..
buffer_cache
buffer_cache: Delay buffer destructions
2020-01-29 17:53:11 -03:00
engines
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
2020-04-01 21:48:55 -03:00
renderer_opengl
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
2020-04-01 21:48:55 -03:00
renderer_vulkan
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
2020-04-01 21:48:55 -03:00
shader
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
2020-04-01 21:48:55 -03:00
texture_cache
Merge pull request #3501 from ReinUsesLisp/rgba16-snorm
2020-03-15 21:24:53 -03:00
textures
astc: Fix clang build issues
2020-03-18 04:30:25 -03:00
CMakeLists.txt
renderer_vulkan/wrapper: Add ToString function for VkResult
2020-03-27 03:21:03 -03:00
dirty_flags.cpp
DirtyFlags: relax need to set render_targets as dirty
2020-03-14 11:47:33 -04:00
dirty_flags.h
DirtyFlags: relax need to set render_targets as dirty
2020-03-14 11:47:33 -04:00
dma_pusher.cpp
video_core: Reintroduce dirty flags infrastructure
2020-02-28 17:56:41 -03:00
dma_pusher.h
gpu: Rewrite virtual memory manager using PageTable.
2019-03-20 22:36:02 -04:00
gpu_asynch.cpp
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_asynch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_synch.cpp
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
gpu_synch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_thread.cpp
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
2020-02-25 21:23:00 -05:00
gpu_thread.h
gpu_thread: Use MPSCQueue for GPU commands.
2020-02-07 23:01:23 -05:00
gpu.cpp
video_core/gpu: Remove unused functions
2020-02-25 16:53:47 -03:00
gpu.h
video_core: Implement RGBA16_SNORM
2020-03-12 21:42:33 -03:00
guest_driver.cpp
gl_shader_cache: Rework shader cache and remove post-specializations
2020-03-09 18:40:06 -03:00
guest_driver.h
gl_shader_cache: Rework shader cache and remove post-specializations
2020-03-09 18:40:06 -03:00
macro_interpreter.cpp
apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
2020-03-22 22:25:44 +07:00
macro_interpreter.h
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
memory_manager.cpp
video_core: memory_manager: Flush/invalidate asynchronously on Unmap.
2020-02-19 20:03:52 -05:00
memory_manager.h
PageTable: move backing addresses to a children class as the CPU page table does not need them.
2020-03-14 09:43:57 -04:00
morton.cpp
video_core: Implement RGBA16_SNORM
2020-03-12 21:42:33 -03:00
morton.h
renderer_opengl: Use block linear swizzling for CPU framebuffers
2019-08-21 02:17:14 -03:00
query_cache.h
query_cache: Address feedback
2020-02-14 17:38:27 -03:00
rasterizer_accelerated.cpp
Added missing include
2019-12-11 18:11:49 +00:00
rasterizer_accelerated.h
core: Prepare various classes for memory read/write migration
2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_cache: Protect inherited caches from submission level
2019-07-01 04:32:01 -04:00
rasterizer_interface.h
yuzu/loading_screen: Remove unused shader progress mode
2020-03-09 18:40:53 -03:00
renderer_base.cpp
renderer_base.h
renderer_opengl: Add texture mailbox support for presenter thread.
2020-02-25 21:22:59 -05:00
sampler_cache.cpp
video_core: Abstract vk_sampler_cache into a templated class
2019-04-02 15:54:11 -03:00
sampler_cache.h
video_core: Abstract vk_sampler_cache into a templated class
2019-04-02 15:54:11 -03:00
surface.cpp
video_core: Implement RGBA16_SNORM
2020-03-12 21:42:33 -03:00
surface.h
video_core: Implement RGBA16_SNORM
2020-03-12 21:42:33 -03:00
video_core.cpp
yuzu: Implement Vulkan frontend
2020-01-29 17:53:11 -03:00
video_core.h
video_core/gpu: Create threads separately from initialization
2019-04-11 22:11:40 -04:00