yuzu/src/video_core/renderer_vulkan
ReinUsesLisp 1fe7df4517 vk_descriptor_pool: Initial implementation
Create a large descriptor pool where we allocate all our descriptors
from. It has to be wide enough to support any pipeline, hence its large
numbers.

If the descritor pool is filled, we allocate more memory at that moment.
This way we can take advantage of permissive drivers like Nvidia's that
allocate more descriptors than what the spec requires.
2020-01-01 16:44:06 -03:00
..
shaders renderer_vulkan/shader: Add helper GLSL shaders 2019-12-16 17:59:08 -03:00
declarations.h externals: Update Vulkan-Headers 2019-12-08 22:08:19 -03:00
fixed_pipeline_state.cpp fixed_pipeline_state: Define symetric operator!= and mark as noexcept 2019-12-24 18:24:08 -03:00
fixed_pipeline_state.h fixed_pipeline_state: Define symetric operator!= and mark as noexcept 2019-12-24 18:24:08 -03:00
maxwell_to_vk.cpp maxwell_to_vk: Improve image format table and add more formats 2019-12-13 03:12:29 -03:00
maxwell_to_vk.h maxwell_to_vk: Improve image format table and add more formats 2019-12-13 03:12:29 -03:00
vk_buffer_cache.cpp core/memory: Migrate over GetPointer() 2019-11-26 21:55:38 -05:00
vk_buffer_cache.h core: Prepare various classes for memory read/write migration 2019-11-26 21:55:37 -05:00
vk_descriptor_pool.cpp vk_descriptor_pool: Initial implementation 2020-01-01 16:44:06 -03:00
vk_descriptor_pool.h vk_descriptor_pool: Initial implementation 2020-01-01 16:44:06 -03:00
vk_device.cpp vk_device: Add entry to catch device losses 2019-12-19 16:31:33 -03:00
vk_device.h vk_device: Add entry to catch device losses 2019-12-19 16:31:33 -03:00
vk_image.cpp vk_image: Add an image object abstraction 2019-12-25 18:00:16 -03:00
vk_image.h vk_image: Avoid unnecesary equals 2019-12-30 13:28:23 -03:00
vk_memory_manager.cpp vk_memory_manager: Reorder constructor initializer list in terms of member declaration order 2019-02-27 11:08:19 -05:00
vk_memory_manager.h vk_memory_manager: Implement memory manager 2019-02-19 03:42:28 -03:00
vk_resource_manager.cpp vk_reosurce_manager: Add assert for releasing fences 2019-12-19 16:31:34 -03:00
vk_resource_manager.h vk_resource_manager: Add entry to VKFence to test its usage 2019-12-19 16:31:34 -03:00
vk_sampler_cache.cpp maxwell_to_vk: Approach GL_CLAMP closer to the GL spec 2019-12-13 03:12:28 -03:00
vk_sampler_cache.h vk_sampler_cache: Remove unused includes 2019-07-07 13:40:36 -04:00
vk_scheduler.cpp vk_scheduler: Delegate commands to a worker thread and state track 2019-12-13 02:24:48 -03:00
vk_scheduler.h vk_scheduler: Delegate commands to a worker thread and state track 2019-12-13 02:24:48 -03:00
vk_shader_decompiler.cpp Merge pull request #3237 from ReinUsesLisp/vk-shader-decompiler 2019-12-22 12:36:56 -04:00
vk_shader_decompiler.h vk_shader_decompiler: Skip NDC correction when it is native 2019-12-19 16:24:45 -03:00
vk_staging_buffer_pool.cpp vk_staging_buffer_pool: Add a staging pool for temporary operations 2019-12-25 18:12:17 -03:00
vk_staging_buffer_pool.h vk_staging_buffer_pool: Initialize last epoch to zero 2019-12-29 19:19:43 -03:00
vk_stream_buffer.cpp vk_scheduler: Drop execution context in favor of views 2019-07-07 03:30:22 -03:00
vk_stream_buffer.h vk_scheduler: Drop execution context in favor of views 2019-07-07 03:30:22 -03:00
vk_swapchain.cpp vk_swapchain: Add support for swapping sRGB 2019-12-06 22:42:08 -03:00
vk_swapchain.h vk_swapchain: Add support for swapping sRGB 2019-12-06 22:42:08 -03:00