Blender_bevy_components_wor.../tools/blenvy/core/object_makers.py

70 lines
2.2 KiB
Python

import bmesh
import bpy
import mathutils
# Makes an empty, at the specified location, rotation, scale stores it in existing collection, from https://blender.stackexchange.com/questions/51290/how-to-add-empty-object-not-using-bpy-ops
def make_empty(name, location, rotation, scale, collection):
object_data = None
empty_obj = bpy.data.objects.new( name, object_data )
empty_obj.empty_display_size = 2
empty_obj.empty_display_type = 'PLAIN_AXES'
empty_obj.name = name
empty_obj.location = location
empty_obj.scale = scale
empty_obj.rotation_euler = rotation
collection.objects.link( empty_obj )
#bpy.context.view_layer.update()
return empty_obj
def make_cube(name, location=[0,0,0], rotation=[0,0,0], scale=[1,1,1], collection=None):
new_mesh = bpy.data.meshes.new(name+"_Mesh") #None
"""verts = [( 1.0, 1.0, 0.0),
( 1.0, -1.0, 0.0),
(-1.0, -1.0, 0.0),
(-1.0, 1.0, 0.0),
] # 4 verts made with XYZ coords
edges = []
faces = [[0, 1, 2, 3]]
new_mesh.from_pydata(verts, edges, faces)"""
bm = bmesh.new()
bmesh.ops.create_cube(bm, size=0.1, matrix=mathutils.Matrix.Translation(location)) # FIXME: other ways to set position seems to fail ?
bm.to_mesh(new_mesh)
bm.free()
new_object = bpy.data.objects.new(name, new_mesh)
new_object.name = name
new_object.location = location
new_object.scale = scale
new_object.rotation_euler = rotation
if collection is not None:
collection.objects.link( new_object )
return new_object
"""import bpy
import json
# Makes an empty, at the specified location, rotation, scale stores it in existing collection, from https://blender.stackexchange.com/questions/51290/how-to-add-empty-object-not-using-bpy-ops
def make_empty(name, location, rotation, scale, collection):
object_data = None
empty_obj = bpy.data.objects.new( name, object_data )
empty_obj.empty_display_size = 2
empty_obj.empty_display_type = 'PLAIN_AXES'
empty_obj.name = name
empty_obj.location = location
empty_obj.scale = scale
empty_obj.rotation_euler = rotation
collection.objects.link( empty_obj )
#bpy.context.view_layer.update()
return empty_obj
"""