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f0d7ccd454 | ||
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74b12b9b06 | ||
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312a432f43 |
@ -17,7 +17,6 @@ def export_main_scene(scene, folder_path, addon_prefs, blueprints_data):
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gltf_export_preferences = generate_gltf_export_preferences(addon_prefs)
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export_output_folder = getattr(addon_prefs,"export_output_folder")
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export_blueprints = getattr(addon_prefs,"export_blueprints")
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legacy_mode = getattr(addon_prefs, "export_legacy_mode")
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export_separate_dynamic_and_static_objects = getattr(addon_prefs, "export_separate_dynamic_and_static_objects")
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gltf_output_path = os.path.join(folder_path, export_output_folder, scene.name)
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@ -31,8 +30,8 @@ def export_main_scene(scene, folder_path, addon_prefs, blueprints_data):
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}
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if export_blueprints :
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if not legacy_mode:
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inject_blueprints_list_into_main_scene(scene, blueprints_data)
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inject_blueprints_list_into_main_scene(scene, blueprints_data)
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if export_separate_dynamic_and_static_objects:
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#print("SPLIT STATIC AND DYNAMIC")
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@ -72,8 +71,7 @@ def export_main_scene(scene, folder_path, addon_prefs, blueprints_data):
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print(" exporting gltf to", gltf_output_path, ".gltf/glb")
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export_gltf(gltf_output_path, export_settings)
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if not legacy_mode:
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remove_blueprints_list_from_main_scene(scene)
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remove_blueprints_list_from_main_scene(scene)
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@ -1,22 +1,22 @@
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import bpy
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class SceneLink(bpy.types.PropertyGroup):
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name: bpy.props.StringProperty(name="")
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scene: bpy.props.PointerProperty(type=bpy.types.Scene)
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name: bpy.props.StringProperty(name="") # type: ignore
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scene: bpy.props.PointerProperty(type=bpy.types.Scene) # type: ignore
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class SceneLinks(bpy.types.PropertyGroup):
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name = bpy.props.StringProperty(name="List of scenes to export", default="Unknown")
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items: bpy.props.CollectionProperty(type = SceneLink)
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items: bpy.props.CollectionProperty(type = SceneLink) # type: ignore
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class CUSTOM_PG_sceneName(bpy.types.PropertyGroup):
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name: bpy.props.StringProperty()
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display: bpy.props.BoolProperty()
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name: bpy.props.StringProperty() # type: ignore
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display: bpy.props.BoolProperty() # type: ignore
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class CollectionToExport(bpy.types.PropertyGroup):
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name: bpy.props.StringProperty(name="")
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name: bpy.props.StringProperty(name="") # type: ignore
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class BlueprintsToExport(bpy.types.PropertyGroup):
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name = bpy.props.StringProperty(name="List of collections to export", default="Unknown")
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items: bpy.props.CollectionProperty(type = CollectionToExport)
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items: bpy.props.CollectionProperty(type = CollectionToExport) # type: ignore
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@ -27,30 +27,31 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper):
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#filename_ext = ''
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#filepath: bpy.props.StringProperty(subtype="FILE_PATH", default="") # type: ignore
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# Filters folders
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filter_folder: BoolProperty(
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default=True,
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options={"HIDDEN"}
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) # type: ignore
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#list of settings (other than purely gltf settings) whose change should trigger a re-generation of gltf files
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white_list = ['auto_export',
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'export_main_scene_name',
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white_list = [
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'auto_export',
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'export_root_folder',
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'export_output_folder',
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'export_library_scene_name',
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'export_change_detection',
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'export_scene_settings',
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'main_scenes',
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'library_scenes',
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'main_scenes_index',
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'library_scenes_index',
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'main_scene_names',
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'library_scene_names',
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'export_blueprints',
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'export_blueprints_path',
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'export_marked_assets',
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'collection_instances_combine_mode',
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'export_levels_path',
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'export_separate_dynamic_and_static_objects',
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'export_materials_library',
