mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
synced 2024-11-22 11:50:53 +00:00
docs(): minor docstring correction
This commit is contained in:
parent
b3b643c427
commit
2f77d46fee
@ -31,7 +31,7 @@ pub fn gltf_extras_to_components(
|
|||||||
added_components = reflect_components.len();
|
added_components = reflect_components.len();
|
||||||
debug!("Found components {}", added_components);
|
debug!("Found components {}", added_components);
|
||||||
|
|
||||||
// we assign the components specified in entity_data/xxx_components objects to their parent node
|
// we assign the components specified /xxx_components objects to their parent node
|
||||||
let mut target_entity = entity;
|
let mut target_entity = entity;
|
||||||
// if the node contains "components" or ends with "_pa" (ie add to parent), the components will not be added to the entity itself but to its parent
|
// if the node contains "components" or ends with "_pa" (ie add to parent), the components will not be added to the entity itself but to its parent
|
||||||
// this is mostly used for Blender collections
|
// this is mostly used for Blender collections
|
||||||
|
Loading…
Reference in New Issue
Block a user