988 lines
37 KiB
C++
988 lines
37 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <exception>
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#include <iterator>
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#include <limits>
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#include <memory>
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#include <optional>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#define VK_NO_PROTOTYPES
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#include <vulkan/vulkan.h>
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#include "common/common_types.h"
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namespace Vulkan::vk {
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/**
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* Span for Vulkan arrays.
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* Based on std::span but optimized for array access instead of iterators.
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* Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
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*/
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template <typename T>
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class Span {
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public:
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using value_type = T;
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using size_type = u32;
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using difference_type = std::ptrdiff_t;
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using reference = const T&;
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using const_reference = const T&;
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using pointer = const T*;
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using const_pointer = const T*;
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using iterator = const T*;
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using const_iterator = const T*;
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/// Construct an empty span.
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constexpr Span() noexcept = default;
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/// Construct a span from a single element.
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constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}
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/// Construct a span from a range.
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template <typename Range>
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// requires std::data(const Range&)
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// requires std::size(const Range&)
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constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
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/// Construct a span from a pointer and a size.
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/// This is inteded for subranges.
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constexpr Span(const T* ptr, std::size_t num) noexcept : ptr{ptr}, num{num} {}
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/// Returns the data pointer by the span.
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constexpr const T* data() const noexcept {
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return ptr;
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}
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/// Returns the number of elements in the span.
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/// @note Returns a 32 bits integer because most Vulkan functions expect this type.
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constexpr u32 size() const noexcept {
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return static_cast<u32>(num);
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}
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/// Returns true when the span is empty.
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constexpr bool empty() const noexcept {
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return num == 0;
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}
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/// Returns a reference to the element in the passed index.
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/// @pre: index < size()
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constexpr const T& operator[](std::size_t index) const noexcept {
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return ptr[index];
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}
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/// Returns an iterator to the beginning of the span.
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constexpr const T* begin() const noexcept {
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return ptr;
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}
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/// Returns an iterator to the end of the span.
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constexpr const T* end() const noexcept {
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return ptr + num;
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}
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/// Returns an iterator to the beginning of the span.
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constexpr const T* cbegin() const noexcept {
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return ptr;
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}
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/// Returns an iterator to the end of the span.
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constexpr const T* cend() const noexcept {
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return ptr + num;
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}
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private:
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const T* ptr = nullptr;
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std::size_t num = 0;
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};
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/// Vulkan exception generated from a VkResult.
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class Exception final : public std::exception {
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public:
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/// Construct the exception with a result.
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/// @pre result != VK_SUCCESS
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explicit Exception(VkResult result_) : result{result_} {}
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virtual ~Exception() = default;
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const char* what() const noexcept override;
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private:
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VkResult result;
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};
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/// Converts a VkResult enum into a rodata string
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const char* ToString(VkResult) noexcept;
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/// Throws a Vulkan exception if result is not success.
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inline void Check(VkResult result) {
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if (result != VK_SUCCESS) {
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throw Exception(result);
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}
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}
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/// Throws a Vulkan exception if result is an error.
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/// @return result
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inline VkResult Filter(VkResult result) {
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if (result < 0) {
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throw Exception(result);
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}
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return result;
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}
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/// Table holding Vulkan instance function pointers.
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struct InstanceDispatch {
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
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PFN_vkCreateInstance vkCreateInstance;
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PFN_vkDestroyInstance vkDestroyInstance;
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PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
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PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
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PFN_vkCreateDevice vkCreateDevice;
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PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
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PFN_vkDestroyDevice vkDestroyDevice;
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PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
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PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
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PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
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PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
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PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
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PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
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PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
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PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
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PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
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PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
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PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
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PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
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PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
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PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
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PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
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PFN_vkQueuePresentKHR vkQueuePresentKHR;
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};
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/// Table holding Vulkan device function pointers.
