yuzu/src/video_core
2023-09-16 21:38:28 -04:00
..
buffer_cache Buffer Cache: fix discard writes. 2023-08-27 03:45:43 +02:00
control general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
engines Merge pull request #11383 from FernandoS27/are-you-a-wabbit 2023-09-02 14:42:42 -04:00
host1x Use initial_frame to check interlaced flag 2023-08-28 00:48:53 +04:00
host_shaders Merge pull request #11149 from ameerj/astc-perf-prod 2023-08-21 16:08:51 -04:00
macro Mark decompiled macros as decompiled on dump, dump shaders after translation 2023-08-25 21:47:47 -04:00
renderer_null Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_opengl VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
renderer_vulkan android: Use 1 worker for shader compilation for all devices 2023-09-16 21:38:28 -04:00
texture_cache Look for the most recently modified image for present 2023-09-11 03:11:29 +01:00
textures Revert "HACK: Avoid swizzling and reuploading ASTC image every frame" 2023-08-06 14:55:05 -04:00
vulkan_common Merge pull request #11470 from GPUCode/bundle-vvl 2023-09-10 13:40:18 -04:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
cdma_pusher.cpp NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
cdma_pusher.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
CMakeLists.txt vma: enable options everywhere 2023-07-31 13:01:21 +02:00
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 2023-07-01 16:03:35 +03:00
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
dirty_flags.h
dma_pusher.cpp VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
dma_pusher.h VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
fence_manager.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
framebuffer_config.h nvnflinger: fix name 2023-03-01 10:39:49 -05:00
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gpu_thread.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu_thread.h gpu_thread: Use bounded queue 2023-03-03 18:20:56 -07:00
gpu.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
memory_manager.cpp Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
memory_manager.h Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
pte_kind.h video_core: Implement memory manager page kind 2022-10-17 15:33:29 +08:00
query_cache.h Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
rasterizer_accelerated.cpp Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
rasterizer_accelerated.h Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
rasterizer_download_area.h Address feedback, add CR notice, etc 2023-05-07 23:46:12 +02:00
rasterizer_interface.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_base.cpp general: Silence -Wshadow{,-uncaptured-local} warnings 2023-07-18 19:31:35 -04:00
renderer_base.h android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
shader_cache.cpp Fix shader dumps with nvdisasm 2023-08-03 15:30:27 +01:00
shader_cache.h Fix shader dumps with nvdisasm 2023-08-03 15:30:27 +01:00
shader_environment.cpp Fix shader dumps with nvdisasm 2023-08-03 15:30:27 +01:00
shader_environment.h Fix shader dumps with nvdisasm 2023-08-03 15:30:27 +01:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_search_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
surface.cpp video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
surface.h video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
transform_feedback.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
transform_feedback.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
video_core.cpp memory: rename global memory references to application memory 2023-03-23 20:28:47 -04:00
video_core.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00