209 lines
6.4 KiB
C++
209 lines
6.4 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <algorithm>
|
|
#include <initializer_list>
|
|
#include <memory>
|
|
#include <string>
|
|
#include <utility>
|
|
#include <vector>
|
|
#include <boost/optional.hpp>
|
|
#include "common/common_types.h"
|
|
#include "common/file_util.h"
|
|
#include "core/hle/kernel/kernel.h"
|
|
|
|
namespace Kernel {
|
|
struct AddressMapping;
|
|
class Process;
|
|
} // namespace Kernel
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Loader namespace
|
|
|
|
namespace Loader {
|
|
|
|
/// File types supported by CTR
|
|
enum class FileType {
|
|
Error,
|
|
Unknown,
|
|
ELF,
|
|
NSO,
|
|
NRO,
|
|
DeconstructedRomDirectory,
|
|
};
|
|
|
|
/**
|
|
* Identifies the type of a bootable file based on the magic value in its header.
|
|
* @param file open file
|
|
* @param filepath Path of the file that we are opening.
|
|
* @return FileType of file
|
|
*/
|
|
FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath);
|
|
|
|
/**
|
|
* Identifies the type of a bootable file based on the magic value in its header.
|
|
* @param file_name path to file
|
|
* @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine
|
|
* a filetype, and will never return FileType::Error.
|
|
*/
|
|
FileType IdentifyFile(const std::string& file_name);
|
|
|
|
/**
|
|
* Guess the type of a bootable file from its extension
|
|
* @param extension String extension of bootable file
|
|
* @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine
|
|
* a filetype, and will never return FileType::Error.
|
|
*/
|
|
FileType GuessFromExtension(const std::string& extension);
|
|
|
|
/**
|
|
* Convert a FileType into a string which can be displayed to the user.
|
|
*/
|
|
const char* GetFileTypeString(FileType type);
|
|
|
|
/// Return type for functions in Loader namespace
|
|
enum class ResultStatus {
|
|
Success,
|
|
Error,
|
|
ErrorInvalidFormat,
|
|
ErrorNotImplemented,
|
|
ErrorNotLoaded,
|
|
ErrorNotUsed,
|
|
ErrorAlreadyLoaded,
|
|
ErrorMemoryAllocationFailed,
|
|
ErrorEncrypted,
|
|
};
|
|
|
|
/// Interface for loading an application
|
|
class AppLoader : NonCopyable {
|
|
public:
|
|
AppLoader(FileUtil::IOFile&& file) : file(std::move(file)) {}
|
|
virtual ~AppLoader() {}
|
|
|
|
/**
|
|
* Returns the type of this file
|
|
* @return FileType corresponding to the loaded file
|
|
*/
|
|
virtual FileType GetFileType() = 0;
|
|
|
|
/**
|
|
* Load the application and return the created Process instance
|
|
* @param process The newly created process.
|
|
* @return The status result of the operation.
|
|
*/
|
|
virtual ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) = 0;
|
|
|
|
/**
|
|
* Loads the system mode that this application needs.
|
|
* This function defaults to 2 (96MB allocated to the application) if it can't read the
|
|
* information.
|
|
* @returns A pair with the optional system mode, and and the status.
|
|
*/
|
|
virtual std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() {
|
|
// 96MB allocated to the application.
|
|
return std::make_pair(2, ResultStatus::Success);
|
|
}
|
|
|
|
/**
|
|
* Get the code (typically .code section) of the application
|
|
* @param buffer Reference to buffer to store data
|
|
* @return ResultStatus result of function
|
|
*/
|
|
virtual ResultStatus ReadCode(std::vector<u8>& buffer) {
|
|
return ResultStatus::ErrorNotImplemented;
|
|
}
|
|
|
|
/**
|
|
* Get the icon (typically icon section) of the application
|
|
* @param buffer Reference to buffer to store data
|
|
* @return ResultStatus result of function
|
|
*/
|
|
virtual ResultStatus ReadIcon(std::vector<u8>& buffer) {
|
|
return ResultStatus::ErrorNotImplemented;
|
|
}
|
|
|
|
/**
|
|
* Get the banner (typically banner section) of the application
|
|
* @param buffer Reference to buffer to store data
|
|
* @return ResultStatus result of function
|
|
*/
|
|
virtual ResultStatus ReadBanner(std::vector<u8>& buffer) {
|
|
return ResultStatus::ErrorNotImplemented;
|
|
}
|
|
|
|
/**
|
|
* Get the logo (typically logo section) of the application
|
|
* @param buffer Reference to buffer to store data
|
|
* @return ResultStatus result of function
|
|
*/
|
|
virtual ResultStatus ReadLogo(std::vector<u8>& buffer) {
|
|
return ResultStatus::ErrorNotImplemented;
|
|
}
|
|
|
|
/**
|
|
* Get the program id of the application
|
|
* @param out_program_id Reference to store program id into
|
|
* @return ResultStatus result of function
|
|
*/
|
|
virtual ResultStatus ReadProgramId(u64& out_program_id) {
|
|
return ResultStatus::ErrorNotImplemented;
|
|
}
|
|
|
|
/**
|
|
* Get the RomFS of the application
|
|
* Since the RomFS can be huge, we return a file reference instead of copying to a buffer
|
|
* @param romfs_file The file containing the RomFS
|
|
* @param offset The offset the romfs begins on
|
|
* @param size The size of the romfs
|
|
* @return ResultStatus result of function
|
|
*/
|
|
virtual ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
|
|
u64& size) {
|
|
return ResultStatus::ErrorNotImplemented;
|
|
}
|
|
|
|
/**
|
|
* Get the update RomFS of the application
|
|
* Since the RomFS can be huge, we return a file reference instead of copying to a buffer
|
|
* @param romfs_file The file containing the RomFS
|
|
* @param offset The offset the romfs begins on
|
|
* @param size The size of the romfs
|
|
* @return ResultStatus result of function
|
|
*/
|
|
virtual ResultStatus ReadUpdateRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
|
|
u64& size) {
|
|
return ResultStatus::ErrorNotImplemented;
|
|
}
|
|
|
|
/**
|
|
* Get the title of the application
|
|
* @param title Reference to store the application title into
|
|
* @return ResultStatus result of function
|
|
*/
|
|
virtual ResultStatus ReadTitle(std::string& title) {
|
|
return ResultStatus::ErrorNotImplemented;
|
|
}
|
|
|
|
protected:
|
|
FileUtil::IOFile file;
|
|
bool is_loaded = false;
|
|
};
|
|
|
|
/**
|
|
* Common address mappings found in most games, used for binary formats that don't have this
|
|
* information.
|
|
*/
|
|
extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
|
|
|
|
/**
|
|
* Identifies a bootable file and return a suitable loader
|
|
* @param filename String filename of bootable file
|
|
* @return best loader for this file
|
|
*/
|
|
std::unique_ptr<AppLoader> GetLoader(const std::string& filename);
|
|
|
|
} // namespace Loader
|