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struct DeviceDispatch : public InstanceDispatch {
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PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
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PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
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PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
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PFN_vkAllocateMemory vkAllocateMemory;
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PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
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PFN_vkBindBufferMemory vkBindBufferMemory;
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PFN_vkBindImageMemory vkBindImageMemory;
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PFN_vkCmdBeginQuery vkCmdBeginQuery;
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PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
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PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
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PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
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PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
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PFN_vkCmdBindPipeline vkCmdBindPipeline;
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PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
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PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
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PFN_vkCmdBlitImage vkCmdBlitImage;
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PFN_vkCmdClearAttachments vkCmdClearAttachments;
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PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
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PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
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PFN_vkCmdCopyImage vkCmdCopyImage;
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PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
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PFN_vkCmdDispatch vkCmdDispatch;
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PFN_vkCmdDraw vkCmdDraw;
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PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
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PFN_vkCmdEndQuery vkCmdEndQuery;
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PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
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PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
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PFN_vkCmdFillBuffer vkCmdFillBuffer;
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PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
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PFN_vkCmdPushConstants vkCmdPushConstants;
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PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
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PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
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PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
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PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
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PFN_vkCmdSetScissor vkCmdSetScissor;
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PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
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PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
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PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
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PFN_vkCmdSetViewport vkCmdSetViewport;
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PFN_vkCreateBuffer vkCreateBuffer;
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PFN_vkCreateBufferView vkCreateBufferView;
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PFN_vkCreateCommandPool vkCreateCommandPool;
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PFN_vkCreateComputePipelines vkCreateComputePipelines;
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PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
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PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
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PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
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PFN_vkCreateFence vkCreateFence;
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PFN_vkCreateFramebuffer vkCreateFramebuffer;
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PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
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PFN_vkCreateImage vkCreateImage;
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PFN_vkCreateImageView vkCreateImageView;
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PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
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PFN_vkCreateQueryPool vkCreateQueryPool;
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PFN_vkCreateRenderPass vkCreateRenderPass;
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PFN_vkCreateSampler vkCreateSampler;
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PFN_vkCreateSemaphore vkCreateSemaphore;
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PFN_vkCreateShaderModule vkCreateShaderModule;
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PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
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PFN_vkDestroyBuffer vkDestroyBuffer;
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PFN_vkDestroyBufferView vkDestroyBufferView;
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PFN_vkDestroyCommandPool vkDestroyCommandPool;
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PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
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PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
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PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
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PFN_vkDestroyFence vkDestroyFence;
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PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
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PFN_vkDestroyImage vkDestroyImage;
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PFN_vkDestroyImageView vkDestroyImageView;
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PFN_vkDestroyPipeline vkDestroyPipeline;
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PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
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PFN_vkDestroyQueryPool vkDestroyQueryPool;
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PFN_vkDestroyRenderPass vkDestroyRenderPass;
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PFN_vkDestroySampler vkDestroySampler;
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PFN_vkDestroySemaphore vkDestroySemaphore;
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PFN_vkDestroyShaderModule vkDestroyShaderModule;
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PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
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PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
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PFN_vkEndCommandBuffer vkEndCommandBuffer;
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PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
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PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
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PFN_vkFreeMemory vkFreeMemory;
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PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
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PFN_vkGetDeviceQueue vkGetDeviceQueue;
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PFN_vkGetFenceStatus vkGetFenceStatus;
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PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
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PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
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PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
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PFN_vkMapMemory vkMapMemory;
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PFN_vkQueueSubmit vkQueueSubmit;
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PFN_vkResetFences vkResetFences;
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PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
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PFN_vkUnmapMemory vkUnmapMemory;
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PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
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PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
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PFN_vkWaitForFences vkWaitForFences;
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};
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/// Loads instance agnostic function pointers.
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/// @return True on success, false on error.
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bool Load(InstanceDispatch&) noexcept;
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/// Loads instance function pointers.
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/// @return True on success, false on error.
