Blender_bevy_components_wor.../examples
Mark Moissette 20b34dde20
feat(bevy_gltf_blueprints): improved error handling for clone_entity (#82)
* feat(bevy_gltf_blueprints): improved error handling for clone_entity
 * you will now get component name for components that have not been registered & thus cannot be cloned
* added a small example (in examples/bevy_gltf_blueprints/basic), just press 'U' at runtime to try to spawn an entity with unregistered components
* closes #81
2023-12-27 13:14:13 +01:00
..
bevy_gltf_blueprints feat(bevy_gltf_blueprints): improved error handling for clone_entity (#82) 2023-12-27 13:14:13 +01:00
bevy_gltf_components/basic feat(examples): added basic_xpbd_physics example (#45) 2023-11-13 16:16:31 +01:00
README.md refactor(examples): restructure examples (#44) 2023-11-13 14:36:42 +01:00

README.md

Examples

This folder contains numerous examples showing how to use both bevy_gltf_components and bevy_gltf_blueprints. Each example is its own crate so its dependencies are specific & clear.