yuzu/src/core/file_sys/archive_sdmc.h
Yuri Kunde Schlesner 83e6e4ffec FS.Archive: Clean up treatment of archives and their handles
- Refactor FS::Archive internals to make Archive creation and lifetime
  management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00

94 lines
2.8 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/archive_backend.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/// File system interface to the SDMC archive
class Archive_SDMC final : public ArchiveBackend {
public:
Archive_SDMC(const std::string& mount_point);
~Archive_SDMC() override;
/**
* Initialize the archive.
* @return true if it initialized successfully
*/
bool Initialize();
std::string GetName() const override { return "SDMC"; }
/**
* Open a file specified by its path, using the specified mode
* @param path Path relative to the archive
* @param mode Mode to open the file with
* @return Opened file, or nullptr
*/
std::unique_ptr<FileBackend> OpenFile(const Path& path, const Mode mode) const override;
/**
* Delete a file specified by its path
* @param path Path relative to the archive
* @return Whether the file could be deleted
*/
bool DeleteFile(const FileSys::Path& path) const override;
/**
* Rename a File specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Whether rename succeeded
*/
bool RenameFile(const FileSys::Path& src_path, const FileSys::Path& dest_path) const override;
/**
* Delete a directory specified by its path
* @param path Path relative to the archive
* @return Whether the directory could be deleted
*/
bool DeleteDirectory(const FileSys::Path& path) const override;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Whether the directory could be created
*/
bool CreateDirectory(const Path& path) const override;
/**
* Rename a Directory specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Whether rename succeeded
*/
bool RenameDirectory(const FileSys::Path& src_path, const FileSys::Path& dest_path) const override;
/**
* Open a directory specified by its path
* @param path Path relative to the archive
* @return Opened directory, or nullptr
*/
std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
/**
* Getter for the path used for this Archive
* @return Mount point of that passthrough archive
*/
std::string GetMountPoint() const;
private:
std::string mount_point;
};
} // namespace FileSys