422 lines
14 KiB
C++
422 lines
14 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <cstddef>
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "common/common_types.h"
|
|
#include "core/file_sys/vfs_types.h"
|
|
|
|
namespace Core::Frontend {
|
|
class EmuWindow;
|
|
} // namespace Core::Frontend
|
|
|
|
namespace FileSys {
|
|
class ContentProvider;
|
|
class ContentProviderUnion;
|
|
enum class ContentProviderUnionSlot;
|
|
class VfsFilesystem;
|
|
} // namespace FileSys
|
|
|
|
namespace Kernel {
|
|
class GlobalSchedulerContext;
|
|
class KernelCore;
|
|
class PhysicalCore;
|
|
class KProcess;
|
|
class KScheduler;
|
|
} // namespace Kernel
|
|
|
|
namespace Loader {
|
|
class AppLoader;
|
|
enum class ResultStatus : u16;
|
|
} // namespace Loader
|
|
|
|
namespace Core::Memory {
|
|
struct CheatEntry;
|
|
class Memory;
|
|
} // namespace Core::Memory
|
|
|
|
namespace Service {
|
|
|
|
namespace AM::Applets {
|
|
struct AppletFrontendSet;
|
|
class AppletManager;
|
|
} // namespace AM::Applets
|
|
|
|
namespace APM {
|
|
class Controller;
|
|
}
|
|
|
|
namespace FileSystem {
|
|
class FileSystemController;
|
|
} // namespace FileSystem
|
|
|
|
namespace Glue {
|
|
class ARPManager;
|
|
}
|
|
|
|
namespace SM {
|
|
class ServiceManager;
|
|
} // namespace SM
|
|
|
|
namespace Time {
|
|
class TimeManager;
|
|
} // namespace Time
|
|
|
|
} // namespace Service
|
|
|
|
namespace Tegra {
|
|
class DebugContext;
|
|
class GPU;
|
|
} // namespace Tegra
|
|
|
|
namespace VideoCore {
|
|
class RendererBase;
|
|
} // namespace VideoCore
|
|
|
|
namespace Core::Timing {
|
|
class CoreTiming;
|
|
}
|
|
|
|
namespace Core::Hardware {
|
|
class InterruptManager;
|
|
}
|
|
|
|
namespace Core::HID {
|
|
class HIDCore;
|
|
}
|
|
|
|
namespace Core {
|
|
|
|
class ARM_Interface;
|
|
class CpuManager;
|
|
class DeviceMemory;
|
|
class ExclusiveMonitor;
|
|
class SpeedLimiter;
|
|
class PerfStats;
|
|
class Reporter;
|
|
class TelemetrySession;
|
|
|
|
struct PerfStatsResults;
|
|
|
|
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
|
const std::string& path);
|
|
|
|
/// Enumeration representing the return values of the System Initialize and Load process.
|
|
enum class SystemResultStatus : u32 {
|
|
Success, ///< Succeeded
|
|
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
|
ErrorGetLoader, ///< Error finding the correct application loader
|
|
ErrorSystemFiles, ///< Error in finding system files
|
|
ErrorSharedFont, ///< Error in finding shared font
|
|
ErrorVideoCore, ///< Error in the video core
|
|
ErrorUnknown, ///< Any other error
|
|
ErrorLoader, ///< The base for loader errors (too many to repeat)
|
|
};
|
|
|
|
class System {
|
|
public:
|
|
using CurrentBuildProcessID = std::array<u8, 0x20>;
|
|
|
|
explicit System();
|
|
|
|
~System();
|
|
|
|
System(const System&) = delete;
|
|
System& operator=(const System&) = delete;
|
|
|
|
System(System&&) = delete;
|
|
System& operator=(System&&) = delete;
|
|
|
|
/**
|
|
* Run the OS and Application
|
|
* This function will start emulation and run the relevant devices
|
|
*/
|
|
[[nodiscard]] SystemResultStatus Run();
|
|
|
|
/**
|
|
* Pause the OS and Application
|
|
* This function will pause emulation and stop the relevant devices
|
|
*/
|
|
[[nodiscard]] SystemResultStatus Pause();
|
|
|
|
/**
|
|
* Step the CPU one instruction
|
|
* @return Result status, indicating whether or not the operation succeeded.
