"}, // 4.0.0+
{103, nullptr, "RegisterNetworkServiceAccountWithUidAsync"}, // 4.0.0+
{110, nullptr, "SetSystemProgramIdentification"},
{111, nullptr, "EnsureIdTokenCacheAsync"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IAdministrator final : public ServiceFramework<IAdministrator> {
public:
explicit IAdministrator(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IAdministrator"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CheckAvailability"},
{1, nullptr, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{100, nullptr, "SetSystemProgramIdentification"},
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
{120, nullptr, "GetNintendoAccountId"},
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
{130, nullptr, "GetNintendoAccountUserResourceCache"},
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
{134, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsync"}, // 9.0.0+
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
{150, nullptr, "CreateAuthorizationRequest"},
{200, nullptr, "IsRegistered"},
{201, nullptr, "RegisterAsync"},
{202, nullptr, "UnregisterAsync"},
{203, nullptr, "DeleteRegistrationInfoLocally"},
{220, nullptr, "SynchronizeProfileAsync"},
{221, nullptr, "UploadProfileAsync"},
{222, nullptr, "SynchronizaProfileAsyncIfSecondsElapsed"},
{250, nullptr, "IsLinkedWithNintendoAccount"},
{251, nullptr, "CreateProcedureToLinkWithNintendoAccount"},
{252, nullptr, "ResumeProcedureToLinkWithNintendoAccount"},
{255, nullptr, "CreateProcedureToUpdateLinkageStateOfNintendoAccount"},
{256, nullptr, "ResumeProcedureToUpdateLinkageStateOfNintendoAccount"},
{260, nullptr, "CreateProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
{261, nullptr, "ResumeProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
{280, nullptr, "ProxyProcedureToAcquireApplicationAuthorizationForNintendoAccount"},
{290, nullptr, "GetRequestForNintendoAccountUserResourceView"}, // 8.0.0+
{300, nullptr, "TryRecoverNintendoAccountUserStateAsync"}, // 6.0.0+
{400, nullptr, "IsServiceEntryRequirementCacheRefreshRequiredForOnlinePlay"}, // 6.1.0+
{401, nullptr, "RefreshServiceEntryRequirementCacheForOnlinePlayAsync"}, // 6.1.0+
{900, nullptr, "GetAuthenticationInfoForWin"}, // 9.0.0+
{901, nullptr, "ImportAsyncForWin"}, // 9.0.0+
{997, nullptr, "DebugUnlinkNintendoAccountAsync"},
{998, nullptr, "DebugSetAvailabilityErrorDetail"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IAuthorizationRequest final : public ServiceFramework<IAuthorizationRequest> {
public:
explicit IAuthorizationRequest(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IAuthorizationRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{10, nullptr, "InvokeWithoutInteractionAsync"},
{19, nullptr, "IsAuthorized"},
{20, nullptr, "GetAuthorizationCode"},
{21, nullptr, "GetIdToken"},
{22, nullptr, "GetState"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IOAuthProcedure final : public ServiceFramework<IOAuthProcedure> {
public:
explicit IOAuthProcedure(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IOAuthProcedure"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 3.0.0+
class IOAuthProcedureForExternalNsa final : public ServiceFramework<IOAuthProcedureForExternalNsa> {
public:
explicit IOAuthProcedureForExternalNsa(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IOAuthProcedureForExternalNsa"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetAccountId"},
{101, nullptr, "GetLinkedNintendoAccountId"},
{102, nullptr, "GetNickname"},
{103, nullptr, "GetProfileImage"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IOAuthProcedureForNintendoAccountLinkage final
: public ServiceFramework<IOAuthProcedureForNintendoAccountLinkage> {
public:
explicit IOAuthProcedureForNintendoAccountLinkage(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IOAuthProcedureForNintendoAccountLinkage"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetRequestWithTheme"},
{101, nullptr, "IsNetworkServiceAccountReplaced"},
{199, nullptr, "GetUrlForIntroductionOfExtraMembership"}, // 2.0.0 - 5.1.0
};
// clang-format on
RegisterHandlers(functions);
}
};
class INotifier final : public ServiceFramework<INotifier> {
public:
explicit INotifier(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "INotifier"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IProfileCommon : public ServiceFramework<IProfileCommon> {
public:
explicit IProfileCommon(Core::System& system_, const char* name, bool editor_commands,
Common::UUID user_id_, ProfileManager& profile_manager_)
: ServiceFramework{system_, name}, profile_manager{profile_manager_}, user_id{user_id_} {
static const FunctionInfo functions[] = {
{0, &IProfileCommon::Get, "Get"},
{1, &IProfileCommon::GetBase, "GetBase"},
