Commit Graph

  • c4059f05f3
    Merge 94f82b4682 into d5f14bc037 Thierry Berger 2024-09-12 15:54:52 +0200
  • 94f82b4682
    clarify where to get the release zip Thierry Berger 2024-09-12 15:51:12 +0200
  • 48bf3a0342
    fix tree links from blenvy to main Thierry Berger 2024-09-12 15:40:18 +0200
  • da5658794f
    Merge 21142bf846 into d5f14bc037 Jan Hohenheim 2024-09-10 08:39:54 +0000
  • 21142bf846
    Improve global transform initialization Jan Hohenheim 2024-09-10 10:39:10 +0200
  • cc4e2d1f07
    Fix unconfigured set Jan Hohenheim 2024-09-10 10:37:45 +0200
  • 844176f297
    Merge e464c49592 into d5f14bc037 Lixou 2024-09-09 12:28:29 +0200
  • e464c49592 Getting rid of most of unsafe stuff DasLixou 2024-09-09 12:28:23 +0200
  • 1180a31838
    Merge f73f8a4704 into d5f14bc037 Sándor Czettner 2024-09-06 15:06:46 -0400
  • a529b987ab
    Merge 9c7dfb5c76 into d5f14bc037 andriyDev 2024-09-05 16:57:14 -0700
  • d5f14bc037
    fix(Blenvy-Blender): handling of `UVec2`, `UVec3` and `UVec4` as uint (#242) main Marco Buono 2024-09-05 13:00:43 -0300
  • a2f8a66f66
    docs(): Use main readme for docs.rs (#232) Jan Hohenheim 2024-09-02 22:40:15 +0200
  • 57e432cd6a Fix handling of `UVec2`, `UVec3` and `UVec4` as uint Marco Buono 2024-08-31 00:32:22 -0300
  • c5512e3d54
    Use global links in stuff that ends up on docs.rs Jan Hohenheim 2024-08-28 17:34:47 +0200
  • 363499a430
    Fix some clippy lints Jan Hohenheim 2024-08-28 17:17:20 +0200
  • c903ff6ac4
    Merge branch 'main' into patch-1 Jan Hohenheim 2024-08-28 17:16:10 +0200
  • 160a74391f
    Fix a broken link in Quickstart akimakinai 2024-08-28 07:46:12 +0900
  • f73f8a4704 - Remove CameraTracking component - Small documentation fixes Sandor Czettner 2024-08-23 15:08:34 +0200
  • 20f37715e4 Update blender example file DasLixou 2024-08-22 19:18:13 +0200
  • e47fe1a4bd didn't meant to commit that DasLixou 2024-08-22 19:03:58 +0200
  • 3e24601f1d remove todo from example DasLixou 2024-08-22 15:50:24 +0200
  • 4aa2ef382c HOLY SHIT THAT WORKS DasLixou 2024-08-22 15:45:26 +0200
  • 3e14cc06bf better example DasLixou 2024-08-21 15:32:37 +0200
  • 4d9c451de8 Fix type shenanigans DasLixou 2024-08-21 15:24:44 +0200
  • cc71436187 The deserialzation hack.. DasLixou 2024-08-21 15:05:56 +0200
  • 1b6dec8f5a fix downcast DasLixou 2024-08-21 14:09:14 +0200
  • 0ad9f13f1d I cracked reflection? DasLixou 2024-08-21 13:01:03 +0200
  • 72681ee9f0 oh look i didn't change anything but it works now :p DasLixou 2024-08-21 11:16:36 +0200
  • 4e50af2453 faking named entity in type registry DasLixou 2024-08-20 20:38:56 +0200
  • 2bc47ad624 Add relations example DasLixou 2024-08-20 18:14:35 +0200
  • 7f4c8d34f3 fix for all propgroups other than tuple, that already worked DasLixou 2024-08-20 18:08:53 +0200
  • 0e62da4d19 better serialization DasLixou 2024-08-20 18:08:20 +0200
  • bf075b41ef serialize with double quotes DasLixou 2024-08-19 15:31:56 +0200
  • ec42c6d2bd save and load? DasLixou 2024-08-12 17:22:30 +0200
  • 2ffadc19eb only pick objects in same scene DasLixou 2024-08-12 17:11:11 +0200
  • 6b39b5f2b1 Replace number with selector field DasLixou 2024-08-12 16:12:09 +0200
  • 62e8adfba3 remove todo from example DasLixou 2024-08-22 15:50:24 +0200
  • fbf2527eca HOLY SHIT THAT WORKS DasLixou 2024-08-22 15:45:26 +0200
  • 565fda6953 better example DasLixou 2024-08-21 15:32:37 +0200
  • 27197717d6 Fix type shenanigans DasLixou 2024-08-21 15:24:44 +0200
  • ed67587a25 The deserialzation hack.. DasLixou 2024-08-21 15:05:56 +0200
  • 76bd279229 fix downcast DasLixou 2024-08-21 14:09:14 +0200
  • c25a41928f I cracked reflection? DasLixou 2024-08-21 13:01:03 +0200
  • 0dfae8e0d9 oh look i didn't change anything but it works now :p DasLixou 2024-08-21 11:16:36 +0200