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bool Load(VkInstance, InstanceDispatch&) noexcept;
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void Destroy(VkInstance, const InstanceDispatch&) noexcept;
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void Destroy(VkDevice, const InstanceDispatch&) noexcept;
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void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
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void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
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void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
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VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
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VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
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template <typename Type, typename OwnerType, typename Dispatch>
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class Handle;
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/// Handle with an owning type.
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/// Analogue to std::unique_ptr.
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template <typename Type, typename OwnerType, typename Dispatch>
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class Handle {
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public:
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/// Construct a handle and hold it's ownership.
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explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
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: handle{handle_}, owner{owner_}, dld{&dld_} {}
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/// Construct an empty handle.
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Handle() = default;
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/// Copying Vulkan objects is not supported and will never be.
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Handle(const Handle&) = delete;
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Handle& operator=(const Handle&) = delete;
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/// Construct a handle transfering the ownership from another handle.
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Handle(Handle&& rhs) noexcept
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: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
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/// Assign the current handle transfering the ownership from another handle.
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/// Destroys any previously held object.
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Handle& operator=(Handle&& rhs) noexcept {
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Release();
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handle = std::exchange(rhs.handle, nullptr);
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owner = rhs.owner;
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dld = rhs.dld;
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return *this;
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}
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/// Destroys the current handle if it existed.
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~Handle() noexcept {
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Release();
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}
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/// Destroys any held object.
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void reset() noexcept {
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Release();
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handle = nullptr;
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}
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/// Returns the address of the held object.
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/// Intended for Vulkan structures that expect a pointer to an array.
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const Type* address() const noexcept {
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return std::addressof(handle);
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}
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/// Returns the held Vulkan handle.
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Type operator*() const noexcept {
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return handle;
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}
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/// Returns true when there's a held object.
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explicit operator bool() const noexcept {
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return handle != nullptr;
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}
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protected:
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Type handle = nullptr;
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OwnerType owner = nullptr;
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const Dispatch* dld = nullptr;
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private:
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/// Destroys the held object if it exists.
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void Release() noexcept {
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if (handle) {
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Destroy(owner, handle, *dld);
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}
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}
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};
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/// Dummy type used to specify a handle has no owner.
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struct NoOwner {};
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/// Handle without an owning type.
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/// Analogue to std::unique_ptr
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template <typename Type, typename Dispatch>
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class Handle<Type, NoOwner, Dispatch> {
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public:
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/// Construct a handle and hold it's ownership.
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explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}
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/// Construct an empty handle.
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Handle() noexcept = default;
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/// Copying Vulkan objects is not supported and will never be.
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Handle(const Handle&) = delete;
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Handle& operator=(const Handle&) = delete;
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/// Construct a handle transfering ownership from another handle.
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Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
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/// Assign the current handle transfering the ownership from another handle.
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/// Destroys any previously held object.
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Handle& operator=(Handle&& rhs) noexcept {
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Release();
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handle = std::exchange(rhs.handle, nullptr);
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dld = rhs.dld;
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return *this;
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}
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/// Destroys the current handle if it existed.
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~Handle() noexcept {
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Release();
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}
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/// Destroys any held object.
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void reset() noexcept {
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Release();
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handle = nullptr;
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}
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/// Returns the address of the held object.
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/// Intended for Vulkan structures that expect a pointer to an array.
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const Type* address() const noexcept {
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return std::addressof(handle);
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}
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/// Returns the held Vulkan handle.
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Type operator*() const noexcept {
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return handle;
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}
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/// Returns true when there's a held object.
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operator bool() const noexcept {
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return handle != nullptr;
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}
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protected:
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Type handle = nullptr;
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const Dispatch* dld = nullptr;
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private:
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/// Destroys the held object if it exists.
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void Release() noexcept {
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if (handle) {
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Destroy(handle, *dld);
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}
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}
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};
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/// Array of a pool allocation.
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/// Analogue to std::vector
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template <typename AllocationType, typename PoolType>
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class PoolAllocations {
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public:
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/// Construct an empty allocation.
