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[ package ]
name = "bevy_gltf_components"
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version = "0.3.2"
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authors = [ "Mark 'kaosat-dev' Moissette" ]
description = "Allows you to define [Bevy](https://bevyengine.org/) components direclty inside gltf files and instanciate the components on the Bevy side."
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homepage = "https://github.com/kaosat-dev/Blender_bevy_components_workflow"
repository = "https://github.com/kaosat-dev/Blender_bevy_components_workflow"
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keywords = [ "gamedev" , "bevy" , "assets" , "gltf" , "components" ]
categories = [ "game-development" ]
edition = "2021"
license = "MIT OR Apache-2.0"
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[ lints ]
workspace = true
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[ dev-dependencies ]
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bevy = { version = "0.12" , default-features = false , features = [ "bevy_asset" , "bevy_scene" , "bevy_gltf" ] }
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[ dependencies ]
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bevy = { version = "0.12" , default-features = false , features = [ "bevy_asset" , "bevy_scene" , "bevy_gltf" ] }
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serde = "1.0.188"
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ron = "0.8.1"