yuzu/src/video_core/renderer_opengl
Yuri Kunde Schlesner ff68db61bc OpenGL: Remove redundant texture.enable_2d field from OpenGLState
All uses of this field where it's false can just set the texture id to 0
instead.
2015-08-05 22:55:22 -03:00
..
generated Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
gl_rasterizer_cache.cpp Rasterizer/GL: Set the border color when binding a texture. 2015-07-22 18:41:37 -05:00
gl_rasterizer_cache.h OpenGL renderer 2015-05-22 15:51:18 -07:00
gl_rasterizer.cpp OpenGL: Remove redundant texture.enable_2d field from OpenGLState 2015-08-05 22:55:22 -03:00
gl_rasterizer.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
gl_resource_manager.h OpenGL: Make OpenGL object resource wrappers fully inline 2015-07-26 10:58:58 -03:00
gl_shader_util.cpp Asserts: break/crash program, fit to style guide; log.h->assert.h 2015-02-10 18:30:31 -08:00
gl_shader_util.h License change 2014-12-20 21:20:24 -08:00
gl_shaders.h Pica: Use zero for the SecondaryFragmentColor source. 2015-05-31 01:52:42 -04:00
gl_state.cpp OpenGL: Remove redundant texture.enable_2d field from OpenGLState 2015-08-05 22:55:22 -03:00
gl_state.h OpenGL: Remove redundant texture.enable_2d field from OpenGLState 2015-08-05 22:55:22 -03:00
pica_to_gl.h GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. 2015-07-21 16:26:09 -05:00
renderer_opengl.cpp OpenGL: Remove redundant texture.enable_2d field from OpenGLState 2015-08-05 22:55:22 -03:00
renderer_opengl.h OpenGL renderer 2015-05-22 15:51:18 -07:00