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PoolAllocations() = default;
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/// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
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explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations, std::size_t num,
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VkDevice device, PoolType pool, const DeviceDispatch& dld) noexcept
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: allocations{std::move(allocations)}, num{num}, device{device}, pool{pool}, dld{&dld} {}
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/// Copying Vulkan allocations is not supported and will never be.
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PoolAllocations(const PoolAllocations&) = delete;
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PoolAllocations& operator=(const PoolAllocations&) = delete;
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/// Construct an allocation transfering ownership from another allocation.
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PoolAllocations(PoolAllocations&& rhs) noexcept
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: allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
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dld{rhs.dld} {}
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/// Assign an allocation transfering ownership from another allocation.
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/// Releases any previously held allocation.
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PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
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Release();
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allocations = std::move(rhs.allocations);
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num = rhs.num;
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device = rhs.device;
|
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pool = rhs.pool;
|
|
dld = rhs.dld;
|
|
return *this;
|
|
}
|
|
|
|
/// Destroys any held allocation.
|
|
~PoolAllocations() {
|
|
Release();
|
|
}
|
|
|
|
/// Returns the number of allocations.
|
|
std::size_t size() const noexcept {
|
|
return num;
|
|
}
|
|
|
|
/// Returns a pointer to the array of allocations.
|
|
AllocationType const* data() const noexcept {
|
|
return allocations.get();
|
|
}
|
|
|
|
/// Returns the allocation in the specified index.
|
|
/// @pre index < size()
|
|
AllocationType operator[](std::size_t index) const noexcept {
|
|
return allocations[index];
|
|
}
|
|
|
|
/// True when a pool fails to construct.
|
|
bool IsOutOfPoolMemory() const noexcept {
|
|
return !device;
|
|
}
|
|
|
|
private:
|
|
/// Destroys the held allocations if they exist.
|
|
void Release() noexcept {
|
|
if (!allocations) {
|
|
return;
|
|
}
|
|
const Span<AllocationType> span(allocations.get(), num);
|
|
const VkResult result = Free(device, pool, span, *dld);
|
|
// There's no way to report errors from a destructor.
|
|
if (result != VK_SUCCESS) {
|
|
std::terminate();
|
|
}
|
|
}
|
|
|
|
std::unique_ptr<AllocationType[]> allocations;
|
|
std::size_t num = 0;
|
|
VkDevice device = nullptr;
|
|
PoolType pool = nullptr;
|
|
const DeviceDispatch* dld = nullptr;
|
|
};
|
|
|
|
using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>;
|
|
using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
|
|
using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
|
|
using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
|
|
using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>;
|
|
using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>;
|
|
using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
|
|
using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
|
|
using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
|
|
using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
|
|
using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
|
|
using Semaphore = Handle<VkSemaphore, VkDevice, DeviceDispatch>;
|
|
using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>;
|
|
using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
|
|
|
|
using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
|
|
using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
|
|
|
|
/// Vulkan instance owning handle.
|
|
class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> {
|
|
using Handle<VkInstance, NoOwner, InstanceDispatch>::Handle;
|
|
|
|
public:
|
|
/// Creates a Vulkan instance. Use "operator bool" for error handling.
|
|
static Instance Create(Span<const char*> layers, Span<const char*> extensions,
|
|
InstanceDispatch& dld) noexcept;
|
|
|
|
/// Enumerates physical devices.
|
|
/// @return Physical devices and an empty handle on failure.
|
|
std::optional<std::vector<VkPhysicalDevice>> EnumeratePhysicalDevices();
|
|
|
|
/// Tries to create a debug callback messenger. Returns an empty handle on failure.
|
|
DebugCallback TryCreateDebugCallback(PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept;
|
|
};
|
|
|
|
class Queue {
|
|
public:
|
|
/// Construct an empty queue handle.
|
|
constexpr Queue() noexcept = default;
|
|
|
|
/// Construct a queue handle.
|
|
constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {}
|
|
|
|
/// Returns the checkpoint data.
