119 lines
2.1 KiB
C++
119 lines
2.1 KiB
C++
// Copyright 2020 yuzu emulator team
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <optional>
|
|
|
|
#include "common/common_funcs.h"
|
|
#include "common/common_types.h"
|
|
|
|
#ifdef _WIN32
|
|
#include <winsock2.h>
|
|
#elif YUZU_UNIX
|
|
#include <netinet/in.h>
|
|
#endif
|
|
|
|
namespace Network {
|
|
|
|
class Socket;
|
|
|
|
/// Error code for network functions
|
|
enum class Errno {
|
|
SUCCESS,
|
|
BADF,
|
|
INVAL,
|
|
MFILE,
|
|
NOTCONN,
|
|
AGAIN,
|
|
CONNREFUSED,
|
|
HOSTUNREACH,
|
|
NETDOWN,
|
|
NETUNREACH,
|
|
OTHER,
|
|
};
|
|
|
|
/// Address families
|
|
enum class Domain {
|
|
INET, ///< Address family for IPv4
|
|
};
|
|
|
|
/// Socket types
|
|
enum class Type {
|
|
STREAM,
|
|
DGRAM,
|
|
RAW,
|
|
SEQPACKET,
|
|
};
|
|
|
|
/// Protocol values for sockets
|
|
enum class Protocol {
|
|
ICMP,
|
|
TCP,
|
|
UDP,
|
|
};
|
|
|
|
/// Shutdown mode
|
|
enum class ShutdownHow {
|
|
RD,
|
|
WR,
|
|
RDWR,
|
|
};
|
|
|
|
/// Array of IPv4 address
|
|
using IPv4Address = std::array<u8, 4>;
|
|
|
|
/// Cross-platform sockaddr structure
|
|
struct SockAddrIn {
|
|
Domain family;
|
|
IPv4Address ip;
|
|
u16 portno;
|
|
};
|
|
|
|
/// Cross-platform poll fd structure
|
|
|
|
enum class PollEvents : u16 {
|
|
// Using Pascal case because IN is a macro on Windows.
|
|
In = 1 << 0,
|
|
Pri = 1 << 1,
|
|
Out = 1 << 2,
|
|
Err = 1 << 3,
|
|
Hup = 1 << 4,
|
|
Nval = 1 << 5,
|
|
};
|
|
|
|
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
|
|
|
|
struct PollFD {
|
|
Socket* socket;
|
|
PollEvents events;
|
|
PollEvents revents;
|
|
};
|
|
|
|
class NetworkInstance {
|
|
public:
|
|
explicit NetworkInstance();
|
|
~NetworkInstance();
|
|
};
|
|
|
|
#ifdef _WIN32
|
|
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
|
auto& bytes = addr.S_un.S_un_b;
|
|
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
|
|
}
|
|
#elif YUZU_UNIX
|
|
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
|
const u32 bytes = addr.s_addr;
|
|
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
|
|
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
|
|
}
|
|
#endif
|
|
|
|
/// @brief Returns host's IPv4 address
|
|
/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
|
|
std::optional<IPv4Address> GetHostIPv4Address();
|
|
|
|
} // namespace Network
|