Commit Graph

11 Commits

Author SHA1 Message Date
kaosat.dev 0ca57ba6de feat(bevy_components): continued refactor to use long names instead of short names & co
* changed all various uses of short name to long_name
 * same for type_names
 * also changed bevy_registry_export to output "long_name" instead of "title" for coherence
 * related changes & tweaks
 * still WIP
2024-05-05 22:04:25 +02:00
kaosat.dev ac02e8b364 feat(bevy_components): more tweaks, error handling , improvements etc 2024-05-04 01:42:45 +02:00
kaosat.dev c14aeb7af2 feat(bevy_components): fleshed out & refined hashmap UI & internals 2024-05-03 14:57:03 +02:00
kaosat.dev 98a654095b feat(bevy_components): added basic of hashmap/map support
* added handling of additional map flags
 * added map handling in conversion from prop group
 * added basic (& clunky) UI
 * related boilerplate
 * added various testing components to try this out & experiment with
2024-05-03 00:22:51 +02:00
kaosat.dev ca02c1df8c feat(bevy_components): continued changes to base logic on long_names 2024-05-02 10:24:09 +02:00
kaosat.dev 185c25f7b2 feat(bevy_components): started migration of data storage to enable
support for components with identical short names
2024-04-30 23:50:08 +02:00
kaosat.dev 98930af5f5 feat(auto_export): more work on correct parameter change detection from gltf & auto export
* forcing depsgraph update when applying changes to gltf export settings
 * lots of additional boilerplate for params change detection
 * further updates to get information about changed parameters & objects in tracker
 * a lot of related tweaks & changes
chore(bevy_components): removed annoying verbose info messages
2024-04-12 12:29:32 +02:00
kaosat.dev c2dc0324c3 feat(bevy_components):
* added "hack-ish" tweak to make sure component additions/delections etc
are picked up correctly by the change tracker in auto_export
 * cleaned up a few operator names
 * very minor tweaks
2024-04-10 00:21:52 +02:00
Mark Moissette 1353e14802
feat(bevy_components): qol improvements (#164)
* closes #163 
* closes #153 
* closes #154 
* feat(bevy_components): added tools for diagnostics/ finding & replacing invalid & unregistered components
   * added ui for listing invalid & unregistered components
   * added boilerplate & functionality for component renaming/replacing
   * injection of invalid status & message in case the conversion did not work well
   * added deletion of components individual & bulk
   * added handling of wrong string for unit structs : allows detection of more wrong values for components
   * added progress bars for bulk operators
   * added docs for new features
   * added tests
   * added small "attempt to fix" button for unit struct uis in case they are invalid
* feat(bevy_components): added progress indicators for from/to custom properties
* various other minor ui tweaks for workflow improvement
2024-03-07 16:29:04 +01:00
Mark Moissette 20b6fa6077
feat(bevy_components): set of fixes & improvements (#128)
* fixed issue with "reload registry" not clearing previous data
 * added watcher/ poll system to automatically updated the registry & components list when the registry file has been changed
* BREAKING CHANGE ! changed internal representation of components, incompatible with v0.1, breaks UI values.
* added buttons to regenerate UI to account for/fix the above and to offer the ability to regenerate UI values from custom property values
* lots of cleanups
* added tests 
* closes #127 
* closes #124 
* closes #121 
* closes #130
2024-02-18 17:14:31 +01:00
Mark Moissette cfbda24da7
feat(tools/bevy_blueprints): bevy plugin + blender addon for components UI to more easily create components (#70)
* adds a new crate: ```bevy_registry_export``` to be able to create a json import of the registered component/type definitions
* adds a new Blender addon: ```bevy_components``` that takes that json data to generate custom UIs for components , to be to add & edit components easily in Blender 
   * also adds component metadata per object for more advanced features
   * etc
* updates to bevy_gltf_components & bevy_gltf_blueprints to add legacy_mode to support the "old"/current style component definitions
* same with gltf_auto_export Blender add_on
* closes #60
2024-02-05 23:01:19 +01:00