yuzu/src/core
archshift 3b555e2512 Stubbed y2r:u IsBusyConversion
There is no documentation available on this function, but we set the result to false as a stub.
This allows Super Little Acorns to move all the way in game with pp3c.
2015-01-10 22:47:31 -08:00
..
arm Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00
file_sys Merge pull request #376 from Subv/arc_reorder 2015-01-06 20:13:56 -05:00
hle Stubbed y2r:u IsBusyConversion 2015-01-10 22:47:31 -08:00
hw Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00
loader Fix correct espace 2015-01-05 04:45:09 +01:00
CMakeLists.txt SVC: Implemented the Timer service calls. 2015-01-08 21:22:14 -05:00
core.cpp Thread: Reduce use of Handles and move some funcs to inside the class. 2015-01-09 04:02:15 -02:00
core.h Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00
core_timing.cpp Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00
core_timing.h CoreTiming: Ported the CoreTiming namespace from PPSSPP 2015-01-07 15:08:35 -05:00
mem_map.cpp MemMap: Add support for DSP Read & Writes in the memory map 2014-12-29 19:35:06 -08:00
mem_map.h MemMap: Add support for DSP Read & Writes in the memory map 2014-12-29 19:35:06 -08:00
mem_map_funcs.cpp MemMap: Add support for DSP Read & Writes in the memory map 2014-12-29 19:35:06 -08:00
settings.cpp License change 2014-12-20 21:20:24 -08:00
settings.h GPU: Implement frameskip and remove forced framebuffer swap hack. 2014-12-28 22:14:05 -05:00
system.cpp Core: Fixed a crash and removed some unused variables. 2015-01-08 21:49:41 -05:00
system.h License change 2014-12-20 21:20:24 -08:00