yuzu/src/video_core/framebuffer_config.h

44 lines
1.1 KiB
C++

// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/hle/service/nvflinger/pixel_format.h"
namespace Tegra {
/**
* Struct describing framebuffer configuration
*/
struct FramebufferConfig {
enum class TransformFlags : u32 {
/// No transform flags are set
Unset = 0x00,
/// Flip source image horizontally (around the vertical axis)
FlipH = 0x01,
/// Flip source image vertically (around the horizontal axis)
FlipV = 0x02,
/// Rotate source image 90 degrees clockwise
Rotate90 = 0x04,
/// Rotate source image 180 degrees
Rotate180 = 0x03,
/// Rotate source image 270 degrees clockwise
Rotate270 = 0x07,
};
VAddr address{};
u32 offset{};
u32 width{};
u32 height{};
u32 stride{};
TransformFlags transform_flags{};
android::PixelFormat pixel_format{};
Common::Rectangle<int> crop_rect;
};
} // namespace Tegra