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Fix some clippy lints
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README.md
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README.md
@ -70,11 +70,11 @@ One crate to rule them all !
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you can find all examples, [here](./examples/blenvy)
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you can find all examples, [here](./examples/blenvy)
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* [components](./examples/blenvy/components/) use of ```components``` only, to spawn entities with components defined inside gltf files
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* [`components`](./examples/blenvy/components/) use of ```components``` only, to spawn entities with components defined inside gltf files
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* [blueprints](./examples/blenvy/blueprints/) use of ```blueprints``` and ```levels``` to spawn a level and then populate it with entities coming from different gltf files, live (at runtime) spawning of entities etc
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* [`blueprints`](./examples/blenvy/blueprints/) use of ```blueprints``` and ```levels``` to spawn a level and then populate it with entities coming from different gltf files, live (at runtime) spawning of entities etc
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* [animation](./examples/blenvy/animation/) how to use and trigger animations from gltf files
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* [`animation`](./examples/blenvy/animation/) how to use and trigger animations from gltf files
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* [save_load](./examples/blenvy/save_load/) how to save & load levels
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* [`save_load`](./examples/blenvy/save_load/) how to save & load levels
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* [demo](./examples/demo/) a full demo showcasing all features , including physics, animation
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* [`demo`](./examples/demo/) a full demo showcasing all features , including physics, animation
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## Workflow
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## Workflow
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