Updated FAQ (markdown)
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FAQ.md
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FAQ.md
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@ -38,6 +38,9 @@ To fix this, you'll need to either disable or uninstall your antivirus software.
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Afterwards, follow the instructions below for `yuzu will not update further or starts with a Qt platform error` to delete any residual files of the failed installation.
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Afterwards, follow the instructions below for `yuzu will not update further or starts with a Qt platform error` to delete any residual files of the failed installation.
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### **yuzu will not update further or starts with a Qt platform error**
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### **yuzu will not update further or starts with a Qt platform error**
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![](https://cdn.discordapp.com/attachments/356187763139280896/700495249817993266/QT_Error.PNG)
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* Close all instances of yuzu and any installer processes you may have running.
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* Close all instances of yuzu and any installer processes you may have running.
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* Press Win+R, in the opened window type `%localappdata%` and press Enter.
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* Press Win+R, in the opened window type `%localappdata%` and press Enter.
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* Select the `yuzu` folder and delete it. If it is being used by another process, please double-check that you do not have any yuzu related applications running.
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* Select the `yuzu` folder and delete it. If it is being used by another process, please double-check that you do not have any yuzu related applications running.
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@ -45,6 +48,7 @@ Afterwards, follow the instructions below for `yuzu will not update further or s
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### **My game is Lagging and Dropping to Low Framerates**
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### **My game is Lagging and Dropping to Low Framerates**
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You are likely experiencing Shader Caching. Shaders are small programs running on a graphic card, responsible for rendering graphics like terrain, explosions, characters, etc. Since a PC cannot directly execute switch shaders, It first has to translate them to a format a PC can understand. This translation process is time-consuming and you'll notice it in two ways:
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You are likely experiencing Shader Caching. Shaders are small programs running on a graphic card, responsible for rendering graphics like terrain, explosions, characters, etc. Since a PC cannot directly execute switch shaders, It first has to translate them to a format a PC can understand. This translation process is time-consuming and you'll notice it in two ways:
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* While playing, if yuzu needs to translate a new shader, the game will stutter. Loading into a game for the first time can give long freezes due to the number of shaders. As you keep playing, the amount of stuttering will decrease.
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* While playing, if yuzu needs to translate a new shader, the game will stutter. Loading into a game for the first time can give long freezes due to the number of shaders. As you keep playing, the amount of stuttering will decrease.
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