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'export_materials_path',
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'export_scene_settings'
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'export_legacy_mode'
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]
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@classmethod
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@ -306,7 +307,6 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper):
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def execute(self, context):
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print("execute", self.directory)
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bpy.context.window_manager.auto_export_tracker.disable_change_detection()
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if self.direct_mode:
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self.load_settings(context)
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@ -339,7 +339,7 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper):
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self.load_settings(context)
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wm = context.window_manager
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#wm.fileselect_add(self)
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return context.window_manager.invoke_props_dialog(self, title="Auto export", width=600)
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return context.window_manager.invoke_props_dialog(self, title="Auto export", width=640)
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#context.window_manager.modal_handler_add(self)
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return {'RUNNING_MODAL'}
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@ -372,10 +372,10 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper):
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section = layout.box()
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section.enabled = controls_enabled
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section.prop(self, "root_folder")
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section.prop(operator, "export_output_folder")
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section.prop(self, "export_root_folder")
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section.prop(operator, "export_output_folder", text="Export Folder relative to root")
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section.prop(operator, "export_scene_settings")
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section.prop(operator, "export_legacy_mode")
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section.prop(operator, "export_change_detection")
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"""header, panel = layout.panel("my_panel_id", default_closed=False)
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header.label(text="Hello World")
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if panel:
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@ -439,14 +439,21 @@ class AutoExportGLTF(Operator, AutoExportGltfAddonPreferences):#, ExportHelper):
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section.prop(operator, "export_blueprints")
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section = section.box()
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section.enabled = controls_enabled and self.export_blueprints
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# collections/blueprints
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section.prop(operator, "export_blueprints_path")
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section.prop(operator, "collection_instances_combine_mode")
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section.prop(operator, "export_marked_assets")
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section.separator()
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section.prop(operator, "export_levels_path")
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section.prop(operator, "export_separate_dynamic_and_static_objects")
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section.separator()
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# materials
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section.prop(operator, "export_materials_library")
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section = section.box()
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section.enabled = controls_enabled and self.export_materials_library
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section.prop(operator, "export_materials_path")
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@ -11,41 +11,38 @@ from bpy.props import (BoolProperty,
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from .internals import (CUSTOM_PG_sceneName)
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AutoExportGltfPreferenceNames = [
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'will_save_settings',
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'direct_mode',# specific to main auto_export operator
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'auto_export',
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'export_main_scene_name',
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'export_root_folder',
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'export_output_folder',
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'export_library_scene_name',
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'export_change_detection',
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'export_blueprints',
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'export_blueprints_path',
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'export_marked_assets',
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'collection_instances_combine_mode',
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'export_separate_dynamic_and_static_objects',
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'export_legacy_mode',
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'export_materials_library',
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'export_materials_path',
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'export_scene_settings',
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'main_scenes',
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'library_scenes',
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'main_scenes_index',
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'library_scenes_index',
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'direct_mode',# specific to main auto_export operator
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'main_scene_names',
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'library_scene_names',
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'previous_export_settings',
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'will_save_settings',
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'export_blueprints',
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'export_blueprints_path',
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'export_marked_assets',