  • 2caa953542 faking named entity in type registry DasLixou 2024-08-20 20:38:56 +0200
  • 889331e788 Add relations example DasLixou 2024-08-20 18:14:35 +0200
  • 31845965a6 fix for all propgroups other than tuple, that already worked DasLixou 2024-08-20 18:08:53 +0200
  • a219ab0eb7 better serialization DasLixou 2024-08-20 18:08:20 +0200
  • f50c95006b serialize with double quotes DasLixou 2024-08-19 15:31:56 +0200
  • 12bf1e5bab
    docs(README): Correct typo in link (#233) Grégoire Locqueville 2024-08-18 12:44:35 +0200
  • 4c5d8f5e2b
    Correct typo in link Grégoire Locqueville 2024-08-17 09:17:16 +0200
  • e8e1879e9d
    Use main readme for docs.rs Jan Hohenheim 2024-08-14 16:56:56 +0200
  • d1b5d2627d
    feat(Blenvy): complete overhaul and re branding to : Blenvy (#192) blenvy_v0.1.0-alpha.1 Mark Moissette 2024-08-14 16:40:59 +0200
  • 1f86e6a9dd docs(): url fixes blenvy kaosat.dev 2024-08-14 16:38:32 +0200
  • 4fb339522a docs(quickstart): minor tweaks for 0.1.0-alpha.1 release kaosat.dev 2024-08-14 16:20:26 +0200
  • 9ffe83c0bd chore(Bevy): fix attempt kaosat.dev 2024-08-14 16:14:11 +0200
  • 79a1d21705 chore(Bevy): added missing dep kaosat.dev 2024-08-14 15:43:11 +0200
  • 46b846ead7 feat(Blender): added mention of QOL menu in docs, plus some minor tweaks to context menu kaosat.dev 2024-08-14 15:28:07 +0200
  • db7647b0a8 feat(Blender): added dynamic tooltips kaosat.dev 2024-08-14 14:52:08 +0200
  • 48ce690860 feat(Blender): * added ability to clear/reset settings to default * a lot of improvements to QOL ui features * fixed issue with editing scenes being tagged as Level scenes * fixed mode switching issues * added save & reset of camera settings * improved selection logic * various minor tweaks * better naming & cleanups kaosat.dev 2024-08-14 14:34:12 +0200
  • 027fec7131 feat(Blender): a few more upgrade to QOL shortcuts & co * unfortunalty additional scene highlight that the current way of scene rename detection needs to be removed as it breaks the saving process in general ! kaosat.dev 2024-08-14 02:49:27 +0200
  • 566120d073 feat(Blender): a few QOL improvements to the workflow * context menu + shortcut + operators to quickly edit /and/or create new blueprints in a seperate scene * boilerplate based on the awesome work by slyedoc * "one keyboard shortcut" workflow: edit if blueprint instance is selected, create if not, stop editing if editing is already in progress * updated list of contributors kaosat.dev 2024-08-14 01:51:17 +0200
  • 7e71e30187 chore(): cargo fmt kaosat.dev 2024-08-13 02:28:29 +0200
  • d15a9b7176 chore(): more of the same kaosat.dev 2024-08-13 02:21:53 +0200
  • 792672c2ef chore(Bevy side): making clippy happy + started cleaning up demo code (non functional at this point) kaosat.dev 2024-08-13 02:03:40 +0200
  • e3cec403a2 docs(): minor tweaks kaosat.dev 2024-08-13 01:14:38 +0200
  • cb1f7b59a2 docs(): minor tweaks, optimised blender doc images with oxipng kaosat.dev 2024-08-13 00:44:16 +0200
  • 3f104fd7e9 docs(): various minor tweaks & added a disclaimer / warning to the main README kaosat.dev 2024-08-13 00:35:18 +0200
  • 72dbad0152 chore(): cargo fmt kaosat.dev 2024-08-13 00:27:51 +0200
  • 8c8e502f3a feat(Bevy): a lot of minor cleanups for alpha release kaosat.dev 2024-08-13 00:26:39 +0200
  • 2031d1b8f2 chore(Blender): made clear that animation spliting is not functional yet kaosat.dev 2024-08-13 00:26:04 +0200
  • 1a7ea5bd4a chore(examples): minor tweaks kaosat.dev 2024-08-13 00:25:45 +0200
  • 710f81d08d save and load? DasLixou 2024-08-12 17:22:30 +0200
  • e204397adf only pick objects in same scene DasLixou 2024-08-12 17:11:11 +0200
  • 1021ec93ae Replace number with selector field DasLixou 2024-08-12 16:12:09 +0200
  • f27c8a078c refactor(Blender): export_scene_settings => match_blender_visuals * also updated name & description for more clarity kaosat.dev 2024-08-12 14:34:55 +0200
