167 lines
4.2 KiB
C++
167 lines
4.2 KiB
C++
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <map>
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#include <memory>
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#include <span>
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#include <utility>
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#if defined(_WIN32)
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#elif !YUZU_UNIX
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#error "Platform not implemented"
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#endif
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#include "common/common_types.h"
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#include "core/internal_network/network.h"
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#include "network/network.h"
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// TODO: C++20 Replace std::vector usages with std::span
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namespace Network {
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class SocketBase {
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public:
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#ifdef YUZU_UNIX
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using SOCKET = int;
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static constexpr SOCKET INVALID_SOCKET = -1;
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static constexpr SOCKET SOCKET_ERROR = -1;
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#endif
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struct AcceptResult {
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std::unique_ptr<SocketBase> socket;
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SockAddrIn sockaddr_in;
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};
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SocketBase() = default;
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explicit SocketBase(SOCKET fd_) : fd{fd_} {}
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virtual ~SocketBase() = default;
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YUZU_NON_COPYABLE(SocketBase);
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YUZU_NON_MOVEABLE(SocketBase);
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virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0;
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virtual Errno Close() = 0;
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virtual std::pair<AcceptResult, Errno> Accept() = 0;
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virtual Errno Connect(SockAddrIn addr_in) = 0;
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virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0;
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virtual std::pair<SockAddrIn, Errno> GetSockName() = 0;
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virtual Errno Bind(SockAddrIn addr) = 0;
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virtual Errno Listen(s32 backlog) = 0;
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virtual Errno Shutdown(ShutdownHow how) = 0;
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virtual std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) = 0;
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virtual std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message,
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SockAddrIn* addr) = 0;
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virtual std::pair<s32, Errno> Send(std::span<const u8> message, int flags) = 0;
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virtual std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
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const SockAddrIn* addr) = 0;
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virtual Errno SetLinger(bool enable, u32 linger) = 0;
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virtual Errno SetReuseAddr(bool enable) = 0;
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virtual Errno SetKeepAlive(bool enable) = 0;
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virtual Errno SetBroadcast(bool enable) = 0;
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virtual Errno SetSndBuf(u32 value) = 0;
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virtual Errno SetRcvBuf(u32 value) = 0;
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virtual Errno SetSndTimeo(u32 value) = 0;
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virtual Errno SetRcvTimeo(u32 value) = 0;
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virtual Errno SetNonBlock(bool enable) = 0;
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virtual bool IsOpened() const = 0;
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virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
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[[nodiscard]] SOCKET GetFD() const {
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return fd;
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}
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protected:
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SOCKET fd = INVALID_SOCKET;
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};
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class Socket : public SocketBase {
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public:
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Socket() = default;
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explicit Socket(SOCKET fd_) : SocketBase{fd_} {}
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~Socket() override;
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Socket(Socket&& rhs) noexcept;
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Errno Initialize(Domain domain, Type type, Protocol protocol) override;
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Errno Close() override;
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std::pair<AcceptResult, Errno> Accept() override;
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Errno Connect(SockAddrIn addr_in) override;
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std::pair<SockAddrIn, Errno> GetPeerName() override;
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std::pair<SockAddrIn, Errno> GetSockName() override;
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Errno Bind(SockAddrIn addr) override;
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Errno Listen(s32 backlog) override;
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Errno Shutdown(ShutdownHow how) override;
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std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override;
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std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override;
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std::pair<s32, Errno> Send(std::span<const u8> message, int flags) override;
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std::pair<s32, Errno> SendTo(u32 flags, std::span<const u8> message,
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const SockAddrIn* addr) override;
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Errno SetLinger(bool enable, u32 linger) override;
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Errno SetReuseAddr(bool enable) override;
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Errno SetKeepAlive(bool enable) override;
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Errno SetBroadcast(bool enable) override;
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Errno SetSndBuf(u32 value) override;
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Errno SetRcvBuf(u32 value) override;
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Errno SetSndTimeo(u32 value) override;
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Errno SetRcvTimeo(u32 value) override;
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Errno SetNonBlock(bool enable) override;
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template <typename T>
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Errno SetSockOpt(SOCKET fd, int option, T value);
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bool IsOpened() const override;
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void HandleProxyPacket(const ProxyPacket& packet) override;
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};
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std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
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} // namespace Network
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