yuzu/src/common/page_table.h
ReinUsesLisp b3587102d1 core/memory: Read and write page table atomically
Squash attributes into the pointer's integer, making them an uintptr_t
pair containing 2 bits at the bottom and then the pointer. These bits
are currently unused thanks to alignment requirements.

Configure Dynarmic to mask out these bits on pointer reads.

While we are at it, remove some unused attributes carried over from
Citra.

Read/Write and other hot functions use a two step unpacking process that
is less readable to stop MSVC from emitting an extra AND instruction in
the hot path:

 mov         rdi,rcx
 shr         rdx,0Ch
 mov         r8,qword ptr [rax+8]
 mov         rax,qword ptr [r8+rdx*8]
 mov         rdx,rax
-and         al,3
 and         rdx,0FFFFFFFFFFFFFFFCh
 je          Core::Memory::Memory::Impl::Read<unsigned char>
 mov         rax,qword ptr [vaddr]
 movzx       eax,byte ptr [rdx+rax]
2020-12-29 21:54:49 -03:00

129 lines
4.3 KiB
C++

// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <tuple>
#include "common/common_types.h"
#include "common/memory_hook.h"
#include "common/virtual_buffer.h"
namespace Common {
enum class PageType : u8 {
/// Page is unmapped and should cause an access error.
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
};
struct SpecialRegion {
enum class Type {
DebugHook,
IODevice,
} type;
MemoryHookPointer handler;
[[nodiscard]] bool operator<(const SpecialRegion& other) const {
return std::tie(type, handler) < std::tie(other.type, other.handler);
}
[[nodiscard]] bool operator==(const SpecialRegion& other) const {
return std::tie(type, handler) == std::tie(other.type, other.handler);
}
};
/**
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
* mimics the way a real CPU page table works.
*/
struct PageTable {
/// Number of bits reserved for attribute tagging.
/// This can be at most the guaranteed alignment of the pointers in the page table.
static constexpr int ATTRIBUTE_BITS = 2;
/**
* Pair of host pointer and page type attribute.
* This uses the lower bits of a given pointer to store the attribute tag.
* Writing and reading the pointer attribute pair is guaranteed to be atomic for the same method
* call. In other words, they are guaranteed to be synchronized at all times.
*/
class PageInfo {
public:
/// Returns the page pointer
[[nodiscard]] u8* Pointer() const noexcept {
return ExtractPointer(raw.load(std::memory_order_relaxed));
}
/// Returns the page type attribute
[[nodiscard]] PageType Type() const noexcept {
return ExtractType(raw.load(std::memory_order_relaxed));
}
/// Returns the page pointer and attribute pair, extracted from the same atomic read
[[nodiscard]] std::pair<u8*, PageType> PointerType() const noexcept {
const uintptr_t non_atomic_raw = raw.load(std::memory_order_relaxed);
return {ExtractPointer(non_atomic_raw), ExtractType(non_atomic_raw)};
}
/// Returns the raw representation of the page information.
/// Use ExtractPointer and ExtractType to unpack the value.
[[nodiscard]] uintptr_t Raw() const noexcept {
return raw.load(std::memory_order_relaxed);
}
/// Write a page pointer and type pair atomically
void Store(u8* pointer, PageType type) noexcept {
raw.store(reinterpret_cast<uintptr_t>(pointer) | static_cast<uintptr_t>(type));
}
/// Unpack a pointer from a page info raw representation
[[nodiscard]] static u8* ExtractPointer(uintptr_t raw) noexcept {
return reinterpret_cast<u8*>(raw & (~uintptr_t{0} << ATTRIBUTE_BITS));
}
/// Unpack a page type from a page info raw representation
[[nodiscard]] static PageType ExtractType(uintptr_t raw) noexcept {
return static_cast<PageType>(raw & ((uintptr_t{1} << ATTRIBUTE_BITS) - 1));
}
private:
std::atomic<uintptr_t> raw;
};
PageTable();
~PageTable() noexcept;
PageTable(const PageTable&) = delete;
PageTable& operator=(const PageTable&) = delete;
PageTable(PageTable&&) noexcept = default;
PageTable& operator=(PageTable&&) noexcept = default;
/**
* Resizes the page table to be able to accomodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
* @param page_size_in_bits The page size in bits.
*/
void Resize(size_t address_space_width_in_bits, size_t page_size_in_bits);
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
* corresponding attribute element is of type `Memory`.
*/
VirtualBuffer<PageInfo> pointers;
VirtualBuffer<u64> backing_addr;
};
} // namespace Common