581 lines
12 KiB
C++
581 lines
12 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <climits>
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#include <utility>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "video_core/gpu.h"
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#include "video_core/textures/texture.h"
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namespace VideoCore::Surface {
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enum class PixelFormat {
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ABGR8U,
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ABGR8S,
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ABGR8I,
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ABGR8UI,
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B5G6R5U,
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B5G5R5A1U,
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A2B10G10R10U,
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A2B10G10R10UI,
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A1B5G5R5U,
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R8U,
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R8S,
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R8I,
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R8UI,
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RGBA16F,
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RGBA16U,
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RGBA16S,
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RGBA16I,
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RGBA16UI,
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R11FG11FB10F,
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RGBA32UI,
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DXT1,
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DXT23,
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DXT45,
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DXN1, // This is also known as BC4
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DXN2UNORM,
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DXN2SNORM,
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BC7U,
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BC6H_UF16,
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BC6H_SF16,
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ASTC_2D_4X4,
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BGRA8,
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RGBA32F,
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RGBA32I,
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RG32F,
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RG32I,
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R32F,
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R16F,
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R16U,
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R16S,
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R16UI,
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R16I,
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RG16,
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RG16F,
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RG16UI,
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RG16I,
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RG16S,
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RGB32F,
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RGBA8_SRGB,
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RG8U,
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RG8S,
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RG8I,
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RG8UI,
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RG32UI,
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RGBX16F,
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R32UI,
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R32I,
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ASTC_2D_8X8,
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ASTC_2D_8X5,
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ASTC_2D_5X4,
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BGRA8_SRGB,
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DXT1_SRGB,
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DXT23_SRGB,
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DXT45_SRGB,
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BC7U_SRGB,
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R4G4B4A4U,
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ASTC_2D_4X4_SRGB,
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ASTC_2D_8X8_SRGB,
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ASTC_2D_8X5_SRGB,
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ASTC_2D_5X4_SRGB,
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ASTC_2D_5X5,
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ASTC_2D_5X5_SRGB,
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ASTC_2D_10X8,
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ASTC_2D_10X8_SRGB,
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ASTC_2D_6X6,
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ASTC_2D_6X6_SRGB,
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ASTC_2D_10X10,
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ASTC_2D_10X10_SRGB,
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ASTC_2D_12X12,
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ASTC_2D_12X12_SRGB,
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ASTC_2D_8X6,
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ASTC_2D_8X6_SRGB,
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ASTC_2D_6X5,
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ASTC_2D_6X5_SRGB,
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E5B9G9R9F,
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MaxColorFormat,
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// Depth formats
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Z32F = MaxColorFormat,
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Z16,
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MaxDepthFormat,
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// DepthStencil formats
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Z24S8 = MaxDepthFormat,
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S8Z24,
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Z32FS8,
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MaxDepthStencilFormat,
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Max = MaxDepthStencilFormat,
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Invalid = 255,
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};
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static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
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enum class SurfaceType {
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ColorTexture = 0,
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Depth = 1,
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DepthStencil = 2,
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Invalid = 3,
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};
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enum class SurfaceTarget {
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Texture1D,
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TextureBuffer,
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Texture2D,
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Texture3D,
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Texture1DArray,
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Texture2DArray,
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TextureCubemap,
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TextureCubeArray,
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};
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constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
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0, // ABGR8U
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0, // ABGR8S
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0, // ABGR8I
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0, // ABGR8UI
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0, // B5G6R5U
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0, // B5G5R5A1U
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0, // A2B10G10R10U
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0, // A2B10G10R10UI
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0, // A1B5G5R5U
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0, // R8U
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0, // R8S
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0, // R8I