  • 8f854e1b61 feat(Bevy): SaveLoadPlugin is now disabled on wasm & ExportRegistryPlugin is disabled in non dev mode based on debug_assertions kaosat.dev 2024-08-12 14:33:12 +0200
  • 013087eebe Merge branch 'blenvy' of github.com:kaosat-dev/Blender_bevy_components_worklflow into blenvy kaosat.dev 2024-08-12 01:57:35 +0200
  • a3ff1b6c1b feat(Blender): added basics for spliting out (armature) animations * all boilerplate , including finding relevant armatures & their objects, exporting animations, settings & ui etc added * renamed material library to "split materials" * a ton of related changes kaosat.dev 2024-08-12 01:50:43 +0200
  • 5daf433b06
    feat(Blenvy:Bevy): improve error message for ReflectComponent data in copy_components(#222) Chris Biscardi 2024-08-09 14:10:45 -0700
  • ac93edc2a5 improve error message for ReflectComponent data Christopher Biscardi 2024-08-09 09:59:54 -0700
  • 33f2809682 refactor(Blender): changed all imports to be relative, to be up to spec with Blender 4.2 extensions kaosat.dev 2024-08-09 12:22:49 +0200
  • 362d6b214b feat(Blender): * updated version to match Bevy side * added back manifest to do a clean 4.2 extension * removed tmp scene ids kaosat.dev 2024-08-09 11:03:31 +0200
  • c4d8e02a9d Merge branch 'blenvy' of github.com:kaosat-dev/Blender_bevy_components_worklflow into blenvy kaosat.dev 2024-08-07 01:39:24 +0200
  • e573251707 feat(Blenvy:Bevy): more work done on save & load (heavy wip) * more coherent logic between save & load * added resources & boilerplate for loading side * experimenting with save & load logic, filtering of components etc * updated assets for more testing * added bevy-inspector-egui to some examples for testing kaosat.dev 2024-08-07 01:36:06 +0200
  • bd830e5ad4 feat(Blenvy:Blender): * cleanups to dynamic/static object detection * filtered out MaterialInfos from "fixable" Components * will now attempt to inject actual component for materialInfos * if it fails, falls back to previous custom property logic * added ability to disable ui for certain components * added display of "internal" components * internal components such as MaterialInfos are now viewable but disabled (non editable) for more clarity * experimenting with auto_reload of registry if missing (wip) * minor tweaks kaosat.dev 2024-08-07 01:32:10 +0200
  • 0b02a24313 fix(Blenvy:Blender): fixed issue with materials not exported if there was an export parameter change kaosat.dev 2024-08-06 10:19:22 +0200
  • 25c72b1ed7
    Docs(): Fix link (#216) Jan Hohenheim 2024-08-04 20:22:20 +0200
  • 7fcdb6ac17
    Fix link Jan Hohenheim 2024-08-04 13:57:25 +0200
  • d139bcd621
    Docs(): Write quickstart and Avian tutorial (#213) Jan Hohenheim 2024-08-04 02:58:16 +0200
  • 0e086c342c
    Add disclaimer Jan Hohenheim 2024-08-04 02:41:38 +0200
  • 4c5cebd00a
    Move components to collections Jan Hohenheim 2024-08-04 02:36:33 +0200
  • 21ce430628
    Fix typo Jan Hohenheim 2024-08-04 02:01:32 +0200
  • 14acb8a2c8
    Fix outdated names Jan Hohenheim 2024-08-04 01:07:16 +0200
  • 67756dd2cd
    Fix missing image Jan Hohenheim 2024-08-03 19:00:00 +0200
  • b00ef0a9a8
    React to feedback Jan Hohenheim 2024-08-03 18:42:08 +0200
  • 4e7f1b3c81
    Fix path Jan Hohenheim 2024-08-03 01:47:16 +0200
  • 3948289c36
    Write about Avian Jan Hohenheim 2024-08-03 01:46:25 +0200
  • d08c235122 feat(examples:Save_load): created much simpler example for save load * removed old assets & co * fresh blend with Blenvy logic * generated assets (wip) * started updating code (wip) kaosat.dev 2024-08-03 01:29:34 +0200
  • 171ec7490a feat(Blenvy:Bevy): slowly adding back save/load (wip) * moved out old code * added very basics of saving (HEAVY WIP) kaosat.dev 2024-08-03 01:28:46 +0200