|
|
*/
|
|
[[nodiscard]] SystemResultStatus SingleStep();
|
|
|
|
/**
|
|
* Invalidate the CPU instruction caches
|
|
* This function should only be used by GDB Stub to support breakpoints, memory updates and
|
|
* step/continue commands.
|
|
*/
|
|
void InvalidateCpuInstructionCaches();
|
|
|
|
void InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size);
|
|
|
|
/// Shutdown the emulated system.
|
|
void Shutdown();
|
|
|
|
std::unique_lock<std::mutex> StallCPU();
|
|
void UnstallCPU();
|
|
|
|
/**
|
|
* Load an executable application.
|
|
* @param emu_window Reference to the host-system window used for video output and keyboard
|
|
* input.
|
|
* @param filepath String path to the executable application to load on the host file system.
|
|
* @param program_index Specifies the index within the container of the program to launch.
|
|
* @returns SystemResultStatus code, indicating if the operation succeeded.
|
|
*/
|
|
[[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window,
|
|
const std::string& filepath, u64 program_id = 0,
|
|
std::size_t program_index = 0);
|
|
|
|
/**
|
|
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
|
* application).
|
|
* @returns True if the emulated system is powered on, otherwise false.
|
|
*/
|
|
[[nodiscard]] bool IsPoweredOn() const;
|
|
|
|
/// Gets a reference to the telemetry session for this emulation session.
|
|
[[nodiscard]] Core::TelemetrySession& TelemetrySession();
|
|
|
|
/// Gets a reference to the telemetry session for this emulation session.
|
|
[[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
|
|
|
|
/// Prepare the core emulation for a reschedule
|
|
void PrepareReschedule();
|
|
|
|
/// Prepare the core emulation for a reschedule
|
|
void PrepareReschedule(u32 core_index);
|
|
|
|
/// Gets and resets core performance statistics
|
|
[[nodiscard]] PerfStatsResults GetAndResetPerfStats();
|
|
|
|
/// Gets an ARM interface to the CPU core that is currently running
|
|
[[nodiscard]] ARM_Interface& CurrentArmInterface();
|
|
|
|
/// Gets an ARM interface to the CPU core that is currently running
|
|
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
|
|
|
|
/// Gets the index of the currently running CPU core
|
|
[[nodiscard]] std::size_t CurrentCoreIndex() const;
|
|
|
|
/// Gets the physical core for the CPU core that is currently running
|
|
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
|
|
|
|
/// Gets the physical core for the CPU core that is currently running
|
|
[[nodiscard]] const Kernel::PhysicalCore& CurrentPhysicalCore() const;
|
|
|
|
/// Gets a reference to an ARM interface for the CPU core with the specified index
|
|
[[nodiscard]] ARM_Interface& ArmInterface(std::size_t core_index);
|
|
|
|
/// Gets a const reference to an ARM interface from the CPU core with the specified index
|
|
[[nodiscard]] const ARM_Interface& ArmInterface(std::size_t core_index) const;
|
|
|
|
/// Gets a reference to the underlying CPU manager.
|
|
[[nodiscard]] CpuManager& GetCpuManager();
|
|
|
|
/// Gets a const reference to the underlying CPU manager
|
|
[[nodiscard]] const CpuManager& GetCpuManager() const;
|
|
|
|
/// Gets a reference to the exclusive monitor
|
|
[[nodiscard]] ExclusiveMonitor& Monitor();
|
|
|
|
/// Gets a constant reference to the exclusive monitor
|
|
[[nodiscard]] const ExclusiveMonitor& Monitor() const;
|
|
|
|
/// Gets a mutable reference to the system memory instance.
|
|
[[nodiscard]] Core::Memory::Memory& Memory();
|
|
|
|
/// Gets a constant reference to the system memory instance.