|
|
/// @note Returns an empty vector when the function pointer is not present.
|
|
std::vector<VkCheckpointDataNV> GetCheckpointDataNV(const DeviceDispatch& dld) const;
|
|
|
|
void Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const {
|
|
Check(dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence));
|
|
}
|
|
|
|
VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
|
|
return dld->vkQueuePresentKHR(queue, &present_info);
|
|
}
|
|
|
|
private:
|
|
VkQueue queue = nullptr;
|
|
const DeviceDispatch* dld = nullptr;
|
|
};
|
|
|
|
class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
|
|
using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;
|
|
|
|
public:
|
|
/// Attaches a memory allocation.
|
|
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
|
|
};
|
|
|
|
class Image : public Handle<VkImage, VkDevice, DeviceDispatch> {
|
|
using Handle<VkImage, VkDevice, DeviceDispatch>::Handle;
|
|
|
|
public:
|
|
/// Attaches a memory allocation.
|
|
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
|
|
};
|
|
|
|
class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> {
|
|
using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle;
|
|
|
|
public:
|
|
u8* Map(VkDeviceSize offset, VkDeviceSize size) const {
|
|
void* data;
|
|
Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data));
|
|
return static_cast<u8*>(data);
|
|
}
|
|
|
|
void Unmap() const noexcept {
|
|
dld->vkUnmapMemory(owner, handle);
|
|
}
|
|
};
|
|
|
|
class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> {
|
|
using Handle<VkFence, VkDevice, DeviceDispatch>::Handle;
|
|
|
|
public:
|
|
VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept {
|
|
return dld->vkWaitForFences(owner, 1, &handle, true, timeout);
|
|
}
|
|
|
|
VkResult GetStatus() const noexcept {
|
|
return dld->vkGetFenceStatus(owner, handle);
|
|
}
|
|
|
|
void Reset() const {
|
|
Check(dld->vkResetFences(owner, 1, &handle));
|
|
}
|
|
};
|
|
|
|
class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> {
|
|
using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle;
|
|
|
|
public:
|
|
DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const;
|
|
};
|
|
|
|
class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> {
|
|
using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle;
|
|
|
|
public:
|
|
CommandBuffers Allocate(std::size_t num_buffers,
|
|
VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
|
|
};
|
|
|
|
class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> {
|
|
using Handle<VkSwapchainKHR, VkDevice, DeviceDispatch>::Handle;
|
|
|
|
public:
|
|
std::vector<VkImage> GetImages() const;
|
|
};
|
|
|
|
class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
|
|
using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle;
|
|
|
|
public:
|
|
static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
|
|
Span<const char*> enabled_extensions,
|
|
const VkPhysicalDeviceFeatures2& enabled_features,
|
|
DeviceDispatch& dld) noexcept;
|
|
|
|
Queue GetQueue(u32 family_index) const noexcept;
|
|
|
|
Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;
|
|
|
|
BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;
|
|
|
|
Image CreateImage(const VkImageCreateInfo& ci) const;
|
|
|
|
ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;
|
|
|
|
Semaphore CreateSemaphore() const;
|
|
|
|
Fence CreateFence(const VkFenceCreateInfo& ci) const;
|
|
|
|
DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const;
|
|
|
|
RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const;
|
|
|
|
DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
|
|
|
|
PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
|
|
|
|
Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
|
|
|
|
Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
|
|
|
|
Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
|
|
|
|
Framebuffer CreateFramebuffer(const VkFramebufferCreateInfo& ci) const;
|
|
|
|
CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const;
|
|
|
|
DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR(
|
|
const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const;
|
|
|
|
QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const;
|
|
|
|
ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;
|
|
|
|
SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;
|
|
|
|
DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept;
|
|
|
|
DeviceMemory AllocateMemory(const VkMemoryAllocateInfo& ai) const;
|
|
|
|
VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer) const noexcept;
|
|
|
|
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
|
|
|
|
void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
|
|
Span<VkCopyDescriptorSet> copies) const noexcept;
|
|
|
|
void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template,
|
|
const void* data) const noexcept {
|
|
dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data);
|
|
}
|
|
|
|
VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore,
|
|
VkFence fence, u32* image_index) const noexcept {
|
|
return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence,