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'collection_instances_combine_mode',
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'export_levels_path',
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'export_separate_dynamic_and_static_objects',
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'export_materials_library',
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'export_materials_path',
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]
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def on_export_output_folder_updated(self, context):
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#self.root_folder = os.path.relpath(self.root_folder)
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#self.export_output_folder = os.path.join(self.root_folder, self.export_output_folder)
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print("on_foo_updated", self.root_folder, self.export_output_folder)
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#self.export_root_folder = os.path.relpath(self.export_root_folder)
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#self.export_output_folder = os.path.join(self.export_root_folder, self.export_output_folder)
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print("on_foo_updated", self.export_root_folder, self.export_output_folder)
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class AutoExportGltfAddonPreferences(AddonPreferences):
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# this must match the add-on name, use '__package__'
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@ -65,6 +62,13 @@ class AutoExportGltfAddonPreferences(AddonPreferences):
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default=False
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) # type: ignore
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auto_export: BoolProperty(
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name='Auto export',
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description='Automatically export to gltf on save',
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default=False
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) # type: ignore
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#### general
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# for UI only, workaround for lacking panels
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show_general_settings: BoolProperty(
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@ -73,26 +77,17 @@ class AutoExportGltfAddonPreferences(AddonPreferences):
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default=True
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) # type: ignore
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root_folder: StringProperty(
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export_root_folder: StringProperty(
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name = "Project Root Path",
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description="The root folder of your (Bevy) project (not assets!)",
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subtype='DIR_PATH',
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default='../',
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update=on_export_output_folder_updated) # type: ignore
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auto_export: BoolProperty(
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name='Auto export',
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description='Automatically export to gltf on save',
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default=False
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) # type: ignore
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export_main_scene_name: StringProperty(
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name='Main scene',
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description='The name of the main scene/level/world to auto export',
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default='Scene'
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) # type: ignore
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export_output_folder: StringProperty(
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name='Export folder (relative)',
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description='The root folder for all exports(relative to current file) Defaults to current folder',
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default='',
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name='Export folder',
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description='The root folder for all exports(relative to the root folder/path) Defaults to "assets" ',
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default='./assets',
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subtype='DIR_PATH',
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options={'HIDDEN'},
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update=on_export_output_folder_updated
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@ -106,16 +101,12 @@ class AutoExportGltfAddonPreferences(AddonPreferences):
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default=True
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) # type: ignore
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export_library_scene_name: StringProperty(
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name='Library scene',
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description='The name of the library scene to auto export',
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default='Library'
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) # type: ignore
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export_change_detection: BoolProperty(
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name='Change detection',
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description='Use change detection to determine what/if should be exported',
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default=True
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) # type: ignore
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# scene components
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export_scene_settings: BoolProperty(
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name='Export scene settings',
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@ -136,13 +127,29 @@ class AutoExportGltfAddonPreferences(AddonPreferences):
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description='Replaces collection instances with an Empty with a BlueprintName custom property',
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default=True
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) # type: ignore
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export_blueprints_path: StringProperty(
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name='Blueprints path',
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description='path to export the blueprints to (relative to the Export folder)',
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default='library',
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description='path to export the blueprints to (relative to the export folder)',
