7725256f64
This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include "common/common_types.h"
|
|
|
|
#include "core/hle/kernel/kernel.h"
|
|
|
|
// Address arbiters are an underlying kernel synchronization object that can be created/used via
|
|
// supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR
|
|
// applications use them as an underlying mechanism to implement thread-safe barriers, events, and
|
|
// semphores.
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Kernel namespace
|
|
|
|
namespace Kernel {
|
|
|
|
enum class ArbitrationType : u32 {
|
|
Signal,
|
|
WaitIfLessThan,
|
|
DecrementAndWaitIfLessThan,
|
|
WaitIfLessThanWithTimeout,
|
|
DecrementAndWaitIfLessThanWithTimeout,
|
|
};
|
|
|
|
class AddressArbiter final : public Object {
|
|
public:
|
|
/**
|
|
* Creates an address arbiter.
|
|
*
|
|
* @param name Optional name used for debugging.
|
|
* @returns The created AddressArbiter.
|
|
*/
|
|
static ResultVal<SharedPtr<AddressArbiter>> Create(std::string name = "Unknown");
|
|
|
|
std::string GetTypeName() const override { return "Arbiter"; }
|
|
std::string GetName() const override { return name; }
|
|
|
|
static const HandleType HANDLE_TYPE = HandleType::AddressArbiter;
|
|
HandleType GetHandleType() const override { return HANDLE_TYPE; }
|
|
|
|
std::string name; ///< Name of address arbiter object (optional)
|
|
|
|
ResultCode ArbitrateAddress(ArbitrationType type, VAddr address, s32 value, u64 nanoseconds);
|
|
|
|
private:
|
|
AddressArbiter();
|
|
~AddressArbiter() override;
|
|
};
|
|
|
|
} // namespace FileSys
|