{10, &IProfileCommon::GetImageSize, "GetImageSize"},
{11, &IProfileCommon::LoadImage, "LoadImage"},
};
RegisterHandlers(functions);
if (editor_commands) {
static const FunctionInfo editor_functions[] = {
{100, &IProfileCommon::Store, "Store"},
{101, &IProfileCommon::StoreWithImage, "StoreWithImage"},
};
RegisterHandlers(editor_functions);
}
}
protected:
void Get(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
ProfileBase profile_base{};
ProfileData data{};
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
ctx.WriteBuffer(data);
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
}
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
ProfileBase profile_base{};
if (profile_manager.GetProfileBase(user_id, profile_base)) {
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
}
void LoadImage(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
const Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile);
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
ctx.WriteBuffer(Core::Constants::ACCOUNT_BACKUP_JPEG);
rb.Push(SanitizeJPEGSize(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
return;
}
const u32 size = SanitizeJPEGSize(image.GetSize());
std::vector<u8> buffer(size);
if (image.Read(buffer) != buffer.size()) {
LOG_ERROR(Service_ACC, "Failed to read all the bytes in the user provided image.");
}
ctx.WriteBuffer(buffer);
rb.Push<u32>(size);
}
void GetImageSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
const Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Read,
Common::FS::FileType::BinaryFile);
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
rb.Push(SanitizeJPEGSize(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
} else {
rb.Push(SanitizeJPEGSize(image.GetSize()));
}
}
void Store(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.RawString());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_BUFFER);
return;
}
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
if (!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data and base!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_FAILED_SAVE_DATA);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void StoreWithImage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
const auto user_data = ctx.ReadBuffer();
const auto image_data = ctx.ReadBuffer(1);
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.RawString());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_INVALID_BUFFER);
return;
}
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile);
if (!image.IsOpen() || !image.SetSize(image_data.size()) ||
image.Write(image_data) != image_data.size() ||
!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
LOG_ERROR(Service_ACC, "Failed to update profile data, base, and image!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_FAILED_SAVE_DATA);
return;
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
ProfileManager& profile_manager;
Common::UUID user_id{}; ///< The user id this profile refers to.
};
class IProfile final : public IProfileCommon {
public:
explicit IProfile(Core::System& system_, Common::UUID user_id_,
ProfileManager& profile_manager_)
: IProfileCommon{system_, "IProfile", false, user_id_, profile_manager_} {}
};
class IProfileEditor final : public IProfileCommon {
public:
explicit IProfileEditor(Core::System& system_, Common::UUID user_id_,
ProfileManager& profile_manager_)
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
};
class ISessionObject final : public ServiceFramework<ISessionObject> {
public:
explicit ISessionObject(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "ISessionObject"} {
// clang-format off
static const FunctionInfo functions[] = {
{999, nullptr, "Dummy"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class IGuestLoginRequest final : public ServiceFramework<IGuestLoginRequest> {
public:
explicit IGuestLoginRequest(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IGuestLoginRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
{11, nullptr, "Unknown"}, // 1.0.0 - 2.3.0 (the name is blank on Switchbrew)
{12, nullptr, "GetAccountId"},
{13, nullptr, "GetLinkedNintendoAccountId"},
{14, nullptr, "GetNickname"},
{15, nullptr, "GetProfileImage"},
{21, nullptr, "LoadIdTokenCache"}, // 3.0.0+
};
// clang-format on
RegisterHandlers(functions);
}
};
class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
public:
explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
MarkComplete();
}
~EnsureTokenIdCacheAsyncInterface() = default;
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
protected:
bool IsComplete() const override {
return true;
}
void Cancel() override {}
ResultCode GetResult() const override {
return ResultSuccess;
