.. |
debug_utils
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
renderer_opengl
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ASSERT that shader was linked successfully
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2016-12-05 21:11:24 +01:00 |
shader
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shader_jit: Fix non-SSE4.1 path where FLR would not truncate
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2016-12-04 04:26:33 +01:00 |
clipper.cpp
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Use negative priorities to avoid special-casing the self-include
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2016-09-21 00:15:56 -07:00 |
clipper.h
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Sources: Run clang-format on everything.
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2016-09-18 09:38:01 +09:00 |
CMakeLists.txt
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Remove TGA dumper
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2016-04-30 09:43:59 +02:00 |
command_processor.cpp
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GPU: Remove the broken frame_skip option.
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2016-11-27 21:19:56 +00:00 |
command_processor.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
gpu_debugger.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
pica_state.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
pica_types.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
pica.cpp
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Use negative priorities to avoid special-casing the self-include
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2016-09-21 00:15:56 -07:00 |
pica.h
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clang-format: Fix coding style
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2016-12-03 01:32:46 -08:00 |
primitive_assembly.cpp
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Use negative priorities to avoid special-casing the self-include
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2016-09-21 00:15:56 -07:00 |
primitive_assembly.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
rasterizer_interface.h
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rasterizer: separate TextureCopy from DisplayTransfer
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2016-09-29 10:01:34 +08:00 |
rasterizer.cpp
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ClangFormat: Fixed the clang-format errors
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2016-11-30 09:37:37 -05:00 |
rasterizer.h
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Sources: Run clang-format on everything.
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2016-09-18 09:38:01 +09:00 |
renderer_base.cpp
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Use negative priorities to avoid special-casing the self-include
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2016-09-21 00:15:56 -07:00 |
renderer_base.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
swrasterizer.cpp
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Use negative priorities to avoid special-casing the self-include
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2016-09-21 00:15:56 -07:00 |
swrasterizer.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
utils.h
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VideoCore: Run include-what-you-use and fix most includes.
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2016-04-30 17:02:41 +01:00 |
vertex_loader.cpp
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Use negative priorities to avoid special-casing the self-include
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2016-09-21 00:15:56 -07:00 |
vertex_loader.h
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Remove empty newlines in #include blocks.
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2016-09-21 11:15:47 +09:00 |
video_core.cpp
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Implement Frame rate limiter (#2223)
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2016-12-06 14:33:19 -05:00 |
video_core.h
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Implement Frame rate limiter (#2223)
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2016-12-06 14:33:19 -05:00 |