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0, // R8UI
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0, // RGBA16F
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0, // RGBA16U
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0, // RGBA16S
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0, // RGBA16I
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0, // RGBA16UI
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0, // R11FG11FB10F
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0, // RGBA32UI
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2, // DXT1
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2, // DXT23
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2, // DXT45
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2, // DXN1
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2, // DXN2UNORM
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2, // DXN2SNORM
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2, // BC7U
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2, // BC6H_UF16
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2, // BC6H_SF16
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2, // ASTC_2D_4X4
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0, // BGRA8
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0, // RGBA32F
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0, // RGBA32I
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0, // RG32F
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0, // RG32I
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0, // R32F
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0, // R16F
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0, // R16U
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0, // R16S
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0, // R16UI
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0, // R16I
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0, // RG16
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0, // RG16F
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0, // RG16UI
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0, // RG16I
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0, // RG16S
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0, // RGB32F
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0, // RGBA8_SRGB
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0, // RG8U
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0, // RG8S
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0, // RG8I
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0, // RG8UI
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0, // RG32UI
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0, // RGBX16F
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0, // R32UI
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0, // R32I
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2, // ASTC_2D_8X8
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2, // ASTC_2D_8X5
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2, // ASTC_2D_5X4
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0, // BGRA8_SRGB
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2, // DXT1_SRGB
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2, // DXT23_SRGB
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2, // DXT45_SRGB
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2, // BC7U_SRGB
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0, // R4G4B4A4U
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2, // ASTC_2D_4X4_SRGB
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2, // ASTC_2D_8X8_SRGB
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2, // ASTC_2D_8X5_SRGB
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2, // ASTC_2D_5X4_SRGB
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2, // ASTC_2D_5X5
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2, // ASTC_2D_5X5_SRGB
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2, // ASTC_2D_10X8
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2, // ASTC_2D_10X8_SRGB
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2, // ASTC_2D_6X6
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2, // ASTC_2D_6X6_SRGB
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2, // ASTC_2D_10X10
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2, // ASTC_2D_10X10_SRGB
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2, // ASTC_2D_12X12
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2, // ASTC_2D_12X12_SRGB
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2, // ASTC_2D_8X6
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2, // ASTC_2D_8X6_SRGB
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2, // ASTC_2D_6X5
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2, // ASTC_2D_6X5_SRGB
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0, // E5B9G9R9F
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0, // Z32F
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0, // Z16
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0, // Z24S8
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0, // S8Z24
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0, // Z32FS8
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}};
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/**
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* Gets the compression factor for the specified PixelFormat. This applies to just the
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* "compressed width" and "compressed height", not the overall compression factor of a
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* compressed image. This is used for maintaining proper surface sizes for compressed
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* texture formats.
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*/
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inline constexpr u32 GetCompressionFactorShift(PixelFormat format) {
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DEBUG_ASSERT(format != PixelFormat::Invalid);
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DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_factor_shift_table.size());
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return compression_factor_shift_table[static_cast<std::size_t>(format)];
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}
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inline constexpr u32 GetCompressionFactor(PixelFormat format) {
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return 1U << GetCompressionFactorShift(format);
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}
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constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
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1, // ABGR8U
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1, // ABGR8S
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1, // ABGR8I
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1, // ABGR8UI
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1, // B5G6R5U
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1, // B5G5R5A1U
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1, // A2B10G10R10U
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1, // A2B10G10R10UI
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1, // A1B5G5R5U
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1, // R8U
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1, // R8S
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1, // R8I
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1, // R8UI
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1, // RGBA16F
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1, // RGBA16U
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1, // RGBA16S
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1, // RGBA16I
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1, // RGBA16UI
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1, // R11FG11FB10F
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1, // RGBA32UI
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4, // DXT1
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4, // DXT23
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4, // DXT45
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4, // DXN1
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4, // DXN2UNORM
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4, // DXN2SNORM
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4, // BC7U
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4, // BC6H_UF16
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4, // BC6H_SF16
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4, // ASTC_2D_4X4
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1, // BGRA8
