ab65fde9f4
Add asserts for compute shader dispatching, transform feedback being enabled and alpha testing. These have in common that they'll probably break rendering without logging.
31 lines
760 B
C++
31 lines
760 B
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "video_core/engines/maxwell_compute.h"
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namespace Tegra {
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namespace Engines {
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void MaxwellCompute::WriteReg(u32 method, u32 value) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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"Invalid MaxwellCompute register, increase the size of the Regs structure");
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regs.reg_array[method] = value;
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switch (method) {
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case MAXWELL_COMPUTE_REG_INDEX(compute): {
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LOG_CRITICAL(HW_GPU, "Compute shaders are not implemented");
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UNREACHABLE();
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break;
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}
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default:
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break;
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}
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}
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} // namespace Engines
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} // namespace Tegra
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