|
|
image_index);
|
|
}
|
|
|
|
VkResult WaitIdle() const noexcept {
|
|
return dld->vkDeviceWaitIdle(handle);
|
|
}
|
|
|
|
void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept {
|
|
dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
|
|
}
|
|
|
|
void GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
|
|
void* data, VkDeviceSize stride, VkQueryResultFlags flags) const {
|
|
Check(dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
|
|
flags));
|
|
}
|
|
|
|
template <typename T>
|
|
T GetQueryResult(VkQueryPool query_pool, u32 first, VkQueryResultFlags flags) const {
|
|
static_assert(std::is_trivially_copyable_v<T>);
|
|
T value;
|
|
GetQueryResults(query_pool, first, 1, sizeof(T), &value, sizeof(T), flags);
|
|
return value;
|
|
}
|
|
};
|
|
|
|
class PhysicalDevice {
|
|
public:
|
|
constexpr PhysicalDevice() noexcept = default;
|
|
|
|
constexpr PhysicalDevice(VkPhysicalDevice physical_device, const InstanceDispatch& dld) noexcept
|
|
: physical_device{physical_device}, dld{&dld} {}
|
|
|
|
constexpr operator VkPhysicalDevice() const noexcept {
|
|
return physical_device;
|
|
}
|
|
|
|
VkPhysicalDeviceProperties GetProperties() const noexcept;
|
|
|
|
void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept;
|
|
|
|
VkPhysicalDeviceFeatures GetFeatures() const noexcept;
|
|
|
|
void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept;
|
|
|
|
VkFormatProperties GetFormatProperties(VkFormat) const noexcept;
|
|
|
|
std::vector<VkExtensionProperties> EnumerateDeviceExtensionProperties() const;
|
|
|
|
std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const;
|
|
|
|
bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;
|
|
|
|
VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const noexcept;
|
|
|
|
std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;
|
|
|
|
std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;
|
|
|
|
VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;
|
|
|
|
private:
|
|
VkPhysicalDevice physical_device = nullptr;
|
|
const InstanceDispatch* dld = nullptr;
|
|
};
|
|
|
|
class CommandBuffer {
|
|
public:
|
|
CommandBuffer() noexcept = default;
|
|
|
|
explicit CommandBuffer(VkCommandBuffer handle, const DeviceDispatch& dld) noexcept
|
|
: handle{handle}, dld{&dld} {}
|
|
|
|
const VkCommandBuffer* address() const noexcept {
|
|
return &handle;
|
|
}
|
|
|
|
void Begin(const VkCommandBufferBeginInfo& begin_info) const {
|
|
Check(dld->vkBeginCommandBuffer(handle, &begin_info));
|
|
}
|
|
|
|
void End() const {
|
|
Check(dld->vkEndCommandBuffer(handle));
|
|
}
|
|
|
|
void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi,
|
|
VkSubpassContents contents) const noexcept {
|
|
dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents);
|
|
}
|
|
|
|
void EndRenderPass() const noexcept {
|
|
dld->vkCmdEndRenderPass(handle);
|
|
}
|
|
|
|
void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept {
|
|
dld->vkCmdBeginQuery(handle, query_pool, query, flags);
|
|
}
|
|
|
|
void EndQuery(VkQueryPool query_pool, u32 query) const noexcept {
|
|
dld->vkCmdEndQuery(handle, query_pool, query);
|
|
}
|
|
|
|
void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
|
|
Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
|
|
dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
|
|
dynamic_offsets.size(), dynamic_offsets.data());
|
|
}
|
|
|
|
void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
|
|
dld->vkCmdBindPipeline(handle, bind_point, pipeline);
|
|
}
|
|
|
|
void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) const
|
|
noexcept {
|
|
dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type);
|
|
}
|
|
|
|
void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers,
|
|
const VkDeviceSize* offsets) const noexcept {
|
|
dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets);
|
|
}
|
|
|
|
void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept {
|
|
BindVertexBuffers(binding, 1, &buffer, &offset);
|
|
}
|
|
|
|
void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, u32 first_instance) const
|
|
noexcept {
|
|
dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance);
|
|
}
|
|
|
|
void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset,
|
|
u32 first_instance) const noexcept {
|
|
dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset,
|
|
first_instance);
|
|
}
|
|
|
|
void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const
|
|
noexcept {
|
|
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
|
|
rects.data());
|
|
}
|
|
|
|
void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
|
|
VkImageLayout dst_layout, Span<VkImageBlit> regions, VkFilter filter) const
|
|
noexcept {
|
|
dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
|
|
regions.data(), filter);
|
|
}
|
|
|
|
void Dispatch(u32 x, u32 y, u32 z) const noexcept {
|
|
dld->vkCmdDispatch(handle, x, y, z);
|
|
}
|
|
|
|
void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
|
|
VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers,
|
|
Span<VkBufferMemoryBarrier> buffer_barriers,
