52 lines
1.8 KiB
C++
52 lines
1.8 KiB
C++
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/service.h"
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#include "core/hle/service/time/clock_types.h"
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namespace Core {
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class System;
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}
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namespace Service::Time {
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class Module final {
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public:
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Module() = default;
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class Interface : public ServiceFramework<Interface> {
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public:
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explicit Interface(std::shared_ptr<Module> module_, Core::System& system_,
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const char* name);
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~Interface() override;
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void GetStandardUserSystemClock(HLERequestContext& ctx);
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void GetStandardNetworkSystemClock(HLERequestContext& ctx);
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void GetStandardSteadyClock(HLERequestContext& ctx);
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void GetTimeZoneService(HLERequestContext& ctx);
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void GetStandardLocalSystemClock(HLERequestContext& ctx);
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void IsStandardNetworkSystemClockAccuracySufficient(HLERequestContext& ctx);
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void CalculateMonotonicSystemClockBaseTimePoint(HLERequestContext& ctx);
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void GetClockSnapshot(HLERequestContext& ctx);
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void GetClockSnapshotFromSystemClockContext(HLERequestContext& ctx);
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void CalculateStandardUserSystemClockDifferenceByUser(HLERequestContext& ctx);
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void CalculateSpanBetween(HLERequestContext& ctx);
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void GetSharedMemoryNativeHandle(HLERequestContext& ctx);
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private:
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Result GetClockSnapshotFromSystemClockContextInternal(
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Kernel::KThread* thread, Clock::SystemClockContext user_context,
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Clock::SystemClockContext network_context, Clock::TimeType type,
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Clock::ClockSnapshot& cloc_snapshot);
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protected:
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std::shared_ptr<Module> module;
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};
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};
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void LoopProcess(Core::System& system);
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} // namespace Service::Time
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