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
: ServiceFramework{system_, "IManagerForApplication"},
ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
user_id{user_id_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
{2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
{3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
{170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void CheckAvailability(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(false); // TODO: Check when this is supposed to return true and when not
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(user_id.Hash());
}
void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface(ensure_token_id);
}
void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ensure_token_id->LoadIdTokenCache(ctx);
}
void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
std::vector<u8> nas_user_base_for_application(0x68);
ctx.WriteBuffer(nas_user_base_for_application, 0);
if (ctx.CanWriteBuffer(1)) {
std::vector<u8> unknown_out_buffer(ctx.GetWriteBufferSize(1));
ctx.WriteBuffer(unknown_out_buffer, 1);
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(user_id.Hash());
}
void StoreOpenContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{};
};
// 6.0.0+
class IAsyncNetworkServiceLicenseKindContext final
: public ServiceFramework<IAsyncNetworkServiceLicenseKindContext> {
public:
explicit IAsyncNetworkServiceLicenseKindContext(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IAsyncNetworkServiceLicenseKindContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
{1, nullptr, "Cancel"},
{2, nullptr, "HasDone"},
{3, nullptr, "GetResult"},
{4, nullptr, "GetNetworkServiceLicenseKind"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 8.0.0+
class IOAuthProcedureForUserRegistration final
: public ServiceFramework<IOAuthProcedureForUserRegistration> {
public:
explicit IOAuthProcedureForUserRegistration(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IOAuthProcedureForUserRegistration"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
{1, nullptr, "GetRequest"},
{2, nullptr, "ApplyResponse"},
{3, nullptr, "ApplyResponseAsync"},
{10, nullptr, "Suspend"},
{100, nullptr, "GetAccountId"},
{101, nullptr, "GetLinkedNintendoAccountId"},
{102, nullptr, "GetNickname"},
{103, nullptr, "GetProfileImage"},
{110, nullptr, "RegisterUserAsync"},
{111, nullptr, "GetUid"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class DAUTH_O final : public ServiceFramework<DAUTH_O> {
public:
explicit DAUTH_O(Core::System& system_, Common::UUID) : ServiceFramework{system_, "dauth:o"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureAuthenticationTokenCacheAsync"},
{1, nullptr, "LoadAuthenticationTokenCache"},
{2, nullptr, "InvalidateAuthenticationTokenCache"},
{10, nullptr, "EnsureEdgeTokenCacheAsync"},
{11, nullptr, "LoadEdgeTokenCache"},
{12, nullptr, "InvalidateEdgeTokenCache"},
{20, nullptr, "EnsureApplicationAuthenticationCacheAsync"},
{21, nullptr, "LoadApplicationAuthenticationTokenCache"},
{22, nullptr, "LoadApplicationNetworkServiceClientConfigCache"},
{23, nullptr, "IsApplicationAuthenticationCacheAvailable"},
{24, nullptr, "InvalidateApplicationAuthenticationCache"},
};
// clang-format on
RegisterHandlers(functions);
}
};
// 6.0.0+
class IAsyncResult final : public ServiceFramework<IAsyncResult> {
public:
explicit IAsyncResult(Core::System& system_, Common::UUID)
: ServiceFramework{system_, "IAsyncResult"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetResult"},
{1, nullptr, "Cancel"},
{2, nullptr, "IsAvailable"},
{3, nullptr, "GetSystemEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
};
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(static_cast<u32>(profile_manager->GetUserCount()));
}
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(profile_manager->UserExists(user_id));
}
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetAllUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
ctx.WriteBuffer(profile_manager->GetOpenUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw<Common::UUID>(profile_manager->GetLastOpenedUser());
}
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IProfile>(system, user_id, *profile_manager);
}
void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(profile_manager->CanSystemRegisterUser());
}
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(InitializeApplicationInfoBase());
}
void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(Partial implementation) called");
// TODO(ogniK): We require checking if the user actually owns the title and what not. As of
// currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
// first then we do extra checks if the game is a digital copy.