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1, // RGBA32F
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1, // RGBA32I
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1, // RG32F
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1, // RG32I
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1, // R32F
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1, // R16F
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1, // R16U
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1, // R16S
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1, // R16UI
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1, // R16I
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1, // RG16
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1, // RG16F
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1, // RG16UI
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1, // RG16I
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1, // RG16S
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1, // RGB32F
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1, // RGBA8_SRGB
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1, // RG8U
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1, // RG8S
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1, // RG8I
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1, // RG8UI
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1, // RG32UI
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1, // RGBX16F
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1, // R32UI
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1, // R32I
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8, // ASTC_2D_8X8
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8, // ASTC_2D_8X5
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5, // ASTC_2D_5X4
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1, // BGRA8_SRGB
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4, // DXT1_SRGB
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4, // DXT23_SRGB
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4, // DXT45_SRGB
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4, // BC7U_SRGB
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1, // R4G4B4A4U
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4, // ASTC_2D_4X4_SRGB
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8, // ASTC_2D_8X8_SRGB
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8, // ASTC_2D_8X5_SRGB
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5, // ASTC_2D_5X4_SRGB
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5, // ASTC_2D_5X5
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5, // ASTC_2D_5X5_SRGB
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10, // ASTC_2D_10X8
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10, // ASTC_2D_10X8_SRGB
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6, // ASTC_2D_6X6
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6, // ASTC_2D_6X6_SRGB
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10, // ASTC_2D_10X10
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X12
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12, // ASTC_2D_12X12_SRGB
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8, // ASTC_2D_8X6
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8, // ASTC_2D_8X6_SRGB
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6, // ASTC_2D_6X5
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6, // ASTC_2D_6X5_SRGB
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1, // E5B9G9R9F
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1, // Z32F
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1, // Z16
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1, // Z24S8
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1, // S8Z24
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1, // Z32FS8
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}};
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static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
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if (format == PixelFormat::Invalid)
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return 0;
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ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
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return block_width_table[static_cast<std::size_t>(format)];
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}
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constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
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1, // ABGR8U
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1, // ABGR8S
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1, // ABGR8I
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1, // ABGR8UI
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1, // B5G6R5U
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1, // B5G5R5A1U
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1, // A2B10G10R10U
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1, // A2B10G10R10UI
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1, // A1B5G5R5U
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1, // R8U
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1, // R8S
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1, // R8I
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1, // R8UI
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1, // RGBA16F
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1, // RGBA16U
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1, // RGBA16S
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1, // RGBA16I
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1, // RGBA16UI
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1, // R11FG11FB10F
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1, // RGBA32UI
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4, // DXT1
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4, // DXT23
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4, // DXT45
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4, // DXN1
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4, // DXN2UNORM
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4, // DXN2SNORM
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4, // BC7U
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4, // BC6H_UF16
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4, // BC6H_SF16
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4, // ASTC_2D_4X4
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1, // BGRA8
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1, // RGBA32F
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1, // RGBA32I
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1, // RG32F
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1, // RG32I
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1, // R32F
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1, // R16F
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1, // R16U
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1, // R16S
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1, // R16UI
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1, // R16I
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1, // RG16
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1, // RG16F
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1, // RG16UI
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1, // RG16I
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1, // RG16S
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1, // RGB32F
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1, // RGBA8_SRGB
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1, // RG8U
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1, // RG8S
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1, // RG8I
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1, // RG8UI
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1, // RG32UI
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1, // RGBX16F
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1, // R32UI
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1, // R32I
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8, // ASTC_2D_8X8
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5, // ASTC_2D_8X5
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4, // ASTC_2D_5X4
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1, // BGRA8_SRGB
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4, // DXT1_SRGB
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4, // DXT23_SRGB
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4, // DXT45_SRGB
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4, // BC7U_SRGB