|
|
[[nodiscard]] const Core::Memory::Memory& Memory() const;
|
|
|
|
/// Gets a mutable reference to the GPU interface
|
|
[[nodiscard]] Tegra::GPU& GPU();
|
|
|
|
/// Gets an immutable reference to the GPU interface.
|
|
[[nodiscard]] const Tegra::GPU& GPU() const;
|
|
|
|
/// Gets a mutable reference to the renderer.
|
|
[[nodiscard]] VideoCore::RendererBase& Renderer();
|
|
|
|
/// Gets an immutable reference to the renderer.
|
|
[[nodiscard]] const VideoCore::RendererBase& Renderer() const;
|
|
|
|
/// Gets the global scheduler
|
|
[[nodiscard]] Kernel::GlobalSchedulerContext& GlobalSchedulerContext();
|
|
|
|
/// Gets the global scheduler
|
|
[[nodiscard]] const Kernel::GlobalSchedulerContext& GlobalSchedulerContext() const;
|
|
|
|
/// Gets the manager for the guest device memory
|
|
[[nodiscard]] Core::DeviceMemory& DeviceMemory();
|
|
|
|
/// Gets the manager for the guest device memory
|
|
[[nodiscard]] const Core::DeviceMemory& DeviceMemory() const;
|
|
|
|
/// Provides a pointer to the current process
|
|
[[nodiscard]] Kernel::KProcess* CurrentProcess();
|
|
|
|
/// Provides a constant pointer to the current process.
|
|
[[nodiscard]] const Kernel::KProcess* CurrentProcess() const;
|
|
|
|
/// Provides a reference to the core timing instance.
|
|
[[nodiscard]] Timing::CoreTiming& CoreTiming();
|
|
|
|
/// Provides a constant reference to the core timing instance.
|
|
[[nodiscard]] const Timing::CoreTiming& CoreTiming() const;
|
|
|
|
/// Provides a reference to the interrupt manager instance.
|
|
[[nodiscard]] Core::Hardware::InterruptManager& InterruptManager();
|
|
|
|
/// Provides a constant reference to the interrupt manager instance.
|
|
[[nodiscard]] const Core::Hardware::InterruptManager& InterruptManager() const;
|
|
|
|
/// Provides a reference to the kernel instance.
|
|
[[nodiscard]] Kernel::KernelCore& Kernel();
|
|
|
|
/// Provides a constant reference to the kernel instance.
|
|
[[nodiscard]] const Kernel::KernelCore& Kernel() const;
|
|
|
|
/// Gets a mutable reference to the HID interface.
|
|
[[nodiscard]] HID::HIDCore& HIDCore();
|
|
|
|
/// Gets an immutable reference to the HID interface.
|
|
[[nodiscard]] const HID::HIDCore& HIDCore() const;
|
|
|
|
/// Provides a reference to the internal PerfStats instance.
|
|
[[nodiscard]] Core::PerfStats& GetPerfStats();
|
|
|
|
/// Provides a constant reference to the internal PerfStats instance.
