Blender_bevy_components_wor.../testing
kaosat.dev c2f09fbf22 feat(): added 'animated' flag component (wip) to mark any worlds/blueprints entities that have animations
* allows to not be restricted by bevy's a bit weird logic for AnimationPlayers
 * updated crate & tooling
 * updated testing example with a bit more complex nesting cases for testing
2024-03-19 22:12:37 +01:00
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bevy_example feat(): added 'animated' flag component (wip) to mark any worlds/blueprints entities that have animations 2024-03-19 22:12:37 +01:00