Describe how to upgrade using PPA

lat9nq 2020-12-07 00:57:37 -05:00
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@ -14,6 +14,11 @@ Setting the environment variable `__GL_THREADED_OPTIMIZATIONS=1` can net additio
## AMD ## AMD
Mesa compiled with LLVM 12 is recommended. yuzu's OpenGL shader decompiler generates shaders that are often incompatible with Mesa based on LLVM 10, resulting in frequent unrecoverable driver crashes. Using a version of Mesa built on LLVM 12 can circumvent most of this, but for games that already generate invalid shaders (e.g. FE:TH), unrecoverable crashes will still occur. Mesa compiled with LLVM 12 is recommended. yuzu's OpenGL shader decompiler generates shaders that are often incompatible with Mesa based on LLVM 10, resulting in frequent unrecoverable driver crashes. Using a version of Mesa built on LLVM 12 can circumvent most of this, but for games that already generate invalid shaders (e.g. FE:TH), unrecoverable crashes will still occur.
- Ubuntu (and Debian, Linux Mint, etc.): **No good solution**, but you can try [Oibaf's Mesa driver](https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers) (daily builds of Mesa git using LLVM 10) - Ubuntu (and Debian, Linux Mint, etc.): **No good solution**, but you can try [Oibaf's Mesa driver](https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers) (daily builds of Mesa git using LLVM 10)
```
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt update
sudo apt upgrade
```
- Fedora: Enable and install [Che's Mesa COPR](https://copr.fedorainfracloud.org/coprs/che/mesa/) (daily builds of Mesa git using LLVM 12): - Fedora: Enable and install [Che's Mesa COPR](https://copr.fedorainfracloud.org/coprs/che/mesa/) (daily builds of Mesa git using LLVM 12):
``` ```
sudo dnf copr enable che/llvm sudo dnf copr enable che/llvm