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1, // R4G4B4A4U
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4, // ASTC_2D_4X4_SRGB
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8, // ASTC_2D_8X8_SRGB
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5, // ASTC_2D_8X5_SRGB
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4, // ASTC_2D_5X4_SRGB
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5, // ASTC_2D_5X5
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5, // ASTC_2D_5X5_SRGB
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8, // ASTC_2D_10X8
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8, // ASTC_2D_10X8_SRGB
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6, // ASTC_2D_6X6
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6, // ASTC_2D_6X6_SRGB
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10, // ASTC_2D_10X10
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X12
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12, // ASTC_2D_12X12_SRGB
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6, // ASTC_2D_8X6
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6, // ASTC_2D_8X6_SRGB
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5, // ASTC_2D_6X5
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5, // ASTC_2D_6X5_SRGB
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1, // E5B9G9R9F
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1, // Z32F
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1, // Z16
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1, // Z24S8
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1, // S8Z24
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1, // Z32FS8
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}};
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static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
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if (format == PixelFormat::Invalid)
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return 0;
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ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
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return block_height_table[static_cast<std::size_t>(format)];
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}
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constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
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32, // ABGR8U
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32, // ABGR8S
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32, // ABGR8I
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32, // ABGR8UI
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16, // B5G6R5U
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16, // B5G5R5A1U
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32, // A2B10G10R10U
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32, // A2B10G10R10UI
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16, // A1B5G5R5U
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8, // R8U
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8, // R8S
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8, // R8I
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8, // R8UI
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64, // RGBA16F
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64, // RGBA16U
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64, // RGBA16S
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64, // RGBA16I
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64, // RGBA16UI
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32, // R11FG11FB10F
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128, // RGBA32UI
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64, // DXT1
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128, // DXT23
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128, // DXT45
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64, // DXN1
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128, // DXN2UNORM
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128, // DXN2SNORM
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128, // BC7U
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128, // BC6H_UF16
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128, // BC6H_SF16
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128, // ASTC_2D_4X4
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32, // BGRA8
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128, // RGBA32F
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128, // RGBA32I
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64, // RG32F
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64, // RG32I
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32, // R32F
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16, // R16F
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16, // R16U
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16, // R16S
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16, // R16UI
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16, // R16I
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32, // RG16
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32, // RG16F
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32, // RG16UI
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32, // RG16I
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32, // RG16S
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96, // RGB32F
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32, // RGBA8_SRGB
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16, // RG8U
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16, // RG8S
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16, // RG8I
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16, // RG8UI
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64, // RG32UI
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64, // RGBX16F
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32, // R32UI
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32, // R32I
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128, // ASTC_2D_8X8
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128, // ASTC_2D_8X5
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128, // ASTC_2D_5X4
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32, // BGRA8_SRGB
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64, // DXT1_SRGB
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128, // DXT23_SRGB
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128, // DXT45_SRGB
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128, // BC7U
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16, // R4G4B4A4U
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|
128, // ASTC_2D_4X4_SRGB
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|
128, // ASTC_2D_8X8_SRGB
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|
128, // ASTC_2D_8X5_SRGB
|
|
128, // ASTC_2D_5X4_SRGB
|
|
128, // ASTC_2D_5X5
|
|
128, // ASTC_2D_5X5_SRGB
|
|
128, // ASTC_2D_10X8
|
|
128, // ASTC_2D_10X8_SRGB
|
|
128, // ASTC_2D_6X6
|
|
128, // ASTC_2D_6X6_SRGB
|
|
128, // ASTC_2D_10X10
|
|
128, // ASTC_2D_10X10_SRGB
|
|
128, // ASTC_2D_12X12
|
|
128, // ASTC_2D_12X12_SRGB
|
|
128, // ASTC_2D_8X6
|
|
128, // ASTC_2D_8X6_SRGB
|
|
128, // ASTC_2D_6X5
|
|
128, // ASTC_2D_6X5_SRGB
|
|
32, // E5B9G9R9F
|
|
32, // Z32F
|
|
16, // Z16
|
|
32, // Z24S8
|
|
32, // S8Z24
|
|
64, // Z32FS8
|
|
}};
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|
|
|
static constexpr u32 GetFormatBpp(PixelFormat format) {
|
|
if (format == PixelFormat::Invalid)
|
|
return 0;
|
|
|
|
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
|
|
return bpp_table[static_cast<std::size_t>(format)];
|
|
}
|
|
|
|
/// Returns the sizer in bytes of the specified pixel format
|
|
static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
|
|
if (pixel_format == PixelFormat::Invalid) {
|
|
return 0;
|
|
}
|
|
return GetFormatBpp(pixel_format) / CHAR_BIT;
|
|
}
|
|
|
|
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
|
|
|
|
bool SurfaceTargetIsLayered(SurfaceTarget target);
|
|
|
|
bool SurfaceTargetIsArray(SurfaceTarget target);
|
|
|
|
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
|
|
|
|
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
|
|
|
|
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
|
|
|
|
SurfaceType GetFormatType(PixelFormat pixel_format);
|
|
|
|
bool IsPixelFormatASTC(PixelFormat format);
|
|
|
|
bool IsPixelFormatSRGB(PixelFormat format);
|
|
|
|
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
|
|
|
|
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
|
|
bool IsFormatBCn(PixelFormat format);
|
|
|
|
} // namespace VideoCore::Surface
|