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default='./blueprints',
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subtype='DIR_PATH'
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) # type: ignore
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export_levels_path: StringProperty(
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name='Levels path',
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description='path to export the levels (main scenes) to (relative to the export folder)',
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default='./levels',
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subtype='DIR_PATH'
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) # type: ignore
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export_separate_dynamic_and_static_objects: BoolProperty(
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name="Export levels' dynamic and static objects seperatly",
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description="""For MAIN scenes only (aka levels), toggle this to generate 2 files per level:
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- one with all dynamic data: collection or instances marked as dynamic/ saveable
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- one with all static data: anything else that is NOT marked as dynamic""",
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default=False
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) # type: ignore
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export_materials_library: BoolProperty(
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name='Export materials library',
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description='remove materials from blueprints and use the material library instead',
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@ -150,8 +157,8 @@ class AutoExportGltfAddonPreferences(AddonPreferences):
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) # type: ignore
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export_materials_path: StringProperty(
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name='Materials path',
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description='path to export the materials libraries to (relative to the root folder)',
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default='materials',
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description='path to export the materials libraries to (relative to the export folder)',
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default='./materials',
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subtype='DIR_PATH'
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) # type: ignore
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@ -180,20 +187,6 @@ class AutoExportGltfAddonPreferences(AddonPreferences):
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default=True
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) # type: ignore
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export_separate_dynamic_and_static_objects: BoolProperty(
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name='Export dynamic and static objects seperatly',
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description="""For MAIN scenes only (aka levels), toggle this to generate 2 files per level:
|
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- one with all dynamic data: collection or instances marked as dynamic/ saveable
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- one with all static data: anything else that is NOT marked as dynamic""",
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default=False
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) # type: ignore
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export_legacy_mode: BoolProperty(
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name='Legacy mode for Bevy',
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description='Toggle this if you want to be compatible with bevy_gltf_blueprints/components < 0.8',
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default=True
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) # type: ignore
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main_scenes: CollectionProperty(name="main scenes", type=CUSTOM_PG_sceneName) # type: ignore
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main_scenes_index: IntProperty(name = "Index for main scenes list", default = 0) # type: ignore
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|
@ -91,7 +91,7 @@ def copy_animation_data(source, target):
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target["AnimationMarkers"] = f'( {markers_formated} )'
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def duplicate_object(object, parent, combine_mode, destination_collection, blueprints_data, legacy_mode, nester=""):
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def duplicate_object(object, parent, combine_mode, destination_collection, blueprints_data, nester=""):
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copy = None
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internal_blueprint_names = [blueprint.name for blueprint in blueprints_data.internal_blueprints]
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# print("COMBINE MODE", combine_mode)
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@ -104,17 +104,16 @@ def duplicate_object(object, parent, combine_mode, destination_collection, bluep
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empty_obj = make_empty(original_name, object.location, object.rotation_euler, object.scale, destination_collection)
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"""we inject the collection/blueprint name, as a component called 'BlueprintName', but we only do this in the empty, not the original object"""
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empty_obj['BlueprintName'] = '"'+collection_name+'"' if legacy_mode else '("'+collection_name+'")'
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empty_obj['BlueprintName'] = '("'+collection_name+'")'
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empty_obj['SpawnHere'] = '()'
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# we also inject a list of all sub blueprints, so that the bevy side can preload them
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if not legacy_mode:
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blueprint_name = collection_name
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children_per_blueprint = {}
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blueprint = blueprints_data.blueprints_per_name.get(blueprint_name, None)
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if blueprint:
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children_per_blueprint[blueprint_name] = blueprint.nested_blueprints
|
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empty_obj["BlueprintsList"] = f"({json.dumps(dict(children_per_blueprint))})"
|
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blueprint_name = collection_name
|
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children_per_blueprint = {}
|
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blueprint = blueprints_data.blueprints_per_name.get(blueprint_name, None)