|
|
Span<VkImageMemoryBarrier> image_barriers) const noexcept {
|
|
dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags,
|
|
memory_barriers.size(), memory_barriers.data(),
|
|
buffer_barriers.size(), buffer_barriers.data(),
|
|
image_barriers.size(), image_barriers.data());
|
|
}
|
|
|
|
void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
|
|
Span<VkBufferImageCopy> regions) const noexcept {
|
|
dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),
|
|
regions.data());
|
|
}
|
|
|
|
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, Span<VkBufferCopy> regions) const
|
|
noexcept {
|
|
dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data());
|
|
}
|
|
|
|
void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
|
|
VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept {
|
|
dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
|
|
regions.data());
|
|
}
|
|
|
|
void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer,
|
|
Span<VkBufferImageCopy> regions) const noexcept {
|
|
dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(),
|
|
regions.data());
|
|
}
|
|
|
|
void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const
|
|
noexcept {
|
|
dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
|
|
}
|
|
|
|
void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size,
|
|
const void* values) const noexcept {
|
|
dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
|
|
}
|
|
|
|
void SetCheckpointNV(const void* checkpoint_marker) const noexcept {
|
|
dld->vkCmdSetCheckpointNV(handle, checkpoint_marker);
|
|
}
|
|
|
|
void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
|
|
dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
|
|
}
|
|
|
|
void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept {
|
|
dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data());
|
|
}
|
|
|
|
void SetBlendConstants(const float blend_constants[4]) const noexcept {
|
|
dld->vkCmdSetBlendConstants(handle, blend_constants);
|
|
}
|
|
|
|
void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept {
|
|
dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask);
|
|
}
|
|
|
|
void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept {
|
|
dld->vkCmdSetStencilReference(handle, face_mask, reference);
|
|
}
|
|
|
|
void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept {
|
|
dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask);
|
|
}
|
|
|
|
void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept {
|
|
dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
|
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}
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void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
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dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
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}
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void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
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const VkDeviceSize* offsets,
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const VkDeviceSize* sizes) const noexcept {
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dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes);
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}
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void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
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const VkBuffer* counter_buffers,
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const VkDeviceSize* counter_buffer_offsets) const noexcept {
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dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
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counter_buffers, counter_buffer_offsets);
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}
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void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
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const VkBuffer* counter_buffers,
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const VkDeviceSize* counter_buffer_offsets) const noexcept {
|
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dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
|
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counter_buffers, counter_buffer_offsets);
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}
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private:
|
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VkCommandBuffer handle;
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const DeviceDispatch* dld;
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|
};
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std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
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const InstanceDispatch& dld);
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} // namespace Vulkan::vk
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