|
|
[[nodiscard]] const Core::PerfStats& GetPerfStats() const;
|
|
|
|
/// Provides a reference to the speed limiter;
|
|
[[nodiscard]] Core::SpeedLimiter& SpeedLimiter();
|
|
|
|
/// Provides a constant reference to the speed limiter
|
|
[[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const;
|
|
|
|
[[nodiscard]] u64 GetCurrentProcessProgramID() const;
|
|
|
|
/// Gets the name of the current game
|
|
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
|
|
|
|
void SetStatus(SystemResultStatus new_status, const char* details);
|
|
|
|
[[nodiscard]] const std::string& GetStatusDetails() const;
|
|
|
|
[[nodiscard]] Loader::AppLoader& GetAppLoader();
|
|
[[nodiscard]] const Loader::AppLoader& GetAppLoader() const;
|
|
|
|
[[nodiscard]] Service::SM::ServiceManager& ServiceManager();
|
|
[[nodiscard]] const Service::SM::ServiceManager& ServiceManager() const;
|
|
|
|
void SetFilesystem(FileSys::VirtualFilesystem vfs);
|
|
|
|
[[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const;
|
|
|
|
void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
|
|
const std::array<u8, 0x20>& build_id, VAddr main_region_begin,
|
|
u64 main_region_size);
|
|
|
|
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
|
|
void SetDefaultAppletFrontendSet();
|
|
|
|
[[nodiscard]] Service::AM::Applets::AppletManager& GetAppletManager();
|
|
[[nodiscard]] const Service::AM::Applets::AppletManager& GetAppletManager() const;
|
|
|
|
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
|
|
|
|
[[nodiscard]] FileSys::ContentProvider& GetContentProvider();
|
|
[[nodiscard]] const FileSys::ContentProvider& GetContentProvider() const;
|
|
|
|
[[nodiscard]] Service::FileSystem::FileSystemController& GetFileSystemController();
|
|
[[nodiscard]] const Service::FileSystem::FileSystemController& GetFileSystemController() const;
|
|
|
|
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
|
|
FileSys::ContentProvider* provider);
|
|
|
|
void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
|
|
|
|
[[nodiscard]] const Reporter& GetReporter() const;
|
|
|
|
[[nodiscard]] Service::Glue::ARPManager& GetARPManager();
|
|
[[nodiscard]] const Service::Glue::ARPManager& GetARPManager() const;
|
|
|
|
[[nodiscard]] Service::APM::Controller& GetAPMController();
|
|
[[nodiscard]] const Service::APM::Controller& GetAPMController() const;
|
|
|
|
[[nodiscard]] Service::Time::TimeManager& GetTimeManager();
|
|
[[nodiscard]] const Service::Time::TimeManager& GetTimeManager() const;
|
|
|
|
void SetExitLock(bool locked);
|
|
[[nodiscard]] bool GetExitLock() const;
|
|
|
|
void SetCurrentProcessBuildID(const CurrentBuildProcessID& id);
|
|
[[nodiscard]] const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
|
|
|
|
/// Register a host thread as an emulated CPU Core.
|
|
void RegisterCoreThread(std::size_t id);
|
|
|
|
/// Register a host thread as an auxiliary thread.
|
|
void RegisterHostThread();
|
|
|
|
/// Enter Dynarmic Microprofile
|
|
void EnterDynarmicProfile();
|
|
|
|
/// Exit Dynarmic Microprofile
|
|
void ExitDynarmicProfile();
|
|
|
|
/// Tells if system is running on multicore.
|
|
[[nodiscard]] bool IsMulticore() const;
|
|
|
|
/// Type used for the frontend to designate a callback for System to re-launch the application
|
|
/// using a specified program index.
|
|
using ExecuteProgramCallback = std::function<void(std::size_t)>;
|
|
|
|
/**
|
|
* Registers a callback from the frontend for System to re-launch the application using a
|
|
* specified program index.
|
|
* @param callback Callback from the frontend to relaunch the application.
|
|
*/
|
|
void RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback);
|
|
|
|
/**
|
|
* Instructs the frontend to re-launch the application using the specified program_index.
|
|
* @param program_index Specifies the index within the application of the program to launch.
|
|
*/
|
|
void ExecuteProgram(std::size_t program_index);
|
|
|
|
/// Type used for the frontend to designate a callback for System to exit the application.
|
|
using ExitCallback = std::function<void()>;
|
|
|
|
/**
|
|
* Registers a callback from the frontend for System to exit the application.
|
|
* @param callback Callback from the frontend to exit the application.
|
|
*/
|
|
void RegisterExitCallback(ExitCallback&& callback);
|
|
|
|
/// Instructs the frontend to exit the application.
|
|
void Exit();
|
|
|
|
/// Applies any changes to settings to this core instance.
|
|
void ApplySettings();
|
|
|
|
private:
|
|
struct Impl;
|
|
std::unique_ptr<Impl> impl;
|
|
};
|
|
|
|
} // namespace Core
|