|
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if blueprint:
|
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children_per_blueprint[blueprint_name] = blueprint.nested_blueprints
|
||||
empty_obj["BlueprintsList"] = f"({json.dumps(dict(children_per_blueprint))})"
|
||||
|
||||
# we copy custom properties over from our original object to our empty
|
||||
for component_name, component_value in object.items():
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||||
@ -142,12 +141,11 @@ def duplicate_object(object, parent, combine_mode, destination_collection, bluep
|
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copy_animation_data(object, copy)
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||||
|
||||
for child in object.children:
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duplicate_object(child, copy, combine_mode, destination_collection, blueprints_data, legacy_mode, nester+" ")
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duplicate_object(child, copy, combine_mode, destination_collection, blueprints_data, nester+" ")
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||||
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||||
# copies the contents of a collection into another one while replacing library instances with empties
|
||||
def copy_hollowed_collection_into(source_collection, destination_collection, parent_empty=None, filter=None, blueprints_data=None, addon_prefs={}):
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collection_instances_combine_mode = getattr(addon_prefs, "collection_instances_combine_mode")
|
||||
legacy_mode = getattr(addon_prefs, "export_legacy_mode")
|
||||
|
||||
for object in source_collection.objects:
|
||||
if object.name.endswith("____bak"): # some objects could already have been handled, ignore them
|
||||
@ -157,7 +155,7 @@ def copy_hollowed_collection_into(source_collection, destination_collection, par
|
||||
#check if a specific collection instance does not have an ovveride for combine_mode
|
||||
combine_mode = object['_combine'] if '_combine' in object else collection_instances_combine_mode
|
||||
parent = parent_empty
|
||||
duplicate_object(object, parent, combine_mode, destination_collection, blueprints_data, legacy_mode)
|
||||
duplicate_object(object, parent, combine_mode, destination_collection, blueprints_data)
|
||||
|
||||
# for every child-collection of the source, copy its content into a new sub-collection of the destination
|
||||
for collection in source_collection.children:
|
||||
|
@ -1,5 +1,5 @@
|
||||
[pytest]
|
||||
blender-template = ../../testing/bevy_example/assets/testing.blend
|
||||
blender-template = ../../testing/bevy_example/art/testing.blend
|
||||
addopts = -svv
|
||||
testpaths =
|
||||
tests
|
||||
|
@ -90,7 +90,6 @@ def test_export_complex(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=True
|
||||
)
|
||||
# blueprint1 => has an instance, got changed, should export
|
||||
|
@ -114,7 +114,6 @@ def test_export_change_tracking_custom_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -143,7 +142,6 @@ def test_export_change_tracking_custom_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -193,7 +191,6 @@ def test_export_change_tracking_custom_properties_collection_instances_combine_m
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -235,7 +232,6 @@ def test_export_change_tracking_custom_properties_collection_instances_combine_m
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -269,7 +265,6 @@ def test_export_change_tracking_custom_properties_collection_instances_combine_m
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
modification_times_first = modification_times = list(map(lambda file_path: os.path.getmtime(file_path), model_library_file_paths + [world_file_path]))
|
||||
@ -286,7 +281,6 @@ def test_export_change_tracking_custom_properties_collection_instances_combine_m
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -346,7 +340,6 @@ def test_export_change_tracking_light_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -374,7 +367,6 @@ def test_export_change_tracking_light_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -403,7 +395,6 @@ def test_export_change_tracking_light_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -432,7 +423,6 @@ def test_export_change_tracking_light_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -481,7 +471,6 @@ def test_export_change_tracking_camera_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -509,7 +498,6 @@ def test_export_change_tracking_camera_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -558,7 +546,6 @@ def test_export_change_tracking_material_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -586,7 +573,6 @@ def test_export_change_tracking_material_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -619,7 +605,6 @@ def test_export_change_tracking_material_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -652,7 +637,6 @@ def test_export_change_tracking_material_properties(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -715,7 +699,6 @@ def test_export_various_chained_changes(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -745,7 +728,6 @@ def test_export_various_chained_changes(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -766,7 +748,6 @@ def test_export_various_chained_changes(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -797,7 +778,6 @@ def test_export_various_chained_changes(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -830,7 +810,6 @@ def test_export_various_chained_changes(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -872,7 +851,6 @@ def test_export_various_chained_changes(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
|
@ -66,7 +66,6 @@ def test_export_no_parameters(setup_data):
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_output_folder="./models",
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
@ -93,7 +92,6 @@ def test_export_auto_export_parameters_only(setup_data):
|
||||
auto_export=True,
|
||||
direct_mode=True,
|
||||
export_output_folder="./models",
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
@ -134,7 +132,6 @@ def test_export_changed_parameters(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
@ -156,7 +153,6 @@ def test_export_changed_parameters(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
@ -181,7 +177,6 @@ def test_export_changed_parameters(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
@ -197,7 +192,6 @@ def test_export_changed_parameters(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=True
|
||||
)
|
||||
|
||||
@ -226,7 +220,6 @@ def test_export_changed_parameters(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
@ -242,7 +235,6 @@ def test_export_changed_parameters(setup_data):
|
||||
export_output_folder="./models",
|
||||
export_scene_settings=True,
|
||||
export_blueprints=True,
|
||||
export_legacy_mode=False,
|
||||
export_materials_library=False
|
||||
)
|
||||
|
||||
|
@ -144,7 +144,6 @@ class GLTF_PT_auto_export_general(bpy.types.Panel):
|
||||
layout.active = operator.auto_export
|
||||
layout.prop(operator, "export_output_folder")
|
||||
layout.prop(operator, "export_scene_settings")
|
||||
layout.prop(operator, "export_legacy_mode")
|
||||
|
||||
|
||||
class GLTF_PT_auto_export_change_detection(bpy.types.Panel):
|
||||
|
Loading…
Reference in New Issue
Block a user