mirror of
https://github.com/kaosat-dev/Blender_bevy_components_workflow.git
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1fdb45bab6
* removed/ obsoleted blueprintsList * now using AllAssets (meh naming) * modified example & internals to enable loading levels as Blueprints as well * internals quite messy for now, needs a big cleanup still * disabled materials library for now, needs to be overhauled to make use of asset logic as well * added more mock assets for testing * related changes to blender & bevy side |
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audio | ||
text | ||
assets_core.assets.ron | ||
assets_game.assets.ron | ||
registry.json |