yuzu/src/video_core/engines/fermi_2d.cpp
Subv 6cddf9d88e Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-11 23:44:12 -05:00

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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/engines/fermi_2d.h"
namespace Tegra {
namespace Engines {
void Fermi2D::WriteReg(u32 method, u32 value) {}
} // namespace Engines
} // namespace Tegra