yuzu/src
Markus Wick 50a806ea67 renderer_opengl: Implement a buffer cache.
The idea of this cache is to avoid redundant uploads. So we are going
to cache the uploaded buffers within the stream_buffer and just reuse
the old pointers.
The next step is to implement a VBO cache on GPU memory, but for now,
I want to check the overhead of the cache management. Fetching the
buffer over PCI-E should be quite fast.
2018-09-05 08:03:50 +02:00
..
audio_core Update microprofile scopes. 2018-09-04 11:04:26 +02:00
common common/logging: Amend documentation comments 2018-09-04 10:49:08 -04:00
core main: Only show DRD deprecation warning once 2018-09-04 14:44:48 -04:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests kernel: Eliminate kernel global state 2018-08-28 22:31:51 -04:00
video_core renderer_opengl: Implement a buffer cache. 2018-09-05 08:03:50 +02:00
yuzu main: Only show DRD deprecation warning once 2018-09-04 14:44:48 -04:00
yuzu_cmd Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirs 2018-09-04 11:54:22 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00