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(InitializeApplicationInfoBase());
}
ResultCode Module::Interface::InitializeApplicationInfoBase() {
if (application_info) {
LOG_ERROR(Service_ACC, "Application already initialized");
return ERR_ACCOUNTINFO_ALREADY_INITIALIZED;
}
// TODO(ogniK): This should be changed to reflect the target process for when we have multiple
// processes emulated. As we don't actually have pid support we should assume we're just using
// our own process
const auto launch_property =
system.GetARPManager().GetLaunchProperty(system.GetCurrentProcessProgramID());
if (launch_property.Failed()) {
LOG_ERROR(Service_ACC, "Failed to get launch property");
return ERR_ACCOUNTINFO_BAD_APPLICATION;
}
switch (launch_property->base_game_storage_id) {
case FileSys::StorageId::GameCard:
application_info.application_type = ApplicationType::GameCard;
break;
case FileSys::StorageId::Host:
case FileSys::StorageId::NandUser:
case FileSys::StorageId::SdCard:
case FileSys::StorageId::None: // Yuzu specific, differs from hardware
application_info.application_type = ApplicationType::Digital;
break;
default:
LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
launch_property->base_game_storage_id);
return ERR_ACCOUNTINFO_BAD_APPLICATION;
}
LOG_WARNING(Service_ACC, "ApplicationInfo init required");
// TODO(ogniK): Actual initalization here
return ResultSuccess;
}
void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager->GetLastOpenedUser());
}
void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
FileSys::NACP nacp;
const auto res = system.GetAppLoader().ReadControlData(nacp);
bool is_locked = false;
if (res != Loader::ResultStatus::Success) {
const FileSys::PatchManager pm{system.GetCurrentProcessProgramID(),
system.GetFileSystemController(),
system.GetContentProvider()};
const auto nacp_unique = pm.GetControlMetadata().first;
if (nacp_unique != nullptr) {
is_locked = nacp_unique->GetUserAccountSwitchLock();
} else {
LOG_ERROR(Service_ACC, "nacp_unique is null!");
}
} else {
is_locked = nacp.GetUserAccountSwitchLock();
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(is_locked);
}
void Module::Interface::InitializeApplicationInfoV2(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IProfileEditor>(system, user_id, *profile_manager);
}
void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// All users should be qualified. We don't actually have parental control or anything to do with
// nintendo online currently. We're just going to assume the user running the game has access to
// the game regardless of parental control settings.
ctx.WriteBuffer(profile_manager->GetAllUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::LoadOpenContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// This is similar to GetBaasAccountManagerForApplication
// This command is used concurrently with ListOpenContextStoredUsers
// TODO: Find the differences between this and GetBaasAccountManagerForApplication
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager->GetLastOpenedUser());
}
void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(ogniK): Handle open contexts
ctx.WriteBuffer(profile_manager->GetOpenUsers());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.RawString());
// TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
// way of confirming things like the TID, we're going to assume a non zero value for the time
// being.
constexpr u64 tid{1};
StoreSaveDataThumbnail(ctx, uuid, tid);
}
void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
const auto tid = rp.Pop<u64_le>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.RawString(), tid);
StoreSaveDataThumbnail(ctx, uuid, tid);
}
void Module::Interface::StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx,
const Common::UUID& uuid, const u64 tid) {
IPC::ResponseBuilder rb{ctx, 2};
if (tid == 0) {
LOG_ERROR(Service_ACC, "TitleID is not valid!");
rb.Push(ERR_INVALID_APPLICATION_ID);
return;
}
if (uuid.IsInvalid()) {
LOG_ERROR(Service_ACC, "User ID is not valid!");
rb.Push(ERR_INVALID_USER_ID);
return;
}
const auto thumbnail_size = ctx.GetReadBufferSize();
if (thumbnail_size != THUMBNAIL_SIZE) {
LOG_ERROR(Service_ACC, "Buffer size is empty! size={:X} expecting {:X}", thumbnail_size,
THUMBNAIL_SIZE);
rb.Push(ERR_INVALID_BUFFER_SIZE);
return;
}
// TODO(ogniK): Construct save data thumbnail
rb.Push(ResultSuccess);
}
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have
// access to use the network or not by the looks of it
IPC::ResponseBuilder rb{ctx, 6};
if (profile_manager->GetUserCount() != 1) {
rb.Push(ResultSuccess);
rb.PushRaw(Common::InvalidUUID);
return;
}
const auto user_list = profile_manager->GetAllUsers();
if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw(Common::InvalidUUID);
return;
}
// Select the first user we have
rb.Push(ResultSuccess);
rb.PushRaw(profile_manager->GetUser(0)->uuid);
}
Module::Interface::Interface(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_,
Core::System& system_, const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)}, profile_manager{std::move(
profile_manager_)} {}
Module::Interface::~Interface() = default;
void InstallInterfaces(Core::System& system) {
auto module = std::make_shared<Module>();
auto profile_manager = std::make_shared<ProfileManager>();
std::make_shared<ACC_AA>(module, profile_manager, system)
->InstallAsService(system.ServiceManager());
std::make_shared<ACC_SU>(module, profile_manager, system)
->InstallAsService(system.ServiceManager());
std::make_shared<ACC_U0>(module, profile_manager, system)
->InstallAsService(system.ServiceManager());
std::make_shared<ACC_U1>(module, profile_manager, system)
->InstallAsService(system.ServiceManager());
}
} // namespace Service::Account